# cards

card_number: EOJ-EN041
card_name: O - Oversoul
type: Spell
rarity: Common
subtype: Normal
card_text:
  Select 1 Normal Monster in your Graveyard that includes Elemental Hero in its card name and Special Summon it to your side of the field.


card_number: EOJ-EN042
card_name: HERO Flash!!
type: Spell
rarity: Rare
subtype: Normal
card_text:
  Remove from play these cards in your Graveyard to activate this card: H - Heated Heart, E - Emergency Call, R - Righteous Justice and O - Oversoul. Special Summon 1 Normal Monster from your Deck that includes Elemental Hero in its card name. This turn, Normal Monsters on your side of the field that include Elemental Hero in their card names can attack your opponent's Life Points directly.


card_number: EOJ-EN043
card_name: Power Capsule
type: Spell
rarity: Common
subtype: Normal
card_text:
  Select 1 face-up Victory Viper XX03 on your side of the field to activate this card. Select 1 effect of Victory Viper XX03, and apply the effect as this card's effect.


card_number: EOJ-EN044
card_name: Celestial Transformation
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Special Summon 1 Fairy-Type monster from your hand. Halve the ATK of that monster and destroy it during the End Phase.


card_number: EOJ-EN045
card_name: Guard Penalty
type: Spell
rarity: Rare
subtype: Quick-Play
card_text:
  Select 1 monster on the field. If the selected monster is changed to Defense Position this turn, draw 1 card from your Deck.


card_number: EOJ-EN046
card_name: Grand Convergence
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  You can only activate this card while Macro Cosmos is on your side of the field. Inflict 300 points of damage to your opponent's Life Points and destroy all monsters on the field.


card_number: EOJ-EN048
card_name: Clock Tower Prison
type: Spell
rarity: Super Rare
subtype: Field
card_text:
  Put 1 Clock Counter on this card during each of your opponent's Standby Phases. While there are 4 or more Clock Counters on this card, the controller of this card does not receive any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the Graveyard, Special Summon 1 Destiny Hero - Dreadmaster from your hand or Deck.


card_number: EOJ-EN049
card_name: Life Equalizer
type: Trap
rarity: Rare
subtype: Normal
card_text:
  You can only activate this card when the difference between both players' Life Points is 8000 or more. Both players' Life Points become 3000.


card_number: EOJ-EN050
card_name: Elemental Recharge
type: Trap
rarity: Common
subtype: Normal
card_text:
  Increase your Life Points by 1000 points for each face-up monster on your side of the field that includes Elemental Hero in its card name.


card_number: EOJ-EN051
card_name: Destruction of Destiny
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Send 3 cards from the top of your Deck to the Graveyard, and take 1000 points of damage for each Spell or Trap Card you sent to the Graveyard by this effect.


card_number: EOJ-EN052
card_name: Destiny Signal
type: Trap
rarity: Common
subtype: Normal
card_text:
  You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the Graveyard. Special Summon 1 Level 4 or lower monster from your hand or Deck that includes Destiny Hero in its card name.


card_number: EOJ-EN053
card_name: D - Time
type: Trap
rarity: Rare
subtype: Normal
card_text:
  You can only activate this card when a monster on your side of the field that includes Elemental Hero in its card name is removed from the field. Add 1 monster from your Deck to your hand that includes Destiny Hero in its card name and whose Level is equal to or lower than that Elemental Hero monster.


card_number: EOJ-EN054
card_name: D - Shield
type: Trap
rarity: Common
subtype: Normal
card_text:
  You can only activate this card when an Attack Position monster on your side of the field that includes Destiny Hero in its card name is selected as an attack target. Change the attack target monster to Defense Position and equip it with this card (this card is treated as an Equip Card). This equipped monster cannot be destroyed as a result of battle.


card_number: EOJ-EN056
card_name: Elemental Absorber
type: Trap
rarity: Rare
subtype: Continuous
card_text:
  Remove from play 1 Monster Card in your hand. While this card is on the field, your opponent's monsters that have the same Attribute as the monster removed by this effect cannot declare an attack.


card_number: EOJ-EN057
card_name: Macro Cosmos
type: Trap
rarity: Common
subtype: Continuous
card_text:
  You can Special Summon 1 Helios - The Primordial Sun from your hand or Deck. While this card is on the field, any card sent to the Graveyard is removed from play instead.


card_number: EOJ-EN058
card_name: Miraculous Descent
type: Trap
rarity: Rare
subtype: Continuous
card_text:
  Select 1 of your Fairy-Type monsters that is removed from play and Special Summon it. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.


card_number: EOJ-EN059
card_name: Shattered Axe
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Select 1 face-up monster on the field. While this card is on the field, decrease the ATK of that monster by 500 points during each of your Standby Phases. When the monster is destroyed, destroy this card.


card_number: POTD-EN001
card_name: Elemental Hero Neos
type: Normal Monster
rarity: Common
attribute: Light
subtype: Warrior
card_text:
  A new Elemental Hero has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.


card_number: POTD-EN002
card_name: Sabersaurus
type: Normal Monster
rarity: Common
attribute: Earth
subtype: Dinosaur
card_text:
  This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious.


card_number: POTD-EN003
card_name: Neo-Spacian Aqua Dolphin
type: Effect Monster
rarity: Super Rare
attribute: Water
subtype: Warrior
card_text:
  Once per turn, by discarding 1 card from your hand, look at your opponent's hand and select 1 Monster Card in it. If there is a monster on your side of the field with ATK greater than or equal to the ATK of the selected monster, destroy the selected Monster Card and inflict 500 damage to your opponent. If there is no monster on your side of the field with ATK greater than or equal to the ATK of the selected monster, take 500 damage.


card_number: POTD-EN005
card_name: Neo-Spacian Dark Panther
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Beast
card_text:
  Once per turn, you can select 1 face-up monster on your opponent's side of the field. While this card is face-up on your side of the field, until the end of this turn this card's name is treated as the selected monster's name, and it gets the selected monster's effect(s).


card_number: POTD-EN006
card_name: Chrysalis Dolphin
type: Effect Monster
rarity: Common
attribute: Water
subtype: Fish
card_text:
  By Tributing this card while Neo-Space is on the field, Special Summon 1 Neo-Spacian Aqua Dolphin from your hand or Deck.


card_number: POTD-EN007
card_name: Rallis the Star Bird
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Winged Beast
card_text:
  This card gains ATK equal to the Level of the monster that it battles x 200 during the Damage Step only. If this card attacks, it is removed from play at the end of the Damage Step and returned to your side of the field in face-up Attack Position at the beginning of your next turn's Battle Phase.


card_number: POTD-EN008
card_name: Submarineroid
type: Effect Monster
rarity: Rare
attribute: Water
subtype: Machine
card_text:
  This card can attack your opponent directly. When it does, any Battle Damage this card inflicts to your opponent becomes the original ATK of this card. You can change this card to Defense Position at the end of the Damage Step.


card_number: POTD-EN010
card_name: Decoyroid
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Machine
card_text:
  While this card is face-up on your side of the field, your opponent cannot select a face-up monster as an attack target except Decoyroid.


card_number: POTD-EN011
card_name: Rescueroid
type: Effect Monster
rarity: Common
attribute: Fire
subtype: Machine
card_text:
  While this card is face-up on your side of the field, when a roid monster on your side of the field is destroyed by battle and sent to the Graveyard, you can return that monster to the hand.


card_number: POTD-EN012
card_name: Destiny Hero - Double Dude
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Warrior
card_text:
  This card cannot be Special Summoned. This card can attack twice during the same Battle Phase. If this card is destroyed, you can Special Summon 2 Double Dude Tokens (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000) during your next Standby Phase.


card_number: POTD-EN013
card_name: Destiny Hero - Defender
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Warrior
card_text:
  If this card is in face-up Defense Position during your opponent's Standby Phase, your opponent draws 1 card.


card_number: POTD-EN014
card_name: Destiny Hero - Dogma
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Warrior
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 monsters, including at least 1 Destiny Hero monster. If this card is Special Summoned, halve your opponent's Life Points during your opponent's next Standby Phase.


card_number: POTD-EN015
card_name: Destiny Hero - Blade Master
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Warrior
card_text:
  During your opponent's Battle Phase, by discarding this card from your hand, all face-up Destiny Hero monsters on your side of the field gain 800 ATK until the end of this turn.


card_number: POTD-EN016
card_name: Destiny Hero - Fear Monger
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Warrior
card_text:
  If this card is destroyed by battle and sent to the Graveyard, Special Summon 1 Destiny Hero monster from your Graveyard (except a Destiny Hero - Fear Monger) during your next Standby Phase.


card_number: POTD-EN017
card_name: Destiny Hero - Dasher
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Warrior
card_text:
  Once per turn, by Tributing 1 monster, this card gains 1000 ATK until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. While this card is in the Graveyard, one time only, when you draw a Monster Card during your Draw Phase you can show it to your opponent and Special Summon it.


card_number: POTD-EN018
card_name: Black Ptera
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Dinosaur
card_text:
  When this card is sent from the field to the Graveyard, except when destroyed by battle, it is returned to the owner's hand.


card_number: POTD-EN019
card_name: Black Stego
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Dinosaur
card_text:
  When this card is selected as an attack target by your opponent's monster, this card is changed to Defense Position.


card_number: POTD-EN020
card_name: Ultimate Tyranno
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Dinosaur
card_text:
  If this card is in Attack Position at the beginning of your Battle Phase, first, you can and must attack all monsters on your opponent's side of the field once each with this card.


card_number: POTD-EN021
card_name: Miracle Jurassic Egg
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Dinosaur
card_text:
  While this card is face-up on your side of the field, this card cannot be removed from play. Place 2 counters on this card each time a Dinosaur-Type Monster Card is sent to your Graveyard. By Tributing this card, select and Special Summon 1 Dinosaur-Type monster from your Deck whose Level is equal to or lower than the number of counters on this card when it was Tributed.


card_number: POTD-EN022
card_name: Babycerasaurus
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Dinosaur
card_text:
  If this card is destroyed by an effect and sent to the Graveyard, select 1 Level 4 or lower Dinosaur-Type monster from your Deck and Special Summon it.


card_number: POTD-EN023
card_name: Bitelon
type: Effect Monster
rarity: Common
attribute: Water
subtype: Reptile
card_text:
  During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.


card_number: POTD-EN024
card_name: Alien Grey
type: Effect Monster
rarity: Common
attribute: Light
subtype: Reptile
card_text:
  FLIP: Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. (If a monster with an A-Counter battles an Alien monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.


card_number: POTD-EN025
card_name: Alien Skull
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Reptile
card_text:
  You can Tribute 1 face-up Level 3 or lower monster on your opponent's side of the field to Special Summon this card to your opponent's side of the field. If you Special Summon this monster this way, place 1 A-Counter on this card, and you cannot Normal Summon or Set the same turn. (If a monster with an A-Counter battles an Alien monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)


card_number: POTD-EN027
card_name: Alien Warrior
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Reptile
card_text:
  When this card is destroyed by battle and sent to the Graveyard, place 2 A-Counters on the monster that destroyed it. (If a monster with an A-Counter battles an Alien monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)


card_number: POTD-EN028
card_name: Alien Mother
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Reptile
card_text:
  If this card destroys a monster with an A-Counter by battle and sends it to the Graveyard, Special Summon the destroyed monster to your side of the field at the end of the Battle Phase. When this card is removed from the field, all monsters that were Special Summoned by this card's effect are destroyed.


card_number: POTD-EN029
card_name: Cosmic Horror Gangi'el
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Reptile
card_text:
  If you're Tributing a monster on your side of the field that is owned by your opponent, this card can be Normal Summoned with 1 Tribute. Once per turn, you can place 1 A-Counter on a monster on your opponent's side of the field. (If a monster with an A-Counter battles an Alien monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)


card_number: POTD-EN030
card_name: Flying Saucer Muusik'I
type: Effect Monster
rarity: Common
attribute: Light
subtype: Machine
card_text:
  While this card is face-up on the field, you can select and add 1 Alien card from your Deck to your hand instead of conducting your normal draw during your Draw Phase.


card_number: POTD-EN031
card_name: Elemental Hero Aqua Neos
type: Fusion Monster
rarity: Ultra Rare
attribute: Water
subtype: Warrior
card_text:
  Elemental Hero Neos + Neo-Spacian Aqua Dolphin This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use Polymerization.) Once per turn, by discarding 1 card from your hand, select 1 random card from your opponent's hand and destroy it. This card returns to the Fusion Deck during the End Phase.


card_number: POTD-EN032
card_name: Elemental Hero Flare Neos
type: Fusion Monster
rarity: Ultra Rare
attribute: Fire
subtype: Warrior
card_text:
  Elemental Hero Neos + Neo-Spacian Flare Scarab This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use Polymerization.) This card gains 400 ATK for each Spell and Trap Card on the field. This card returns to the Fusion Deck during the End Phase.


card_number: POTD-EN033
card_name: Elemental Hero Dark Neos
type: Fusion Monster
rarity: Ultra Rare
attribute: Dark
subtype: Warrior
card_text:
  Elemental Hero Neos + Neo-Spacian Dark Panther This card can only be Special Summoned from your Fusion Deck by returning the above cards from your side of the field to the Deck. (You do not use Polymerization.) You can select 1 face-up Effect Monster on the field if it's not already selected by this card. While this card is face-up on your side of the field, the selected monster's effect is negated until it is removed from the field. (You can select up to 1 monster at a time with this effect.) This card returns to the Fusion Deck during the End Phase.


card_number: POTD-EN034
card_name: Chimeratech Overdragon
type: Fusion Monster
rarity: Ultra Rare
attribute: Dark
subtype: Machine
card_text:
  Cyber Dragon + 1 or more Machine-Type monsters This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, send all the cards on your side of the field to the Graveyard except this card. The original ATK and DEF of this card become the number of Fusion Material Monsters you used for the Fusion Summon of this card x 800 points. This card can attack as many of your opponent's monsters each turn as the number of Fusion Material Monsters you used for the Fusion Summon of this card.


card_number: POTD-EN035
card_name: Ambulance Rescueroid
type: Fusion Monster
rarity: Common
attribute: Fire
subtype: Machine
card_text:
  Rescueroid + Ambulanceroid This monster cannot be Special Summoned except by Fusion Summon. Once per turn, when a monster on your side of the field is destroyed by battle and sent to the Graveyard, you can Special Summon that monster in Defense Position.


card_number: POTD-EN036
card_name: Super Vehicroid Jumbo Drill
type: Fusion Monster
rarity: Super Rare
attribute: Earth
subtype: Machine
card_text:
  Steamroid + Drillroid + Submarineroid A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.


card_number: POTD-EN037
card_name: Contact
type: Spell
rarity: Common
subtype: Normal
card_text:
  Send all Chrysalis monsters from your side of the field to the Graveyard, and Special Summon 1 monster from your hand or Deck that is written in the card text of those cards.


card_number: POTD-EN038
card_name: Fake Hero
type: Spell
rarity: Common
subtype: Normal
card_text:
  Special Summon 1 Elemental Hero monster from your hand. This turn, that monster cannot attack, and returns to its owner's hand during the End Phase.


card_number: POTD-EN039
card_name: Spell Calling
type: Spell
rarity: Rare
subtype: Normal
card_text:
  When this face-down card is destroyed and sent to the Graveyard by the effect of a Spell or Trap Card controlled by your opponent, select 1 Quick-Play Spell Card from your Deck and Set it after showing it to your opponent.


card_number: POTD-EN040
card_name: Vehicroid Connection Zone
type: Spell
rarity: Common
subtype: Normal
card_text:
  Send to the Graveyard, from your side of the field or your hand, Fusion Material Monsters that are listed on a Vehicroid Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.) The Fusion Monster Special Summoned by this card cannot be destroyed by the effects of Spells, Traps, and Effect Monsters, and its effects cannot be negated.


card_number: POTD-EN041
card_name: D - Spirit
type: Spell
rarity: Common
subtype: Normal
card_text:
  If there are no face-up Destiny Hero monsters on your side of the field, you can Special Summon 1 Level 4 or lower Destiny Hero monster from your hand.


card_number: POTD-EN042
card_name: Overload Fusion
type: Spell
rarity: Rare
subtype: Normal
card_text:
  Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a DARK Machine-Type Fusion Monster Card, and Special Summon that 1 Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.)


card_number: POTD-EN043
card_name: Cyclone Blade
type: Spell
rarity: Rare
subtype: Equip
card_text:
  Equip only to a Destiny Hero monster. If the equipped monster attacks, destroy 1 Spell or Trap Card on the field at the end of the Damage Step.


card_number: POTD-EN044
card_name: Future Fusion
type: Spell
rarity: Rare
subtype: Continuous
card_text:
  Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and select that 1 Fusion Monster from your Fusion Deck. Special Summon the selected Fusion Monster during your 2nd Standby Phase after this card's activation. (This Special Summon is treated as a Fusion Summon.) When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.


card_number: POTD-EN045
card_name: Common Soul
type: Spell
rarity: Common
subtype: Continuous
card_text:
  Select 1 face-up monster on the field to activate this card. Special Summon 1 Neo-Spacian monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the monster that was Special Summoned by this card's effect to the hand.


card_number: POTD-EN046
card_name: Neo Space
type: Spell
rarity: Rare
subtype: Field
card_text:
  Elemental Hero Neos and all Fusion Monsters that list Elemental Hero Neos as a Fusion Material Monster gain 500 ATK. Fusion Monsters that list Elemental Hero Neos as a Fusion Material Monster do not have to have their effects activated that return them to the Fusion Deck during the End Phase.


card_number: POTD-EN047
card_name: Mausoleum of the Emperor
type: Spell
rarity: Common
subtype: Field
card_text:
  Both players can Normal Summon or Set monsters without Tribute(s) by paying 1000 Life Points x the number of monsters needed to Tribute Summon them.


card_number: POTD-EN048
card_name: Dark City
type: Spell
rarity: Rare
subtype: Field
card_text:
  When a Destiny Hero monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only.


card_number: POTD-EN049
card_name: Destiny Mirage
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when a Destiny Hero monster on your side of the field is destroyed and sent to the Graveyard by your opponent's card effect. Special Summon to your side of the field all Destiny Hero monsters that were destroyed and sent to the Graveyard this turn.


card_number: POTD-EN050
card_name: D - Chain
type: Trap
rarity: Rare
subtype: Normal
card_text:
  After activation, this card is treated as an Equip Card, and equip it to a Destiny Hero monster on your side of the field. The equipped monster gains 500 ATK. When the equipped monster destroys a monster your opponent controls by battle and sends it to the Graveyard, inflict 500 damage to your opponent.


card_number: POTD-EN051
card_name: Crop Circles
type: Trap
rarity: Common
subtype: Normal
card_text:
  Send any number of monsters from your side of the field to the Graveyard to activate this card. Select from your Deck 1 Alien monster whose Level is equal to the total Levels of the sent monsters, and Special Summon it. If you fail to find a monster to Special Summon, you take 2000 damage.


card_number: POTD-EN052
card_name: The Paths of Destiny
type: Trap
rarity: Common
subtype: Normal
card_text:
  Both players toss a coin once. If a player's result is Heads, they gain 2000 Life Points, and if their result is Tails, they take 2000 damage.


card_number: POTD-EN053
card_name: Orbital Bombardment
type: Trap
rarity: Common
subtype: Normal
card_text:
  Send 1 Alien monster from your side of the field to the Graveyard to activate this card. Destroy 1 Spell or Trap Card on the field.


card_number: POTD-EN054
card_name: Royal Writ of Taxation
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only during your opponent's Standby Phase. Select 1 random card from your opponent's hand and look at it. Unless the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, inflict 1000 damage to your opponent. If the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, you take 1000 damage.


card_number: POTD-EN055
card_name: Wonder Garage
type: Trap
rarity: Common
subtype: Normal
card_text:
  When this face-down card is destroyed and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Machine-Type roid monster from your hand.


card_number: POTD-EN056
card_name: Supercharge
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Activate only when your opponent declares an attack while the only monsters on your side of the field are Machine-Type roid monster(s). Draw 2 cards.


card_number: POTD-EN058
card_name: Fossil Excavation
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Discard 1 card from your hand. Select 1 Dinosaur-Type monster in your Graveyard and Special Summon it. An Effect Monster Special Summoned this way has its effect negated. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.


card_number: POTD-EN059
card_name: Synthetic Seraphim
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Each time a Counter Trap Card is activated, Special Summon 1 Synthetic Seraphim Token (Fairy-Type/LIGHT/Level 1/ATK 300/DEF 300).


card_number: POTD-EN060
card_name: Brainwashing Beam
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Select 1 monster with at least 1 A-Counter on your opponent's side of the field and take control of that monster. During each of your End Phases, remove 1 A-Counter from that controlled monster. If all A-Counters are removed from that monster, or that monster is destroyed, destroy this card.


card_number: CDIP-EN001
card_name: Cyberdark Horn
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Machine
card_text:
  When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead.


card_number: CDIP-EN002
card_name: Cyberdark Edge
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Machine
card_text:
  When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card would be destroyed by battle, the equipped monster is destroyed instead.


card_number: CDIP-EN003
card_name: Cyberdark Keel
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Machine
card_text:
  When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. When this card destroys an opponent's monster by battle, inflict 300 damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead.


card_number: CDIP-EN004
card_name: Cyber Ogre
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Machine
card_text:
  By discarding this card from your hand to the Graveyard, negate 1 battle involving a Cyber Ogre on your side of the field, and it gains 2000 ATK until the end of its next battle. This effect can be activated during either player's turn.


card_number: CDIP-EN006
card_name: Allure Queen LV3
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Spellcaster
card_text:
  Once per turn, during your Main Phase, you can select 1 Level 3 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 Allure Queen LV5 from your hand or Deck.


card_number: CDIP-EN007
card_name: Allure Queen LV5
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Spellcaster
card_text:
  Once per turn, during your Main Phase, if this card was Special Summoned by the effect of Allure Queen LV3, you can select 1 Level 5 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the Graveyard while it's equipped due to its effect, Special Summon 1 Allure Queen LV7 from your hand or Deck.


card_number: CDIP-EN008
card_name: Allure Queen LV7
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Spellcaster
card_text:
  Once per turn, during your Main Phase, if this card was Special Summoned by the effect of Allure Queen LV5, you can select 1 monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead.


card_number: CDIP-EN009
card_name: Dark Lucius LV4
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Fiend
card_text:
  The effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card destroys a monster by battle, by sending this card to the Graveyard, Special Summon 1 Dark Lucius LV6 from your hand or Deck.


card_number: CDIP-EN010
card_name: Dark Lucius LV6
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Fiend
card_text:
  If this card was Special Summoned by the effect of Dark Lucius LV4, the effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card has negated your opponent's monster effect, by sending this card to the Graveyard, Special Summon 1 Dark Lucius LV8 from your hand or Deck.


card_number: CDIP-EN011
card_name: Dark Lucius LV8
type: Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Fiend
card_text:
  If this card was Special Summoned by the effect of Dark Lucius LV6, your opponent's monsters that this card destroys by battle are removed from play, and their effects are negated.


card_number: CDIP-EN015
card_name: Snipe Hunter
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Fiend
card_text:
  Discard 1 card from your hand. Select 1 card on the field and roll a six-sided die. If the result is not 1 or 6, destroy the selected card.


card_number: CDIP-EN017
card_name: Vanity's Fiend
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Fiend
card_text:
  This card cannot be Special Summoned. While this card is on the field, neither player can Special Summon monsters.


card_number: CDIP-EN024
card_name: Vanity's Ruler
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Fairy
card_text:
  This card cannot be Special Summoned. While this card is on the field, your opponent cannot Special Summon monsters.


card_number: CDIP-EN025
card_name: Iris, the Earth Mother
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Fairy
card_text:
  After a Chain with 3 or more Links resolves, draw 1 card. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain.


card_number: CDIP-EN026
card_name: Lightning Punisher
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Thunder
card_text:
  After a Chain with 3 or more Links resolves, destroy 1 card on your opponent's side of the field. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain.


card_number: CDIP-EN028
card_name: Combo Fighter
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Warrior
card_text:
  If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn.


card_number: CDIP-EN031
card_name: Rampaging Rhynos
type: Normal Monster
rarity: Rare
attribute: Earth
subtype: Beast-Warrior
card_text:
  Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If this card attacks the monster in its same column, this card gains 500 ATK during the Damage Step.


card_number: CDIP-EN032
card_name: Storm Shooter
type: Effect Monster
rarity: Super Rare
attribute: Wind
subtype: Winged Beast
card_text:
  Once per turn, you can select and activate 1 of these effects:?Move this card to an adjacent unoccupied Monster Card Zone.?Return 1 Spell, Trap or Monster Card on your opponent's side of the field in the same column as this card to its owner's hand.


card_number: CDIP-EN033
card_name: Alien Infiltrator
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Reptile
card_text:
  Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If no Spell, Trap or Monster Card on your opponent's side of the field is in the same column as this card, it can attack your opponent directly.


card_number: CDIP-EN035
card_name: Cyberdark Dragon
type: Fusion/Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Machine
card_text:
  Cyberdark Horn + Cyberdark Edge + Cyberdark Keel This monster cannot be Special Summoned except by Fusion Summon. When this monster is Special Summoned, select 1 Dragon-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card gains 100 ATK for each Monster Card in your Graveyard. If this card would be destroyed by battle, the equipped monster is destroyed instead.


card_number: CDIP-EN036
card_name: Cyber Ogre 2
type: Fusion/Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Machine
card_text:
  Cyber Ogre + Cyber Ogre A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When this card attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.


card_number: CDIP-EN038
card_name: Flash of the Forbidden Spell
type: Spell
rarity: Rare
subtype: Normal
card_text:
  Activate only when all of your opponent's Monster Card Zones are occupied by monsters. Destroy all monsters on your opponent's side of the field.


card_number: CDIP-EN039
card_name: Ritual Foregone
type: Spell
rarity: Common
subtype: Normal
card_text:
  Pay 1000 Life Points. Special Summon 1 Ritual Monster from your hand. The Ritual Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 Ritual Foregone can be activated per turn.


card_number: CDIP-EN040
card_name: Instant Fusion
type: Spell
rarity: Common
subtype: Normal
card_text:
  Pay 1000 Life Points. Special Summon 1 Level 5 or lower Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). The Fusion Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 Instant Fusion can be activated per turn.


card_number: CDIP-EN042
card_name: Linear Accelerator Cannon
type: Spell
rarity: Common
subtype: Normal
card_text:
  Tribute 1 monster and inflict damage to your opponent equal to half that monster's original ATK. If you activate this card, you cannot activate any other Spell Cards this turn.


card_number: CDIP-EN043
card_name: Chain Strike
type: Spell
rarity: Common
subtype: Normal
card_text:
  Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. You cannot activate this card if multiple cards/effects with the same name are in that Chain.


card_number: CDIP-EN044
card_name: Miraculous Rebirth
type: Spell
rarity: Rare
subtype: Normal
card_text:
  Activate only as Chain Link 4 or higher. Select 1 monster from either player's Graveyard and Special Summon it. You cannot activate this card if multiple cards/effects with the same name are in that Chain.


card_number: CDIP-EN045
card_name: Mystical Wind Typhoon
type: Spell
rarity: Common
subtype: Normal
card_text:
  Activate only as Chain Link 3 or higher. Destroy 1 Spell or Trap Card on the field. You cannot activate this card if multiple cards/effects with the same name are in that Chain.


card_number: CDIP-EN046
card_name: Level Down!?
type: Spell
rarity: Common
subtype: Normal
card_text:
  Select 1 face-up LV monster on the field to activate this card. Return the selected card to its owner's Deck and Special Summon 1 monster from the owner's Graveyard to their side of the field with the same name but lower LV (ignoring the Summoning conditions).


card_number: CDIP-EN047
card_name: Degenerate Circuit
type: Spell
rarity: Rare
subtype: Normal
card_text:
  The controller of this card pays 500 Life Points during each of their Standby Phases (this is not optional). Monster Cards that would be returned from the field to the hand are removed from play instead.


card_number: CDIP-EN048
card_name: Senet Switch
type: Spell
rarity: Common
subtype: Normal
card_text:
  Once per turn, during your Main Phase, you can move 1 monster on your side of the field to an adjacent unoccupied Monster Card Zone.


card_number: CDIP-EN049
card_name: Blasting Fuse
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Activate only when all (4) zones of this card's column are occupied. Destroy all cards in this column.


card_number: CDIP-EN050
card_name: Straight Flush
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when all of your opponent's Spell & Trap Card Zones are occupied. Destroy all cards in your opponent's Spell & Trap Card Zones.


card_number: CDIP-EN051
card_name: Justi-Break
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when your opponent declares an attack against a face-up Normal Monster on your side of the field. Destroy all face-up Attack Position monsters, except Normal Monsters.


card_number: CDIP-EN052
card_name: Dimensional Inversion
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Activate only when a monster you own is removed from play by an opponent's effect. Special Summon that 1 monster.


card_number: CDIP-EN053
card_name: Chain Healing
type: Trap
rarity: Common
subtype: Normal
card_text:
  Gain 500 Life Points. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand.


card_number: CDIP-EN054
card_name: Chain Detonation
type: Trap
rarity: Common
subtype: Normal
card_text:
  Inflict 500 damage to your opponent. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand.


card_number: CDIP-EN055
card_name: Byroad Sacrifice
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only if a monster on your side of the field is destroyed by battle. Special Summon 1 Cyber Ogre from your hand.


card_number: CDIP-EN056
card_name: Trojan Blast
type: Trap
rarity: Super Rare
subtype: Normal
card_text:
  Activate only when an opponent's card effect shifts control of a monster from your side of the field to theirs. Destroy that 1 monster and inflict damage to your opponent equal to its ATK.


card_number: CDIP-EN057
card_name: Accumulated Fortune
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain.


card_number: CDIP-EN058
card_name: Cyber Shadow Gardna
type: Trap
rarity: Super Rare
subtype: Normal
card_text:
  Activate only during your opponent's Main Phase. After activation, Special Summon this card; it is treated as an Effect Monster Card (Machine-Type/EARTH/Level 4/ATK ?/DEF ?). (This card is still treated as a Trap Card.) If this card is selected as an attack target, the ATK and DEF of this card become the ATK and DEF of the attacking monster. This card is Set in its Spell & Trap Card Zone during your opponent's End Phase.


card_number: CDIP-EN059
card_name: Vanity's Call
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only as Chain Link 4 or higher. Pay half your Life Points. Negate the activation and effects of all other cards in the same Chain, and destroy them.


card_number: STON-EN001
card_name: Gene-Warped Warwolf
type: Normal Monster
rarity: Super Rare
attribute: Earth
subtype: Beast-Warrior
card_text:
  This warewolf was given the incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction.


card_number: STON-EN002
card_name: Frostosaurus
type: Normal Monster
rarity: Rare
attribute: Water
subtype: Dinosaur
card_text:
  This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.


card_number: STON-EN003
card_name: Sprial Serpent
type: Normal Monster
rarity: Rare
attribute: Water
subtype: Sea Serpent
card_text:
  When huge whirlpools lay cities asunder, it is the hunger of this sea serpent at work. No one has ever escaped its dreaded Spiral Wave to accurately describe the terror they experienced.


card_number: STON-EN004
card_name: Neo-Spacian Air Hummingbird
type: Effect Monster
rarity: Super Rare
attribute: Wind
subtype: Winged Beast
card_text:
  Once per turn during your Main Phase, you can gain 500 Life Points for each card in your opponent's hand.


card_number: STON-EN005
card_name: Neo-Spacian Grand Mole
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Rock
card_text:
  If this card attacks or is attacked by an opponent's monster, you can return both monsters to their owners' hands at the start of the Damage Step (without damage calculation).


card_number: STON-EN006
card_name: Neo-Spacian Glow Moss
type: Effect Monster
rarity: Common
attribute: Light
subtype: Plant
card_text:
  When this card attacks or is attacked, your opponent draws 1 card. Reveal that card, and based on its type apply the proper effect: ? Monster: End the Battle Phase. ? Spell: You can change this attack to a direct attack instead. ? Trap: This monster is changed to Defense Position.


card_number: STON-EN007
card_name: The Six Samurai - Yaichi
type: Effect Monster
rarity: Common
attribute: Water
subtype: Warrior
card_text:
  Once per turn, while you control another Six Samurai monster with a different name, you can destroy 1 Set Spell or Trap Card. This monster cannot declare an attack during the turn this effect is used. If this card would be destroyed, you can destroy another Six Samurai monster you control instead.


card_number: STON-EN008
card_name: The Six Samurai - Kamon
type: Effect Monster
rarity: Common
attribute: Fire
subtype: Warrior
card_text:
  Once per turn, while you control another Six Samurai monster with a different name, you can destroy 1 face-up Spell or Trap Card. This monster cannot declare an attack during the turn this effect is used. If this card would be destroyed, you can destroy another Six Samurai monster you control instead.


card_number: STON-EN009
card_name: The Six Samurai - Yariza
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Warrior
card_text:
  While you control another Six Samurai monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another Six Samurai monster you control instead.


card_number: STON-EN010
card_name: The Six Samurai - Nisashi
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Warrior
card_text:
  While you control another Six Samurai monster with a different name, this card can attack twice during the same Battle Phase. If this card would be destroyed, you can destroy another Six Samurai monster you control instead.


card_number: STON-EN011
card_name: The Six Samurai - Zanji
type: Effect Monster
rarity: Common
attribute: Light
subtype: Warrior
card_text:
  While you control another Six Samurai monster with a different name, destroy any monster this card attacks at the end of the Damage Step. If this card would be destroyed, you can destroy another Six Samurai monster you control instead.


card_number: STON-EN012
card_name: The Six Samurai - Irou
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Warrior
card_text:
  While you control another Six Samurai monster with a different name, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card


card_number: STON-EN013
card_name: Great Shogun Shien
type: Effect Monster
rarity: Super Rare
attribute: Fire
subtype: Warrior
card_text:
  If you control 2 or more Six Samurai monsters, you can Special Summon this card from your hand. You opponent can activate only 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a Six Samurai monster you control instead.


card_number: STON-EN014
card_name: Shien's FootSoldier
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Warrior
card_text:
  When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 3 or lower Six Samurai monster from your Deck.


card_number: STON-EN018
card_name: Kahkki, Guerilla of Dark World
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Fiend
card_text:
  If this card is discarded from the hand to the Graveyard by a card effect, destroy 1 monster on the field.


card_number: STON-EN019
card_name: Gren, Tactician of Dark World
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Fiend
card_text:
  If this card is discarded from the hand to the Graveyard by a card effect, destroy 1 Spell or Trap Card on the field.


card_number: STON-EN020
card_name: Fusion Devourer
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Fiend
card_text:
  When this card battles a Fusion Monster, the ATK of the Fusion Monster becomes 0 during the Damage Step only.


card_number: STON-EN021
card_name: Electric Virus
type: Effect Monster
rarity: Common
attribute: Light
subtype: Thunder
card_text:
  By discarding this card from your hand to the Graveyard, take control of 1 face-up Machine or Dragon-Type monster your opponent controls until the end of this turn.


card_number: STON-EN022
card_name: Puppet Plant
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Plant
card_text:
  By discarding this card from your hand to the Graveyard, take control of 1 face-up Warrior or Spellcaster-Type monster your opponent controls until the end of this turn.


card_number: STON-EN023
card_name: Marionette Mite
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Insect
card_text:
  By discarding this card from your hand to the Graveyard, take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the end of this turn.


card_number: STON-EN025
card_name: Silent Abyss
type: Effect Monster
rarity: Common
attribute: Water
subtype: Reptile
card_text:
  When this card is destroyed battle and sent to the Graveyard, destroy all face-down and non-WATER monsters.


card_number: STON-EN026
card_name: Firestorm Prominence
type: Effect Monster
rarity: Common
attribute: Fire
subtype: Reptile
card_text:
  When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-FIRE monsters.


card_number: STON-EN027
card_name: Raging Earth
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Reptile
card_text:
  When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-EARTH monsters.


card_number: STON-EN028
card_name: Destruction Cyclone
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Reptile
card_text:
  When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-WIND monsters.


card_number: STON-EN029
card_name: Radiant Spirit
type: Effect Monster
rarity: Common
attribute: Light
subtype: Reptile
card_text:
  When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-LIGHT monsters.


card_number: STON-EN030
card_name: Umbral Soul
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Reptile
card_text:
  When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-DARK monsters.


card_number: STON-EN031
card_name: Alien Psychic
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Reptile
card_text:
  This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. Monsters with A-Counters cannot declare an attack.


card_number: STON-EN032
card_name: Lycanthrope
type: Ritual Monster
rarity: Common
attribute: Earth
subtype: Beast-Warrior
card_text:
  This card can only be Ritual Summoned with the Ritual Spell Card, Synthesis Spell. When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Normal Monster in your Graveyard.


card_number: STON-EN033
card_name: Cu Chulainn the Awakened
type: Effect Monster
rarity: Common
attribute: Light
subtype: Warrior
card_text:
  This card can only be Ritual Summoned with the Ritual Spell Card, Emblem of the Awakening. Once per turn, you can remove from play 1 Normal Monster from your Graveyard. This card gains ATK equal to that Normal Monster


card_number: STON-EN034
card_name: Elemental Hero Air Neos
type: Fusion Monster
rarity: Ultra Rare
attribute: Wind
subtype: Warrior
card_text:
  Elemental Hero Neos + Neo-Spacian Air Hummingbird This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use Polymerization.) While your Life Points are lower than your opponent


card_number: STON-EN035
card_name: Elemental Hero Grand Neos
type: Fusion Monster
rarity: Ultra Rare
attribute: Earth
subtype: Warrior
card_text:
  Elemental Hero Neos + Neo-Spacian Grand Mole This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use Polymerization.) Once per turn, you can return 1 monster your opponent controls to its owner


card_number: STON-EN036
card_name: Elemental Hero Glow Neos
type: Fusion Monster
rarity: Ultra Rare
attribute: Light
subtype: Warrior
card_text:
  Elemental Hero Neos + Neo-Spacian Glow Neos This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use Polymerization.) This card returns to the Fusion Deck during the End Phase. Once per turn, during your Main Phase 1, you can destroy 1 face-up your opponent controls. Based on that card


card_number: STON-EN039
card_name: Neos Force
type: Spell
rarity: Rare
subtype: Equip
card_text:
  Equip only to Elemental Hero Neos. It gains 800 ATK. When it destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the original ATK of the destroyed monster. During the End Phase, shuffle this card into the Deck.


card_number: STON-EN040
card_name: Legendary Ebon Steed
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Six Samurai monster. It be gains 200 ATK and DEF, it if would destroyed, destroy this card instead.


card_number: STON-EN041
card_name: A Cell Scatter Burst
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Select 1 face-up Alien monster you control. Destroy it and distribute new A-Counters equal to its Level among your opponent


card_number: STON-EN043
card_name: Synthesis Spell
type: Spell
rarity: Common
subtype: Ritual
card_text:
  This card is used to Ritual Summon Lycanthrope. You must also Tribute monsters whose total Levels equal 6 or more from the field or your hand.


card_number: STON-EN044
card_name: Emblem of the Awakening
type: Spell
rarity: Common
subtype: Ritual
card_text:
  This card is used to Ritual Summon Cu Chulainn the Awakened. You must also Tribute monsters whose total Levels equal 4 or more from the field or your hand.


card_number: STON-EN045
card_name: Advanced Ritual Art
type: Spell
rarity: Common
subtype: Ritual
card_text:
  Select 1 Ritual Monster in your hand. Send Normal Monsters from your Deck to the Graveyard whose total Levels are equal to that Ritual Monster


card_number: STON-EN046
card_name: Card Trader
type: Spell
rarity: Super Rare
subtype: Continuous
card_text:
  Once per turn during your Standby Phase, you can shuffle 1 card from your hand into the Deck, then draw 1 card.


card_number: STON-EN047
card_name: Shien's Castle of Mist
type: Spell
rarity: Common
subtype: Field
card_text:
  When a Six Samurai monster is attacked, the attacking monster loses 500 ATK during dEmage calculation only.


card_number: STON-EN048
card_name: Skyscraper 2 - Hero City
type: Spell
rarity: Super Rare
subtype: Field
card_text:
  Once per turn, during your Main Phase, you can Special Summon 1 Elemental Hero monster from your Graveyard that was destroyed by battle. (Only this card


card_number: STON-EN049
card_name: Change of Hero - Reflector Ray
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when an Elemental Hero Fusion Monster you control is destroyed by battle and sent to the Graveyard. Inflict damage to your opponent equal to the destroyed Fusion Monster


card_number: STON-EN050
card_name: Hero Medal
type: Trap
rarity: Rare
subtype: Normal
card_text:
  When this Set card is destroyed and sent to the Graveyard by a card effect controlled by your opponent, shuffle this card into the Deck. Then draw 1 card.


card_number: STON-EN053
card_name: Flashbang
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only after damage calculation when a monster your opponent controls made a direct attack, it is now the End Phase of this turn.


card_number: STON-EN057
card_name: Birthright
type: Trap
rarity: Super Rare
subtype: Continuous
card_text:
  Select 1 Normal Monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.


card_number: STON-EN058
card_name: Swift Samurai Storm!
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Each turn, after the first time a Six Samurai monster you control battles, all Six Samurai monsters you control gain 300 ATK until the end of this turn.


card_number: STON-EN059
card_name: Cloak and Dagger
type: Trap
rarity: Rare
subtype: Continuous
card_text:
  Declare 1 Monster Card name. If you opponent Normal Summons, Special Summons, or flips that monster(s) face-up remove that monster (s) and this card from play.


card_number: STON-EN060
card_name: Pulling the Rug
type: Trap
rarity: Rare
subtype: Counter
card_text:
  Negate the activation and effect of an Effect Monster whose effect activated when Normal Summoned, and destroy that monster.


card_number: FOTB-EN001
card_name: Crystal Beast Ruby Carbuncle
type: Effect Monster
rarity: Common
attribute: Light
subtype: Fairy
card_text:
  When this card is Special Summoned, you can Special Summon as many Crystal Beast cards as possible from your Spell & Trap Card Zone. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.


card_number: FOTB-EN002
card_name: Crystal Beast Amethyst Cat
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Beast
card_text:
  This card can attack your opponent directly. When it does so using this effect, any Battle Damage it inflicts to your opponent is halved. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.


card_number: FOTB-EN003
card_name: Crystal Beast Emerald Tortoise
type: Effect Monster
rarity: Common
attribute: Water
subtype: Aqua
card_text:
  Once per turn, you can change 1 of your monsters that attacked this turn to Defense Position. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.


card_number: FOTB-EN004
card_name: Crystal Beast Topaz Tiger
type: Effect Monster
rarity: Rare, Ultimate
attribute: Earth
subtype: Beast
card_text:
  If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.


card_number: FOTB-EN005
card_name: Crystal Beast Amber Mammoth
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Beast
card_text:
  When a face-up Crystal Beast monster you control is selected as an attack target, you can change the target to this card. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.


card_number: FOTB-EN006
card_name: Crystal Beast Cobalt Eagle
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Winged Beast
card_text:
  Once per turn, you can return 1 face-up Crystal Beast card you control to the top of the owner's Deck. If this card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.


card_number: FOTB-EN007
card_name: Crystal Beast Sapphire Pegasus
type: Effect Monster
rarity: Ultra Rare, Ult
attribute: Wind
subtype: Beast
card_text:
  While this card is Normal Summoned, Flip Summoned, or Special Summoned, you can place 1 Crystal Beast monster from your hand, deck, or Graveyard face-up in your Spell & Trap Card Zone; it is treated as a Continuous Spell Card. If this card if destroyed while its is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card instead of sending it to the Graveyard.


card_number: FOTB-EN008
card_name: Volcanic Doomfire
type: Effect Monster
rarity: Ultra Rare, Ult
attribute: Fire
subtype: Pyro
card_text:
  This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending a face-up Tri-Blaze Accelerator you control to the Graveyard. During your opponent's Battle Phase, your opponent must attack this monster with any Attack Position monsters they control. When this card destroys a monster and sends it to the Graveyard, destroy all other monsters your opponent controls and inflict 500 damage to your opponent for each monster destroyed by this effect.


card_number: FOTB-EN009
card_name: Volcanic Shell
type: Effect Monster
rarity: Rare, Ultimate
attribute: Fire
subtype: Pyro
card_text:
  Once per turn, while this card is in the Graveyard, you can pay 500 Life Points to add 1 Volcanic Shell from your Deck to your hand.


card_number: FOTB-EN010
card_name: Volcanic Scattershot
type: Effect Monster
rarity: Common
attribute: Fire
subtype: Pyro
card_text:
  When this card is sent to the Graveyard, inflict 500 damage to your opponent. If this card is sent to the Graveyard for the effect of a Blaze Accelerator card, you can send 2 Volcanic Scattershots from your hand / Deck to the Graveyard to destroy all monsters your opponent controls


card_number: FOTB-EN011
card_name: Volcanic Blaster
type: Effect Monster
rarity: Common
attribute: Fire
subtype: Pyro
card_text:
  When this card is destroyed and sent to the Graveyard by battle, you can place 1 Volcanic monster in your Deck on top of your Deck.


card_number: FOTB-EN012
card_name: Volcanic Slicer
type: Effect Monster
rarity: Rare
attribute: Fire
subtype: Pyro
card_text:
  Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, this card cannot attack during this turn.


card_number: FOTB-EN013
card_name: Volcanic Hammer
type: Effect Monster
rarity: Common
attribute: Fire
subtype: Pyro
card_text:
  Once per turn, you can inflict damage to your opponent equal to the number of Volcanic monsters in your Graveyard x 200. If you activate this effect, this card cannot attack during this turn.


card_number: FOTB-EN014
card_name: Elemental Hero Captain Gold
type: Effect Monster
rarity: Ultra Rare
attribute: Light
subtype: Warrior
card_text:
  You can discard this card to the Graveyard to add 1 Skyscraper from your Deck to your hand. If this card is on the field and Skyscraper is not on the field, destroy this card.


card_number: FOTB-EN018
card_name: Zeradias, Herald of Heaven
type: Effect Monster
rarity: Rare, Ultimate
attribute: Light
subtype: Fairy
card_text:
  You can discard this card to the Graveyard to add 1 The Sanctuary in the Sky from your Deck to your hand. If this card is on the field and The Sanctuary in the Sky is not on the field, destroy this card.


card_number: FOTB-EN019
card_name: Archfiend General
type: Effect Monster
rarity: Rare, Ultimate
attribute: Dark
subtype: Fiend
card_text:
  You can discard this card to the Graveyard to add 1 Pandemonium from your Deck to your hand. If this card is on the field and Pandemonium is not on the field, destroy this card.


card_number: FOTB-EN020
card_name: Harpie Queen
type: Effect Monster
rarity: Rare, Ultimate
attribute: Wind
subtype: Winged Beast
card_text:
  You can discard this card to the Graveyard to add 1 Harpies' Hunting Ground from your Deck to your hand. This card's name is treated as Harpie Lady while it is on the field or in the Graveyard.


card_number: FOTB-EN021
card_name: Sky Scourge Enrise
type: Effect Monster
rarity: Super Rare, Ult
attribute: Light
subtype: Fairy
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 LIGHT Fairy-Tpye monsters and 1 DARK Fiend-Type monster in your Graveyard. Once per turn you can remove from play 1 face-up monster on the field. If you activate this effect, this card cannot attack during this turn.


card_number: FOTB-EN022
card_name: Sky Scourge Norleras
type: Effect Monster
rarity: Super Rare, Ult
attribute: Dark
subtype: Fiend
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 LIGHT Fairy-Type monster and 3 DARK Fiend-Type monsters in your Graveyard. You can pay 1000 Life Points to send all cards on the field and in both players' hands to the Graveyard, then you draw 1 card


card_number: FOTB-EN023
card_name: Sky Scrouge Invicil
type: Effect Monster
rarity: Super Rare, Ult
attribute: Earth
subtype: Fairy
card_text:
  This card cannot be Special Summoned. If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: + LIGHT Fairy Type monster. Negate the effect of all Spell Cards. + DARK Fiend Type monster: Negate the effects of all Trap Cards.


card_number: FOTB-EN024
card_name: Goe Goe the Gallant Ninja
type: Effect Monster
rarity: Rare, Ultimate
attribute: Wind
subtype: Warrior
card_text:
  When this card inflicts Battle Damage to your opponent while they have 5 or more cards in their hand, discard 2 random cards from their hand.


card_number: FOTB-EN025
card_name: Mei-Kou, Master of Barriers
type: Effect Monster
rarity: Common
attribute: Light
subtype: Spellcaster
card_text:
  You can Tribute this card to destroy 1 face-up Continuous Spell or Continuous Trap Card on the field.


card_number: FOTB-EN027
card_name: Seismic Crasher
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Rock
card_text:
  Twice per turn, you can send 1 face-up Continuous Spell or Continuous Trap you control to the Graveyard to inflict 500 damage to your opponent.


card_number: FOTB-EN029
card_name: Magna-Slash Dragon
type: Effect Monster
rarity: Common
attribute: Light
subtype: Dragon
card_text:
  You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 Spell or Trap Card your opponent controls.


card_number: FOTB-EN030
card_name: Gravi-Crush Dragon
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Dragon
card_text:
  You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 monster your opponent controls.


card_number: FOTB-EN031
card_name: Soul of Fire
type: Spell
rarity: Super Rare, Ult
subtype: Normal
card_text:
  Your opponent draws 1 card. Select 1 Pyro-Type monster from your Deck and remove it from play. Inflict damage to your opponent equal to half the ATK of the removed monster. If you activate this card, you cannot declare an attack this turn.


card_number: FOTB-EN032
card_name: Crystal Beacon
type: Spell
rarity: Common
subtype: Normal
card_text:
  If there are 2 or more Crystal Beast cards in your Spell & Trap Card Zone, Special Summon 1 Crystal Beast monster from your Deck.


card_number: FOTB-EN033
card_name: Rare Value
type: Spell
rarity: Ultra Rare, Ult
subtype: Normal
card_text:
  Activate only when there are 2 or more Crystal Beast cards in your Spell & Trap Card Zone. Your opponent selects 1 Crystal Beast card in your Spell & Trap Card Zone and sends it to the Graveyard. Then you draw 2 cards.


card_number: FOTB-EN034
card_name: Crystal Blessing
type: Spell
rarity: Common
subtype: Normal
card_text:
  Select up to 2 Crystal Beast monsters in your Graveyard and place them face-up in your Spell & Trap Card Zone; they are treated as Continuous Spell Cards.


card_number: FOTB-EN035
card_name: Crystal Abundance
type: Spell
rarity: Common
subtype: Normal
card_text:
  Send 4 Crystal Beast cards from your Spell & Trap Card Zone to the Graveyard. Send all cards on the field to the Graveyard. Then, Special Summon as many Crystal Beast monsters as possible from your Graveyard, up to the number of your opponent's cards that were sent to the Graveyard by this card's effect.


card_number: FOTB-EN037
card_name: Lucky Iron Axe
type: Spell
rarity: Rare, Ultimate
subtype: Equip
card_text:
  The equipped monster gains 500 ATK. When this face-up card is destroyed and sent to the Graveyard by a card effect that your opponent controls, draw 1 card.


card_number: FOTB-EN038
card_name: Tornado
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Activate only when there are 3 or more cards in your opponent's Spell & Trap Card Zone. Destroy 1 card in your opponent's Spell & Trap Card Zone.


card_number: FOTB-EN039
card_name: Wild Fire
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Pay 500 Life Points. Destroy a face-up Blaze Accelerator card you control and destroy all monsters on the field. Then, Special Summon 1 Wild Fire Token (Pyro-Type/FIRE/LEVEL 3/ATK 1000/DEF 1000) in Attack Position. Also, you cannot declare an attack this turn.


card_number: FOTB-EN040
card_name: Blaze Accelerator
type: Spell
rarity: Common
subtype: Continuous
card_text:
  You can send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard to destroy 1 monster your opponent controls, but you cannot declare an attack this turn if you do.


card_number: FOTB-EN041
card_name: Tri-Blaze Accelerator
type: Spell
rarity: Super Rare, Ult
subtype: Continuous
card_text:
  Activate only by sending 1 face-up Blaze Accelerator on your side of the field to the Graveyard. You can send 1 Pyro-Type monster from your hand to the Graveyard to destroy 1 monster your opponent controls and inflict 500 damage to your opponent, but you cannot declare an attack this turn if you do.


card_number: FOTB-EN042
card_name: Field Barrier
type: Spell
rarity: Common
subtype: Continuous
card_text:
  Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up Field Barrier at a time.


card_number: FOTB-EN044
card_name: Otherworld - The A Zone
type: Spell
rarity: Common
subtype: Field
card_text:
  If your opponent's monster battles an Alien monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only.


card_number: FOTB-EN045
card_name: Ancient City - Rainbow Ruins
type: Spell
rarity: Rare, Ultimate
subtype: Field
card_text:
  This card gets these effects, based on the number of Crystal Beast monsters in your Spell & Trap Card Zone. ?1+: This card cannot be destroyed by a card effect. ?2+: Once per turn, you can halve the Battle Damage you take. ?3+: You can send 1 Crystal Beast monster you control to the Graveyard to negate the activation of a Spell or Trap Card and destroy it. ?4+: Once per turn, during your Main Phase, you can draw 1 card. ?5+: Once per turn, during your Main Phase, you can Special Summon 1 Crystal Beast card from your Spell & Trap Card Zone.


card_number: FOTB-EN046
card_name: Triggered Summon
type: Trap
rarity: Rare, Ultimate
subtype: Normal
card_text:
  Activate only when a monster is Special Summoned to your opponent's side of the field. Each player can Special Summon 1 Level 4 or lower monster from their hand.


card_number: FOTB-EN047
card_name: Last Resort
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when your opponent's monster declares an attack. You can select 1 Ancient City ? Rainbow Ruins from your Deck and activate it. If your opponent had an active Field Spell Card when this card was activated, they can draw 1 card.


card_number: FOTB-EN048
card_name: Crystal Raigeki
type: Trap
rarity: Common
subtype: Normal
card_text:
  Send 1 Crystal Beast card from your Spell & Trap Card Zone to the Graveyard. Destroy 1 card your opponent controls.


card_number: FOTB-EN050
card_name: Terrible Deal
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only by paying 1000 Life Points when your opponent activates a Spell Card. Your opponent discards 1 random card.


card_number: FOTB-EN051
card_name: Breakthrough!
type: Trap
rarity: Common
subtype: Normal
card_text:
  Select 1 Six Samurai monster you control. If the selected monster destroys an opponent's monster by battle, Great Shogun Shien and all Six Samurai monsters you control can attack your opponent directly during the Battle Phase of this turn.


card_number: FOTB-EN052
card_name: Backs to the Wall
type: Trap
rarity: Common
subtype: Normal
card_text:
  Pay Life Points so that you only have 100 left. Special Summon as many Six Samurai monsters from your Graveyard as possible. You cannot Special Summon more than 1 monster with the same name, or a monster that has the same name as a monster you already control.


card_number: FOTB-EN053
card_name: Introduction to Gallantry
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when your opponent has 5 or more cards in their hand. Your opponent discards 1 random card.


card_number: FOTB-EN054
card_name: Secrets of the Gallant
type: Trap
rarity: Common
subtype: Normal
card_text:
  Select 1 Normal Monster you control. When the selected monster inflicts Battle Damage to your opponent this turn, your opponent discards 2 random cards.


card_number: FOTB-EN055
card_name: Radiant Mirror Force
type: Trap
rarity: Super Rare, Ult
subtype: Normal
card_text:
  Activate only when your opponent declares an attack while they control 3 or more Attack Position monsters. Destroy all Attack Position monsters your opponent controls.


card_number: FOTB-EN056
card_name: Hard-sellin' Goblin
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Each time a monster you control inflicts Battle Damage to your opponent, return 1 card in your opponent's Spell & Trap Card Zone to its owner's hand.


card_number: FOTB-EN057
card_name: Hard-sellin' Zombie
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Each time a monster you control inflicts Battle Damage to your opponent, select 1 card from your opponent's Graveyard and return it to the bottom of their Deck.


card_number: FOTB-EN058
card_name: Mass Hypnosis
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Activate only while you control an Alien monster. Select and take control of up to 3 of your opponent's monsters that each have an A-Counter(s) on them. This card is destroyed during the End Phase of the turn it is activated.


card_number: FOTB-EN059
card_name: Gem Flash Energy
type: Trap
rarity: Common
subtype: Continuous
card_text:
  During each of your Standby Phases, inflict damage to your opponent equal to the number of face-up Continuous Spell Cards on the field x 300.


card_number: FOTB-EN060
card_name: Firewall
type: Trap
rarity: Rare, Ultimate
subtype: Continuous
card_text:
  When your opponent declares a direct attack, you can negate that monster's attack by removing from play 1 Pyro-Type monster in your Graveyard. Pay 500 Life Points during each of your Standby Phases. If you do not, destroy this card.


card_number: TAEV-EN000
card_name: Gemini Summoner
type: Effect Monster
rarity: Secret Rare
attribute: Water
subtype: Spellcaster
card_text:
  Once per turn during your opponent's End Phase you can pay 500 Life Points to Normal Summon or Set 1 Gemini monster from you hand or Normal Summon 1 face-up Gemini monster you control. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally).


card_number: TAEV-EN006
card_name: Rainbow Dragon
type: Effect Monster
rarity: Ghost Rare, Sec
attribute: Light
subtype: Dragon
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except from your hand while you have 7 Crystal Beast cards with different names on the field or in your Graveyard. This card cannot activate its effects the turn it is Special Summoned. Send all Crystal Beast monster you control to the Graveyard, this card gains 1000 ATK for each card sent. You can activate this effect during either player's turn. You can remove from play all Crystal Beast Monster Cards in your Graveyard to return all cards on the field to their owner's Decks.


card_number: TAEV-EN007
card_name: Chrysalis Pantail
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Beast
card_text:
  You can Tribute this card while Neo Space is on the field to Special Summon 1 Neo-Spacian Dark Panther from your hand or Deck.


card_number: TAEV-EN008
card_name: Chrysalis Chicky
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Winged Beast
card_text:
  You can Tribute this card while Neo Space is on the field to Special Summon 1 Neo-Spacian Air Hummingbird from your hand or Deck.


card_number: TAEV-EN009
card_name: Chrysalis Pinny
type: Effect Monster
rarity: Common
attribute: Light
subtype: Plant
card_text:
  You can Tribute this card while Neo Space is on the field to Special Summon 1 Neo-Spacian Glow Moss from your hand or Deck.


card_number: TAEV-EN010
card_name: Chrysalis Larva
type: Effect Monster
rarity: Common
attribute: Fire
subtype: Insect
card_text:
  You can Tribute this card while Neo Space is on the field to Special Summon 1 Neo-Spacian Flare Scarab from your hand or Deck.


card_number: TAEV-EN011
card_name: Chrysalis Mole
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Beast
card_text:
  You can Tribute this card while Neo Space is on the field to Special Summon 1 Neo-Spacian Grand Mole from your hand or Deck.


card_number: TAEV-EN012
card_name: Necro Gardna
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Warrior
card_text:
  Remove from play this card in your Graveyard to negate 1 attack from a monster your opponent controls.


card_number: TAEV-EN013
card_name: Vennominaga the Deity of Poisonous Snakes
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Reptile
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with its own effect or with Rise of the Snake Deity. This card gains 500 ATK for each Reptile-Type monster in your Graveyard. This card cannot be targeted and is unaffected by the effects of other Monsters, Spells, and Traps. When this card is destroyed by battle and sent to the Graveyard, you can remove from play 1 other Reptile-Type monster from your Graveyard to Special Summon this card. When this card inflicts Battle Damage to your opponent, place 1 Hyper-Venom Counter on it. When 3 Hyper-Venom Counters are on this card, you win the Duel.


card_number: TAEV-EN014
card_name: Vennominon the King of Poisonous Snakes
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Reptile
card_text:
  This card cannot be Special Summoned by another Effect Monster's effect. This card is unaffected by Venom Swamp. This card gains 500 ATK for each Reptile-Type monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard, you can remove from play 1 other Reptile-Type monster from your Graveyard to Special Summon this card.


card_number: TAEV-EN015
card_name: Venom Snake
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Reptile
card_text:
  Once per turn you can place 1 Venom Counter on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn


card_number: TAEV-EN016
card_name: Venom Boa
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Reptile
card_text:
  Once per turn you can place 2 Venom Counters on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn.


card_number: TAEV-EN018
card_name: Elemental Hero Neos Alius
type: Gemini Monster
rarity: Super Rare
attribute: Light
subtype: Warrior
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This face-up card's name is treated as Elemental Hero Neos.


card_number: TAEV-EN019
card_name: Chthonian Emperor Dragon
type: Gemini Monster
rarity: Ultra Rare
attribute: Fire
subtype: Dragon
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This card can attack twice during the same Battle Phase.


card_number: TAEV-EN020
card_name: Aquarian Alessa
type: Gemini Monster
rarity: Super Rare
attribute: Water
subtype: Aqua
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: When this card destroys an opponent's monster by battle and sends it to the Graveyard, they discard 1 random card.


card_number: TAEV-EN021
card_name: Lucky Pied Piper
type: Gemini Monster
rarity: Super Rare
attribute: Wind
subtype: Fairy
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: When this card destroys an opponent's monster by battle and sends it to the Graveyard, draw 1 card.


card_number: TAEV-EN022
card_name: Grasschopper
type: Gemini Monster
rarity: Rare
attribute: Earth
subtype: Insect
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This card can attack all monsters your opponent controls once each.


card_number: TAEV-EN023
card_name: Goggle Golem
type: Gemini Monster
rarity: Common
attribute: Earth
subtype: Rock
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original ATK of this card becomes 2100.


card_number: TAEV-EN024
card_name: Dawnbreak
type: Gemini Monster
rarity: Common
attribute: Light
subtype: Warrior
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original DEF of this card becomes 2300.


card_number: TAEV-EN025
card_name: Doom Shaman
type: Gemini Monster
rarity: Super Rare
attribute: Dark
subtype: Spellcaster
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: Once per turn, you can Special Summon 1 Fiend-Type monster from your hand or from either player's Graveyard. When this card is removed from the field, destroy all Fiend-Type monsters Special Summoned by this effect.


card_number: TAEV-EN026
card_name: King Pyron
type: Gemini Monster
rarity: Common
attribute: Fire
subtype: Pyro
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Once per turn, you can inflict 1000 damage to your opponent.


card_number: TAEV-EN027
card_name: Shadow Delver
type: Gemini Monster
rarity: Common
attribute: Dark
subtype: Fiend
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Once per turn, you can select 1 face-up Level 4 or lower DARK monster you control. It can attack your opponent directly this turn.


card_number: TAEV-EN028
card_name: Flint Lock
type: Effect Monster
rarity: Common
attribute: Light
subtype: Machine
card_text:
  Once per turn, you can equip 1 Flint on the field to this card. You can take any Flint equipped to this card and equip to another face-up monster. This card can only be equipped with 1 Flint at a time. While equipped with Flint, it is unaffected by Flint's effect and cannot be destroyed by battle.


card_number: TAEV-EN031
card_name: Crystal Seer
type: Effect Monster
rarity: Ultra Rare
attribute: Water
subtype: Spellcaster
card_text:
  FLIP: Pick up 2 cards from the top of your Deck. Select 1 of those cards and add it to your hand, and put the other card on the bottom of your Deck.


card_number: TAEV-EN032
card_name: Neo Space Pathfinder
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Warrior
card_text:
  You can discard this card to the Graveyard to add 1 Neo Space from your Deck or Graveyard to your hand.


card_number: TAEV-EN033
card_name: Frost and Flame Dragon
type: Effect Monster
rarity: Secret Rare
attribute: Water
subtype: Dragon
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 FIRE and 2 WATER monsters from your Graveyard. Once per turn, you can discard 1 card to destroy 1 monster on the field.


card_number: TAEV-EN034
card_name: Desert Twister
type: Effect Monster
rarity: Ultra Rare
attribute: Wind
subtype: Fiend
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 EARTH and 2 WIND monsters from your Graveyard. Once per turn, you can discard 1 card to destroy 1 Spell or Trap Card on the field.


card_number: TAEV-EN036
card_name: Razor Lizard
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Reptile
card_text:
  While you control another Reptile-Type monster, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.


card_number: TAEV-EN039
card_name: Zombie Master
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Zombie
card_text:
  Once per turn, you can send 1 Monster Card from your hand to the Graveyard to Special Summon 1 Level 4 or lower Zombie-Type Monster from either player's Graveyard.


card_number: TAEV-EN040
card_name: Neo-Space Marine Dolphin
type: Fusion Monster
rarity: Common
attribute: Water
subtype: Warrior
card_text:
  This card's name is treated as Neo-Spacian Aqua Dolphin. This card cannot be Special Summoned except with NEX. Once per turn, you can discard 1 card to look at your opponent's hand and select 1 Monster Card in it. If you control a monster with ATK greater than or equal to the selected monster's, destroy the selected monster and inflict 500 damage to your opponent.


card_number: TAEV-EN041
card_name: Elemental Hero Marine Neos
type: Fusion/Effect Monster
rarity: Rare
attribute: Water
subtype: Warrior
card_text:
  Elemental Hero Neos + Neo-Spacian Marine Dolphin This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use Polymerization.) Once per turn, you can select 1 random card from your opponent's hand and destroy it.


card_number: TAEV-EN042
card_name: Elemental Hero Darkbright
type: Fusion/Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Warrior
card_text:
  Elemental Hero Sparkman + Elemental Hero Necroshade This card cannot be Special Summoned except by Fusion Summon. During battle between this card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, it is changed to Defense Position at the end of the Damage Step. If this card is destroyed, destroy 1 monster your opponent controls.


card_number: TAEV-EN043
card_name: Elemental Hero Magma Neos
type: Fusion/Effect Monster
rarity: Secret Rare
attribute: Fire
subtype: Warrior
card_text:
  Elemental Hero Neos + Neo-Spacian Flare Scarab + Neo-Spacian Grand Mole This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use Polymerization.) This card gains 400 ATK for each card on the field. This card returns to the Fusion Deck during the End Phase. When this card is returned to the Fusion Deck by this effect, return all cards on the field to their owners' hand.


card_number: TAEV-EN044
card_name: Ojama Knight
type: Fusion/Effect Monster
rarity: Common
attribute: Light
subtype: Beast
card_text:
  1 Ojama monster + 1 Ojama monster Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.


card_number: TAEV-EN045
card_name: Fifth Hope
type: Spell
rarity: Super Rare
subtype: Normal
card_text:
  Select 5 Elemental Hero cards from your Graveyard and shuffle them into the Deck. Then draw 2 cards. Draw 3 cards instead if you had no other cards on your side of the field and in your hand when you activated this card.


card_number: TAEV-EN046
card_name: Reverse of Neos
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Activate only when a face-up Neos Fusion Monster you control is destroyed. Special Summon 1 Elemental Hero Neos from your Deck in Attack Position. It gains 1000 ATK and is destroyed during the End Phase of this turn.


card_number: TAEV-EN047
card_name: Convert Contact
type: Spell
rarity: Common
subtype: Normal
card_text:
  Activate only while you control no monsters. Send 1 Neo-Spacian monster from your hand and 1 from your Deck to the Graveyard. Then draw 2 cards.


card_number: TAEV-EN048
card_name: Cocoon Party
type: Spell
rarity: Common
subtype: Normal
card_text:
  Special Summon 1 Chrysalis monster from your Deck for each Neo-Spacian monster with a different name in your Graveyard.


card_number: TAEV-EN049
card_name: NEX
type: Spell
rarity: Common
subtype: Normal
card_text:
  Send 1 face-up Neo-Spacian monster you control to the Graveyard. Special Summon 1 Level 4 monster with the same name from your Fusion Deck.


card_number: TAEV-EN050
card_name: Cocoon Rebirth
type: Spell
rarity: Common
subtype: Continuous
card_text:
  You can Tribute 1 face-up Chrysalis monster you control to Special Summon 1 Neo-Spacian monster written in the card text of that card from either player's Graveyard.


card_number: TAEV-EN051
card_name: Venom Swamp
type: Spell
rarity: Common
subtype: Field
card_text:
  Monsters lose 500 ATK for each Venom Counter on them. Destroy a monster if its ATK becomes 0 by this effect. During each player's End Phase, place 1 Venom Counter on each face-up monster, except Venom monsters.


card_number: TAEV-EN053
card_name: Venom Shot
type: Spell
rarity: Common
subtype: Normal
card_text:
  Activate only while you control a face-up Venom monster, Vennominaga the Deity of Poisonous Snakes, or Vennominon the King of Poisonous Snakes. Send 1 Reptile-Type monster from your Deck to the Graveyard and place 2 Venom Counters on 1 face-up monster your opponent controls.


card_number: TAEV-EN054
card_name: Cyberdark Impact!
type: Spell
rarity: Secret Rare
subtype: Normal
card_text:
  Return 1 Cyberdark Edge, Cyberdark Keel and Cyberdark Horn from your side of the field, hand or Graveyard to your Deck. Special Summon 1 Cyberdark Dragon from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).


card_number: TAEV-EN055
card_name: Flint Missile
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Destroy 1 monster equipped with Flint. You can return this card to your Deck instead of sending it to the Graveyard after it resolves.


card_number: TAEV-EN058
card_name: Creature Seizure
type: Spell
rarity: Common
subtype: Normal
card_text:
  Each player gives their opponent control of 1 of their monsters (controller's choice). You must choose a face-up Normal Monster.


card_number: TAEV-EN059
card_name: Phalanx Pike
type: Spell
rarity: Rare
subtype: Equip
card_text:
  The equipped monster gains 900 ATK for each card in either Graveyard that has the same name it does.


card_number: TAEV-EN060
card_name: Symbols of Duty
type: Spell
rarity: Rare
subtype: Equip
card_text:
  Send 1 Normal Monster you control to the Graveyard. Select and Special Summon 1 monster from either Graveyard and equip it with this card. When this card is removed from the field, destroy the equipped monster.


card_number: TAEV-EN061
card_name: Amulet of Ambition
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Normal Monster. If it battles a monster with a higher Level, the equipped monster gains 500 ATK x the difference in Levels (during that battle only). When this card is sent to the Graveyard, you can return it to the top of the Deck.


card_number: TAEV-EN063
card_name: Mirror Gate
type: Trap
rarity: Super Rare
subtype: Normal
card_text:
  Activate only when your opponent's monster declares an attack targeting a face-up Elemental Hero you control. Switch control of the opponent's attacking monster with the targeted monster you control, then calculate damage. Control of those monsters switches back during the End Phase of this turn.


card_number: TAEV-EN064
card_name: Hero Counterattack
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when an Elemental Hero monster you control is destroyed by battle. Your opponent selects 1 random card from your hand. If that card is an Elemental Hero monster, destroy 1 monster your opponent controls, then Special Summon the selected card.


card_number: TAEV-EN065
card_name: Cocoon Veil
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate by Tributing 1 face-up Chrysalis monster. This turn, any damage to a player caused by an effect becomes 0. Special Summon 1 Neo-Spacian monster written on the Chrysalis monster you Tributed from your hand, Deck or from either player's Graveyard.


card_number: TAEV-EN066
card_name: Snake Whistle
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when a Reptile-Type monster you control is destroyed. Special Summon 1 Level 4 or lower Reptile-Type monster from your Deck.


card_number: TAEV-EN067
card_name: Damage = Reptile
type: Trap
rarity: Rare
subtype: Continuous
card_text:
  Once per turn, when you take Battle Damage from a battle involving a Reptile-Type monster, you can Special Summon 1 Reptile-Type monster from your Deck with ATK less than or equal to the Battle Damage you took.


card_number: TAEV-EN068
card_name: Snake Deity's Command
type: Trap
rarity: Rare
subtype: Counter
card_text:
  Activate by showing your opponent 1 Venom monster in your hand. Negate the activation and effect of an opponent's Spell Card, and destroy it.


card_number: TAEV-EN069
card_name: Rise of the Snake Deity
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when a face-up Vennominon the King of Poisonous Snakes you control is destroyed. Special Summon 1 Vennominaga the Deity of Poisonous Snakes from your hand or Deck.


card_number: TAEV-EN070
card_name: Ambush Fangs
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when a face-up Venom monster you control is declared as an attack target. Negate the attack and end the Battle Phase. Then place 1 Venom Counter on the monster that attacked.


card_number: TAEV-EN071
card_name: Venom Burn
type: Trap
rarity: Common
subtype: Normal
card_text:
  Select 1 monster with a Venom Counter(s). Remove all Venom Counters from that card, and inflict 700 damage to your opponent for each Venom Counter removed.


card_number: TAEV-EN072
card_name: Common Charity
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Draw 2 cards, then remove from play 1 Normal Monster Card from your hand. If you don't have any Normal Monster Cards in your hand to remove, send all cards in your hand to the Graveyard.


card_number: TAEV-EN073
card_name: Destructive Draw
type: Trap
rarity: Common
subtype: Continuous
card_text:
  If either player has no cards in their hand at the start of their Draw Phase, they can draw 1 more card in addition to their normal draw. This card's controller loses 700 Life Points during their End Phase. (If less than 700, they become 0 instead.) When this face-up card is removed from the field, inflict 3000 damage to the player who controlled it.


card_number: TAEV-EN075
card_name: Strike Slash
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when a monster you control declares an attack. Until the end of this turn, that monster gains 700 ATK, and during battle between that attacking monster and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.


card_number: TAEV-EN076
card_name: Spell Reclamation
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Discard 1 card and chain this card to a Spell Card you activated. Whenever that Spell Card is sent to the Graveyard, return it to its owner's hand.


card_number: TAEV-EN077
card_name: Trap Reclamation
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Discard 1 card and chain this card to a Trap Card you activated. Whenever that Trap Card is sent to the Graveyard, return it to its owner's hand.


card_number: TAEV-EN081
card_name: Ocean's Keeper
type: Effect Monster
rarity: Rare
attribute: Water
subtype: Fish
card_text:
  During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is destroyed by battle, add 1 Thousand-Eyes Jellyfish or 1 Cranium Fish from your Deck to your hand.


card_number: TAEV-EN082
card_name: Thousand-Eyes Jellyfish
type: Effect Monster
rarity: Rare
attribute: Water
subtype: Fish
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 Ocean's Keeper. Your opponent must play with their hand revealed.


card_number: TAEV-EN083
card_name: Cranium Fish
type: Effect Monster
rarity: Secret Rare
attribute: Water
subtype: Fish
card_text:
  You can Special Summon this card by Tributing 1 Ocean's Keeper. You can discard 1 WATER monster to the Graveyard to destroy 1 face-down card.


card_number: TAEV-EN084
card_name: Abyssal Kingshark
type: Effect Monster
rarity: Secret Rare
attribute: Water
subtype: Fish
card_text:
  Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed.


card_number: TAEV-EN085
card_name: Mormolith
type: Effect Monster
rarity: Secret Rare
attribute: Earth
subtype: Rock
card_text:
  You can Tribute 1 EARTH Monster to destroy all face-up monster with DEF equal to or less than the ATK of the Tributed card.


card_number: TAEV-EN086
card_name: Fossil Tusker
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Rock
card_text:
  When this card destroys an opponents monster by battle and sends to the Graveyard, inflict 400 damage to your opponent.


card_number: TAEV-EN087
card_name: Phantom Dragonray Bronto
type: Gemini Monster
rarity: Rare
attribute: Water
subtype: Fish
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original ATK of this card becomes 2300. If this card attacks, it is switched to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except by card effects.


card_number: TAEV-EN088
card_name: Il Blud
type: Gemini Monster
rarity: Secret Rare
attribute: Dark
subtype: Zombie
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: Once per turn, you can Special Summon a Zombie-type monster from your hand or either player's Graveyard. When this card is removed from the field, destroy all Zombie-type monsters Special Summoned by this effect.


card_number: TAEV-EN089
card_name: Blazewing Butterfly
type: Gemini Monster
rarity: Super Rare
attribute: Fire
subtype: Insect
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: You can Tribute this card to Special Summon 1 Gemini monster from your Graveyard except Blazewing Butterfly. A Gemini monster Special Summoned by this effect is treated as an Effect Monster and gains its effect.


card_number: GLAS-EN000
card_name: Gladiator Beast Octavius
type: Effect Monster
rarity: SR
attribute: Light
subtype: Winged Beast
card_text:
  When this card is Special Summoned by the effect of a Gladiator Beast monster, destroy 1 face-down Spell or Trap Card. At the end of your Battle Phase, if this card attacked or was attacked, return this card to the Deck unless you discard 1 card.


card_number: GLAS-EN001
card_name: Chamberlain of the Six Samurai
type: Normal Monster
rarity: Common
attribute: Earth
subtype: Warrior
card_text:
  The Six Samurai are supported from the shadows by this silent mysterious warrior. His past is unknown to them, but his scars are proof of his experience.


card_number: GLAS-EN002
card_name: Cloudian - Smoke Ball
type: Normal Monster
rarity: Common
attribute: Water
subtype: Fairy
card_text:
  Smoke Balls are newly born Cloudians. They fear being alone, and would rather swing and sway in the sky with their friends.


card_number: GLAS-EN003
card_name: Evil Hero Malicious Edge
type: Effect Monster
rarity: SR
attribute: Earth
subtype: Fiend
card_text:
  If your opponent controls a monster, you can Normal Summon this card with 1 Tribute. During battle between the attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.


card_number: GLAS-EN004
card_name: Evil Hero Infernal Gainer
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Fiend
card_text:
  During your Main Phase 1, you can remove this card from play and select 1 face-up Fiend Type monster you control. That monster can attack twice during each Battle Phase. Special Summon this card in face-up Attack Position during your second Standby Phase after you activate this effect.


card_number: GLAS-EN005
card_name: Cloudian - Eye of the Typhoon
type: Effect Monster
rarity: SR
attribute: Wind
subtype: Aqua
card_text:
  This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When this card declares an attack change the battle position of all face-up monsters, except Cloudian monsters.


card_number: GLAS-EN006
card_name: Cloudian - Ghost Fog
type: Effect Monster
rarity: Common
attribute: Water
subtype: Fiend
card_text:
  This card cannot be Special Summoned. All Battle Damage to either player from a battle involving this monster becomes 0. If this card is destroyed by battle, distribute new Fog Counters equal to the Level of the monster that destroyed it among face-up monsters.


card_number: GLAS-EN007
card_name: Cloudian - Nimbusman
type: Effect Monster
rarity: Common
attribute: Water
subtype: Fairy
card_text:
  This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. You can Tribute any number of WATER monsters for the Tribute Summon of this card. When this card is Tribute Summoned, place 1 Fog Counter on it for each WATER monster you Tributed. This card gains 500 ATK for each Fog Counter on the field.


card_number: GLAS-EN008
card_name: Cloudian - Sheep Cloud
type: Effect Monster
rarity: SR
attribute: Water
subtype: Fairy
card_text:
  When this card is destroyed by battle and sent to the Graveyard, Special Summon 2 Cloudian Tokens (Fairy-Type/WATER/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon, unless it is for a Cloudian monster.


card_number: GLAS-EN009
card_name: Cloudian - Poison Cloud
type: Effect Monster
rarity: Common
attribute: Water
subtype: Fiend
card_text:
  When this face-up card attacks or is attacked, and is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed it, and then inflict 800 damage to your opponent.


card_number: GLAS-EN010
card_name: Cloudian - Acid Cloud
type: Effect Monster
rarity: Rare
attribute: Water
subtype: Fairy
card_text:
  This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When your Normal Summon this card place 1 Fog Counter on it for each Cloudian monster on the field. You can remove 2 Fog Counters from this card to destroy 1 Spell or Trap Card.


card_number: GLAS-EN011
card_name: Cloudian - Cirrostratus
type: Effect Monster
rarity: Rare
attribute: Water
subtype: Fairy
card_text:
  This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card place 1 Fog Counter on it for each Cloudian monster on the field. You can remove 2 Fog Counters from this card to destroy 1 monster on the field.


card_number: GLAS-EN012
card_name: Cloudian - Altus
type: Effect Monster
rarity: Rare
attribute: Water
subtype: Fairy
card_text:
  This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each Cloudian monster on the field. You can remove 3 Fog Counters from anywhere on the field to discard 1 random card from your opponent's hand.


card_number: GLAS-EN013
card_name: Cloudian - Turbulence
type: Effect Monster
rarity: Common
attribute: Water
subtype: Fairy
card_text:
  This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each Cloudian monster on the field. You can remove 1 Fog Counter from this card to Special Summon 1 Cloudian - Smoke Ball from your Deck or from either player's Graveyard.


card_number: GLAS-EN014
card_name: Truckroid
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Machine
card_text:
  When this card destroys a monster your opponent controls by battle and sends it to the Graveyard, equip it to this card. This card gains ATK equal to the combined ATK of the equipped card(s).


card_number: GLAS-EN015
card_name: Stealthroid
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Machine
card_text:
  If this card attacks, destroy 1 Spell or Trap Card at the end of the Battle Phase if you control another roid monster.


card_number: GLAS-EN016
card_name: Expressroid
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Machine
card_text:
  When you Summon this card, you can add 2 roid monsters from your Graveyard to your hand, except Expressroid.


card_number: GLAS-EN017
card_name: Gladiator Beast Alexander
type: Effect Monster
rarity: SR
attribute: Light
subtype: Beast
card_text:
  This card cannot be Special Summoned except by the effect of Gladiator Beast Dimacari. If this card was Special Summoned, it is unaffected by the effects of Spell Cards. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 Gladiator Beast monster from your Deck, except Gladiator Beast Alexander.


card_number: GLAS-EN018
card_name: Gladiator Beast Spartacus
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Dinosaur
card_text:
  This card cannot be Special Summoned except by the effect of Gladiator Beast Hoplomus. When this card is Special Summoned, add 1 Gladiator Beast Equip Spell Card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked you can return it to the Deck to Special Summon 1 Gladiator Beast monster from your Deck, except Gladiator Beast Spartacus.


card_number: GLAS-EN019
card_name: Gladiator Beast Murmillo
type: Effect Monster
rarity: Rare
attribute: Water
subtype: Fish
card_text:
  When this card is Special Summoned by the effect of a Gladiator Beast monster, destroy 1 face-up monster. At the end of the Battle Phase, if this card attacked of was attacked, you can return it to the Deck to Special Summon 1 Gladiator Beast monster from your Deck, except Gladiator Beast Murmillo.


card_number: GLAS-EN020
card_name: Gladiator Beast Bestiari
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Winged Beast
card_text:
  When this card is Special Summoned by the effect of a Gladiator Beast monster, destroy 1 Spell or Trap Card. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 Gladiator Beast monster from your Deck, except Gladiator Beast Bestiari.


card_number: GLAS-EN021
card_name: Gladiator Beast Laquari
type: Effect Monster
rarity: Rare
attribute: Fire
subtype: Beast-Warrior
card_text:
  When this card is Special Summoned by the effect of a Gladiator Beast monster, it original ATK is 2100. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 Gladiator Beast monster from your Deck, except Gladiator Beast Laquari.


card_number: GLAS-EN022
card_name: Gladiator Beast Hoplomus
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Rock
card_text:
  When this card is Special Summoned by the effect of a Gladiator Beast monster, its original DEF is 2400. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 Gladiator Beast monster from your Deck, except Gladiator Beast Hoplomus.


card_number: GLAS-EN023
card_name: Gladiator Beast Dimacari
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Beast
card_text:
  When this card is Special Summoned by the effect of a Gladiator Beast monster, it can attack twice during each Battle Phase. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 Gladiator Beast monster from your Deck, except Gladiator Beast Dimacari.


card_number: GLAS-EN024
card_name: Gladiator Beast Secutor
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Reptile
card_text:
  If this card was Special Summoned by the effect of a Gladiator Beast monster, at the end of any Battle Phase, if this card attacked or was attacked, Special Summon 2 Gladiator Beast monsters from your Deck, except Gladiator Beast Secutor.


card_number: GLAS-EN025
card_name: Test Ape
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Beast
card_text:
  When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Gladiator Beast monster from your Deck.


card_number: GLAS-EN026
card_name: Witch Doctor of Sparta
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Spellcaster
card_text:
  Inflict 500 damage to your opponent each time a monster(s) is Special Summoned from either player's Deck.


card_number: GLAS-EN027
card_name: Infinity Dark
type: Gemini Monster
rarity: Common
attribute: Dark
subtype: Fiend
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: When this card declares an attack you can change the battle position of 1 face-up monster your opponent controls.


card_number: GLAS-EN028
card_name: Magical Reflect Slime
type: Gemini Monster
rarity: Common
attribute: Water
subtype: Aqua
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Your opponent takes all Battle Damage that you would have taken from a battle involving this card.


card_number: GLAS-EN029
card_name: Ancient Gear Knight
type: Gemini Monster
rarity: Common
attribute: Earth
subtype: Machine
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: If this card attacks, your opponent cannot activate Spell or Trap Cards until the end of Damage Step.


card_number: GLAS-EN030
card_name: Goblin Black Ops
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Beast-Warrior
card_text:
  This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.


card_number: GLAS-EN031
card_name: Gambler of Legend
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Spellcaster
card_text:
  Once per turn, you can toss a coin 3 times and apply the appropriate effect: 3 Heads: Destroy all monsters your opponent controls. 2 Heads: Discard 1 random card from your opponent's hand. 1 Head: Destroy 1 card you control. 3 Tails: Discard your entire hand.


card_number: GLAS-EN032
card_name: Enishi, Shien's Chancellor
type: Effect Monster
rarity: UR
attribute: Light
subtype: Warrior
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 Six Samurai monsters from your Graveyard. Once per turn, you can destroy 1 face-up monster. If you activate this effect, this card cannot attack this turn.


card_number: GLAS-EN033
card_name: Spirit of the Six Samurai
type: Union Monster
rarity: Common
attribute: Earth
subtype: Warrior
card_text:
  Once per turn, you can equip this card to a Six Samurai monster you control, OR unequip it to Special Summon this card in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 500 ATK and DEF. When the equipped monster destroys an opponent's monster by battle, draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)


card_number: GLAS-EN034
card_name: Alien Telepath
type: Effect Monster
rarity: Rare
attribute: Fire
subtype: Reptile
card_text:
  Once per turn, you can remove 1 A-Counter from an opponent's monster to destroy 1 Spell or Trap Card. (If a monster with an A-Counter battles an Alien monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)


card_number: GLAS-EN035
card_name: Alien Hypno
type: Gemini Monster
rarity: Common
attribute: Water
subtype: Reptile
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect: During your Main Phase, you can select 1 monster your opponent controls with an A-Counter(s) and take control of it while this card is on the field. During each of your End Phases, remove 1 A-Counter from each controlled monster. If all A-Counters are removed from one of those monsters, destroy it.


card_number: GLAS-EN036
card_name: Elemental Hero Chaos Neos
type: Fusion/Effect Monster
rarity: ScR
attribute: Dark
subtype: Warrior
card_text:
  Elemental Hero Neos + Neo-Spacian Dark Panther + Neo-Spacian Glow Moss This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to your Deck (You do not use Polymerization). During the End Phase return this card to the Fusion Deck then Set all face-up monsters currently on the field. Once per turn you can toss a coin 3 times and apply the appropriate effect: ? 3 Heads: Destroy all monsters your opponent controls. ? 2 Heads: This turn the effects of all face-up monsters your opponent controls are negated. ? 1 Head: Return all monsters you control to their owner's hand.


card_number: GLAS-EN037
card_name: Elemental Hero Plasma Vice
type: Fusion/Effect Monster
rarity: ScR
attribute: Earth
subtype: Warrior
card_text:
  Elemental Hero Sparkman + Elemental Hero Bladedge This monster cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. By discarding 1 card from your hand, destroy 1 monster in Attack Position your opponent controls.


card_number: GLAS-EN038
card_name: Evil Hero Inferno Wing
type: Fusion/Effect Monster
rarity: UR
attribute: Fire
subtype: Fiend
card_text:
  Elemental Hero Avian + Elemental Hero Burstinatrix This monster cannot be Special Summoned except with Dark Fusion. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the the ATK or DEF of the destroyed monster, whichever is higher.


card_number: GLAS-EN039
card_name: Evil Hero Lightning Golem
type: Fusion/Effect Monster
rarity: UR
attribute: Light
subtype: Fiend
card_text:
  Elemental Hero Sparkman + Elemental Hero Clayman This card cannot be Special Summoned except by the effect of Dark Fusion. Once per turn, during your Main Phase, you can destroy 1 monster your opponent controls.


card_number: GLAS-EN040
card_name: Evil Hero Dark Gaia
type: Fusion/Effect Monster
rarity: Rare
attribute: Earth
subtype: Fiend
card_text:
  1 Fiend-Type monster + 1 Rock-Type monster This card cannot be Special Summoned except by the effect of Dark Fusion. The original ATK of this card becomes equal to the combined original ATK of the Fusion Material Monsters used in the Special Summon of this card. When this card attacks, change the battle positions of all monsters your opponent controls to face-up Attack Position. (Flip Effects are not activated at this time).


card_number: GLAS-EN041
card_name: Super Vehicroid - Stealth Union
type: Fusion/Effect Monster
rarity: ScR
attribute: Earth
subtype: Machine
card_text:
  Truckroid + Expressroid + Drillroid + Stealthroid When this card attacks, its original ATK is halved until the end of the Damage Step. During a battle between this attacking card and a Defense Position monster whose DEF is lower then the ATK of this card, inflict the difference as Battle Damage to your opponent. Once per turn, you can select 1 monster you control, except a Machine-Type monster, and equip it to this card. When equipped with a monster by this effect, this card can attack all monsters your opponent controls once each.


card_number: GLAS-EN042
card_name: Superalloy Beast Raptinus
type: Fusion/Effect Monster
rarity: Common
attribute: Light
subtype: Dragon
card_text:
  1 Gemini Monster + 1 Gemini Monster All Gemini Monsters on the field are treated as Effect Monsters, and gain their effects.


card_number: GLAS-EN043
card_name: Gladiator Beast Gaiodiaz
type: Fusion/Effect Monster
rarity: Common
attribute: Dark
subtype: Dinosaur
card_text:
  Gladiator Beast Spartacus + 1 Gladiator Beast monster This card can only be Special Summoned from the Fusion Deck by returning the above Fusion Material Monsters from the field to the Deck. (You do not use Polymerization). When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the DEF of the destroyed monster. If this card battles, by returning it from the field to the Fusion Deck at the end of the Battle Phase, Special Summon 2 Gladiator Beast monsters from your Deck, except Gladiator Beast Spartacus.


card_number: GLAS-EN044
card_name: Gladiator Beast Heraklinos
type: Fusion/Effect Monster
rarity: ScR
attribute: Fire
subtype: Beast-Warrior
card_text:
  Gladiator Beast Laquari + 2 Gladiator Beast monsters This card can only be Special Summoned from your fusion deck by returning the above cards you control to the Deck (You do not use Polymerization). You can discard 1 card from your hand to negate the activation of a Spell or Trap Card and destroy it. You can use this effect during either player's turn.


card_number: GLAS-EN045
card_name: Contact Out
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Return 1 Neos Fusion Monster you control to the Fusion Deck. If all the Fusion Material Monsters listed on the Fusion Monsters are in your Deck, you can Special Summon them.


card_number: GLAS-EN046
card_name: Swing of Memories
type: Spell
rarity: Common
subtype: Normal
card_text:
  Special Summon 1 Normal Monster from your Graveyard. It is destroyed during the End Phase of this turn.


card_number: GLAS-EN047
card_name: Dark Fusion
type: Spell
rarity: Rare
subtype: Normal
card_text:
  Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fiend-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon) The Special Summoned monster cannot be targeted by the effects of other Monsters, Spells and Traps this turn.


card_number: GLAS-EN048
card_name: Diamond-Dust Cyclone
type: Spell
rarity: Rare
subtype: Quick-Play
card_text:
  Select 1 monster with 4 or more Fog Counters. Destroy it and then draw 1 card for every 4 Fog Counters that were on it.


card_number: GLAS-EN049
card_name: Summon Cloud
type: Spell
rarity: Common
subtype: Continuous
card_text:
  Once per turn, during your Main Phase, if you don't control any monsters, you can Special Summon 1 Level 4 or lower Cloudian monster from your hand or from either player's Graveyard. If you Special Summon a monster from the Graveyard with this effect, destroy this card.


card_number: GLAS-EN050
card_name: Lucky Cloud
type: Spell
rarity: Common
subtype: Normal
card_text:
  During the End Phase, if you Summoned 2 or more Cloudian monsters with the same name this turn, draw 2 cards.


card_number: GLAS-EN053
card_name: Super Double Summon
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Select 1 Gemini monster you control and Normal Summon it. During the End Phase of this turn, return it to your hand.


card_number: GLAS-EN054
card_name: Colosseum - Cage of the Gladiator Beasts
type: Spell
rarity: Rare
subtype: Field
card_text:
  Place 1 Counter on this card each time a monster is Special Summoned from either player's Deck. All Gladiator Beast monsters gain 100 ATK and DEF for each of these counters on this card. If this card would be destroyed by a card effect, you can discard 1 Colosseum - Cage of the Gladiator Beasts to prevent this card from being destroyed.


card_number: GLAS-EN055
card_name: Gladiator Beast's Battle Halberd
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Gladiator Beast monster. When it attacks, destroy 1 Spell or Trap Card at the end of the Damage Step. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand.


card_number: GLAS-EN056
card_name: Gladiator Beast's Battle Gladius
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Gladiator Beast monster. It gains 300 ATK. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand.


card_number: GLAS-EN057
card_name: Gladiator Beast's Battle Manica
type: Spell
rarity: Rare
subtype: Equip
card_text:
  Equip only to a Gladiator Beast monster. It cannot be destroyed by battle (Damage calculation is applied normally). When the equipped monster is returned from your side of the field to your Deck and this card is sent to the Graveyard, return this card to your hand.


card_number: GLAS-EN060
card_name: Soul Devouring Bamboo Sword
type: Spell
rarity: Common
subtype: Continuous
card_text:
  Select 1 monster equipped with a Bamboo Sword Equip Spell Card. If it inflicts Battle Damage to your opponent while equipped with a Bamboo Sword card, they skip their next Draw Phase. Destroy this card during your second Standby Phase after activation.


card_number: GLAS-EN061
card_name: Cunning of the Six Samurai
type: Spell
rarity: SR
subtype: Quick-Play
card_text:
  Send 1 face-up Six Samurai monster you control to the Graveyard. Special Summon 1 Six Samurai monster from either player's Graveyard.


card_number: GLAS-EN062
card_name: A Cell Incubator
type: Spell
rarity: Common
subtype: Continuous
card_text:
  Each time a A-Counter(s) is removed from play by a card effect, place 1 A-Counter on this card. When this card is destroyed, distribute the A-Counters on this card among face-up monsters.


card_number: GLAS-EN063
card_name: Over Limit
type: Trap
rarity: Common
subtype: Normal
card_text:
  Pay 500 Life Points. Special Summon from both players Graveyards as many Normal Monsters as possible with 1000 or less ATK that were destroyed by battle this turn.


card_number: GLAS-EN065
card_name: Natural Disaster
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Inflict 500 damage to your opponent each time a card(s) they control is destroyed and sent to the Graveyard by the effect of a Cloudian monster.


card_number: GLAS-EN066
card_name: Rain Storm
type: Trap
rarity: Common
subtype: Normal
card_text:
  Select 1 Cloudian monster you control. Reduce that monster's ATK by 1000 or 2000 points, and apply the appropriate effect. 1000 points: Destroy 1 Spell or Trap Card your opponent controls. 2000 points: Destroy 2 Spell or Trap Cards your opponent controls.


card_number: GLAS-EN067
card_name: Updraft
type: Trap
rarity: SR
subtype: Normal
card_text:
  Remove all Fog Counters from the field. Inflict 300 damage to your opponent for each Fog Counter you removed.


card_number: GLAS-EN068
card_name: Release From Stone
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Select 1 of your removed from play Rock-Type monsters, and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.


card_number: GLAS-EN071
card_name: Disarm
type: Trap
rarity: Common
subtype: Counter
card_text:
  Return 1 Gladiator Beast monster from your hand to the Deck, and negate the activation and effect of a Spell Card, and destroy it.


card_number: GLAS-EN072
card_name: Parry
type: Trap
rarity: Common
subtype: Counter
card_text:
  Return 1 Gladiator Beast monster from your hand to the Deck, and negate the activation and effect of a Trap Card, and destroy it.


card_number: GLAS-EN074
card_name: Double-Edged Sword Technique
type: Trap
rarity: Common
subtype: Normal
card_text:
  Select 2 Six Samurai monsters from your Graveyard, and Special Summon them in face-up Attack Position. Destroy them during the End Phase of this turn, and take damage equal to the ATK of the destroyed monster(s).


card_number: GLAS-EN075
card_name: Energy-Absorbing Monolith
type: Trap
rarity: SR
subtype: Normal
card_text:
  Chain this card to an opponent's card effect that would inflict damage to you. That damage is negated, and you gain Life Points equal to the amount you would have taken.


card_number: GLAS-EN076
card_name: Cell Explosion Virus
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Activate only when an opponent's monster with an A-Counter(s) declares an attack. Destroy all Attack Position monsters your opponent controls.


card_number: GLAS-EN078
card_name: Interdimensional Warp
type: Trap
rarity: Common
subtype: Normal
card_text:
  Select a monster you control and a monster with an A-Counter(s) your opponent controls. Switch control of those monsters.


card_number: GLAS-EN079
card_name: Foolish Revival
type: Trap
rarity: Common
subtype: Normal
card_text:
  Select 1 monster from your opponent's Graveyard, and Special Summon it in face-up Defense Position on your opponent's side of the field.


card_number: GLAS-EN081
card_name: Gladiator Beast Torax
type: Effect Monster
rarity: SR
subtype: Fish
card_text:
  If this card was Special Summoned by the effect of a Gladiator Beast monster, at the end of any Battle Phase that this card attacked or was attacked, you can return it to the Deck to draw 1 card.


card_number: GLAS-EN082
card_name: Test Tiger
type: Effect Monster
rarity: UR
subtype: Beast
card_text:
  If you control a Gladiator Beast monster you can Special Summon this card. You can Tribute this card to return 1 Gladiator Beast monster you control to the Deck, and then Special Summon 1 Gladiator Beast from your Deck. The Special Summoned monster is treated as if it was Special Summoned by the effect of a Gladiator Beast.


card_number: GLAS-EN083
card_name: Defensive Tactics
type: Trap
rarity: SR
subtype: Normal
card_text:
  Activate only if you control a Gladiator Beast monster. Monsters you control cannot be destroyed by battle this turn, and any Battle Damage you take is reduced to 0. Put this card on the bottom of your Deck.


card_number: GLAS-EN084
card_name: Dragon Ice
type: Effect Monster
rarity: ScR
attribute: Water
subtype: Dragon
card_text:
  When you opponent Special Summons a monster, you can discard 1 card to Special Summon this card from your hand or Graveyard. There can only be 1 face-up Dragon Ice monster on the field.


card_number: GLAS-EN085
card_name: Tongue Twister
type: Effect Monster
rarity: ScR
attribute: Dark
subtype: Fiend
card_text:
  If this card was Tribute Summoned, when it is sent from the field to the Graveyard, draw 2 cards and remove this card from play.


card_number: GLAS-EN086
card_name: Skreech
type: Effect Monster
rarity: ScR
attribute: Water
subtype: Reptile
card_text:
  When this card is destroyed by battle, select 2 WATER monsters from your Deck and send them to the Graveyard.


card_number: GLAS-EN087
card_name: Royal Firestorm Guards
type: Effect Monster
rarity: ScR
attribute: Fire
subtype: Pyro
card_text:
  When this card is Normal Summoned, select 4 Pyro-Type monsters in your Graveyard. Return those cards to the Deck, then draw 2 cards.


card_number: GLAS-EN088
card_name: Veil of Darkness
type: Spell
rarity: ScR
subtype: Continuous
card_text:
  During your Draw Phase, if you draw a DARK monster, you can reveal it and send it to the Graveyard to draw 1 more card.


card_number: GLAS-EN089
card_name: Security Orb
type: Trap
rarity: UR
subtype: Normal
card_text:
  Activate only when your opponent's monster declares an attack. Change the battle position of that mosnter. When this face-down card is destroyed and sent to the Graveyard by the effect of a Spell or Trap Card your opponent controls, destroy 1 monster on the field.


card_number: GLAS-EN090
card_name: Necroface
type: Effect Monster
rarity: ScR
attribute: Dark
subtype: Zombie
card_text:
  When this card is Normal Summoned, shuffle all removed from play cards into their owner's Decks. This card gains 100 ATK for each of those cards. When this card is removed from play, both player remove from play the top 5 cards of their Decks.


card_number: GLAS-EN093
card_name: Magic Formula
type: Spell
rarity: ScR
subtype: Equip
card_text:
  Equip only to Dark Magician or Dark Magician Girl. The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard, gain 1000 Life Points.


card_number: PTDN-EN000
card_name: Dark Grepher
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Warrior
card_text:
  You can discard 1 Level 5 or higher DARK monster to Special Summon this card from your hand. Once per turn, you can discard 1 DARK monster to send 1 DARK monster from your Deck to the Graveyard.


card_number: PTDN-EN001
card_name: Gladiator Beast Andal
type: Normal Monster
rarity: Common
attribute: Earth
subtype: Beast-Warrior
card_text:
  This one-eyed warrior bear is an aggressive hunter that strikes down its prey with the powerful wipes of its claws. No one can bear the brunt of his tremendously fast and heavy blows.


card_number: PTDN-EN002
card_name: Atlantean Pikeman
type: Normal Monster
rarity: Common
attribute: Water
subtype: Sea Serpent
card_text:
  The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of.


card_number: PTDN-EN003
card_name: Rainbow Dark Dragon
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Dragon
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 7 DARK monsters with different names from your Graveyard. You can remove from play all other DARK monsters you control and from your Graveyard to have this card gain 500 ATK for each card removed.


card_number: PTDN-EN004
card_name: Samsara Lotus
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Plant
card_text:
  During your End Phase, if you control no Spell or Trap Cards, you can Special Summon this card from your Graveyard in face-up Attack Position. This card's controller takes 1000 damage during each of their Standby Phases.


card_number: PTDN-EN005
card_name: Regenerating Rose
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Plant
card_text:
  When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 2 Regenerating Rose Tokens (Plant-Type/DARK/Level 3/ATK 1200/DEF 1200).


card_number: PTDN-EN006
card_name: Yubel
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Fiend
card_text:
  This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. When this face-up Attack Position card is attacked by an opponent's monster, before damage calculation inflict damage to your opponent equal to that monster's ATK. During your End Phase, Tribute 1 monster or destroy this card. When this card is destroyed, except by its own effect, you can Special Summon 1 Yubel


card_number: PTDN-EN007
card_name: Yubel - Terror Incarnate
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Fiend
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of Yubel. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. When this face-up Attack Position card is attacked by an opponent's monster, before damage calculation inflict damage to your opponent equal to that monster's ATK. During your End Phase, destroy all other monsters on the field. When this face-up card is removed from the field, you can Special Summon 1 Yubel


card_number: PTDN-EN008
card_name: Yubel - The Ultimate Nightmare
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Fiend
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of Yubel


card_number: PTDN-EN009
card_name: Armored Cybern
type: Union Monster
rarity: Common
attribute: Wind
subtype: Machine
card_text:
  Once per turn, you can equip this card to a Cyber Dragon you control, or to a Fusion Monster you control that lists Cyber Dragon as a Fusion Material Monster, OR unequip it to Special Summon this card in face-up Attack Position. Once per turn, while equipped to a monster by this effect, you can decrease the equipped monster's ATK by 1000 and destroy 1 face-up monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)


card_number: PTDN-EN010
card_name: Cyber Valley
type: Effect Monster
rarity: Super Rare
attribute: Light
subtype: Machine
card_text:
  You can use 1 of the following 3 effects: When this card is selected as an attack target by an opponent's monster, you can remove this card from play to draw 1 card and end the Battle Phase. You can remove from play this card and 1 face-up monster you control, and draw 2 cards. You can remove from play this card and 1 card from your hand, and place 1 card from your Graveyard on top of your Deck.


card_number: PTDN-EN011
card_name: Cyber Ouroboros
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Machine
card_text:
  When this card is removed from play, you can send 1 card from your hand to the Graveyard to draw 1 card.


card_number: PTDN-EN012
card_name: Volcanic Counter
type: Effect Monster
rarity: Super Rare
attribute: Fire
subtype: Pyro
card_text:
  When you take Battle Damage while this card is in your Graveyard, remove it from play. Then, if there is a FIRE monster other than Volcanic Counter in your Graveyard, inflict damage to your opponent equal to the amount of Battle Damage you took.


card_number: PTDN-EN014
card_name: Destiny Hero - Dunker
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Warrior
card_text:
  You can send 1 Destiny Hero card from your hand to the Graveyard to inflict 500 damage to your opponent.


card_number: PTDN-EN015
card_name: Destiny Hero - Departed
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Warrior
card_text:
  During your Standby Phase, if this card is in your Graveyard, Special Summon it in face-up Attack Position on your opponent's side of the field. If this card is destroyed by battle, remove it from play instead of sending it to the Graveyard. If a card effect would send this card to the Graveyard from the hand or Deck, remove it from play instead.


card_number: PTDN-EN016
card_name: Dark Horus
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Dragon
card_text:
  Once per turn, when a Spell Card is activated during your opponent's Main Phase, you can Special Summon 1 Level 4 DARK monster from your Graveyard.


card_number: PTDN-EN017
card_name: The Dark Creator
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Thunder
card_text:
  This card cannot be Normal Summoned or Set. This card can only be Special Summoned, by having 5 or more DARK monsters in your Graveyard while you control no monsters. Once per turn, you can remove from play 1 DARK monster from your Graveyard to Special Summon 1 DARK monster from your Graveyard.


card_number: PTDN-EN018
card_name: Dark Nephthys
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Winged Beast
card_text:
  If this card is in your hand and there are 3 or more DARK monsters in your Graveyard, you can remove from play 2 of them to send it to the Graveyard. If this card is sent to the Graveyard by this effect, Special Summon it during your next Standby Phase. When this card is Special Summoned, destroy 1 Spell or Trap Card.


card_number: PTDN-EN019
card_name: Dark Armed Dragon
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Dragon
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having exactly 3 DARK monsters in your Graveyard. You can remove from play 1 DARK monster from your Graveyard to destroy 1 card on the field.


card_number: PTDN-EN023
card_name: Obsidian Dragon
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Rock
card_text:
  Negate the effects of Spell and Trap Cards that target only 1 face-up DARK monster you control, and destroy them.


card_number: PTDN-EN025
card_name: Gemini Lancer
type: Gemini Monster
rarity: Common
attribute: Water
subtype: Sea Serpent
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.


card_number: PTDN-EN026
card_name: Gigaplant
type: Gemini Monster
rarity: Rare
attribute: Earth
subtype: Plant
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: Once per turn, you can Special Summon 1 Insect-Type or Plant-Type monster from your hand or Graveyard.


card_number: PTDN-EN027
card_name: Future Samurai
type: Gemini Monster
rarity: Rare
attribute: Light
subtype: Warrior
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: Once per turn, you can remove from play 1 monster from your Graveyard to destroy 1 face-up monster.


card_number: PTDN-EN029
card_name: The Immortal Bushi
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Warrior
card_text:
  This card cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and you control no monsters, you can Special Summon it. You cannot activate this effect if there are any monsters in your Graveyard that are not Warrior-Type.


card_number: PTDN-EN030
card_name: Field-Commander Rahz
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Warrior
card_text:
  When this card is Normal or Special Summoned select 1 Level 4 or lower Warrior-Type monster from your Deck, except Field Commander Rahz, and place it on top or your Deck.


card_number: PTDN-EN031
card_name: Gladiator Beast Darius
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Beast-Warrior
card_text:
  When this card is Special Summoned by the effect of a Gladiator Beast monster, you can select 1 Gladiator Beast monster from your Graveyard and Special Summon it. That monster's effect(s) is negated, and it is returned to your Deck when this card is removed from the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 Gladiator Beast monster from your Deck, except Gladiator Beast Darius.


card_number: PTDN-EN032
card_name: Imprisoned Queen Archfiend
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Fiend
card_text:
  This card's controller pays 1000 Life Points during each of their Standby Phases (this is not optional). During your Standby Phase, if Pandemonium is on the field and this card is in your Graveyard, 1 Level 4 or lower Fiend-Type monster gains 1000 ATK until the End Phase.


card_number: PTDN-EN033
card_name: Black Veloci
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Dinosaur
card_text:
  If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only.


card_number: PTDN-EN034
card_name: Superancient Deepsea King Coelacanth
type: Effect Monster
rarity: Ultra Rare
attribute: Water
subtype: Fish
card_text:
  Once per turn, you can discard 1 card to Special Summon as many Level 4 or lower Fish-Type monsters as possible from your Deck. A monster Special Summoned by this effect cannot declare an attack and its effect(s) is negated while on the field. If this card is targeted by a Spell, Trap, or Effect Monster's effect, you can Tribute 1 other Fish-Type monster to negate the effect and destroy that card.


card_number: PTDN-EN037
card_name: Sea Koala
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Beast
card_text:
  Once per turn, if you control another Beast-Type monster, you can reduce the ATK of 1 monster your opponent controls to 0 until the End Phase.


card_number: PTDN-EN038
card_name: Blue Thunder T -45
type: Effect Monster
rarity: Common
attribute: Light
subtype: Machine
card_text:
  When this card destroys an opponent's monster by battle Special Summon 1 Thunder Option Token (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.


card_number: PTDN-EN042
card_name: Neo-Spacian Twinkle Moss
type: Fusion/Effect Monster
rarity: Common
attribute: Light
subtype: Plant
card_text:
  This card's name is also treated as Neo-Spacian Glow Moss. This card cannot be Special Summoned except with NEX. When this card attacks or is attacked, draw 1 card. Reveal that card, and based on its type apply the proper effect: Monster: End the Battle Phase. Spell: You can change this card's attack to a direct attack. Trap: This monster is changed to Defense Position.


card_number: PTDN-EN043
card_name: Elemental Hero Storm Neos
type: Fusion/Effect Monster
rarity: Super Rare
attribute: Wind
subtype: Warrior
card_text:
  Elemental Hero Neos + Neo-Spacian Air Hummingbird + Neo-Spacian Aqua Dolphin This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use Polymerization.) Once per turn, you can destroy all Spell and Trap Cards on the field. This card returns to the Fusion Deck during the End Phase. When this card is returned to the Fusion Deck by this effect, return all cards on the field to the Deck.


card_number: PTDN-EN044
card_name: Rainbow Neos
type: Fusion/Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Warrior
card_text:
  Elemental Hero Neos + Rainbow Dragon or Rainbow Dark Dragon This card cannot be Special Summoned except by Fusion Summon with the above fusion material monsters. Once per turn you can activate 1 of the following effects. * Send 1 monster you control to the Graveyard to return all monsters your opponent controls to the Deck. * Send 1 Spell or Trap Card you control to the Graveyard to return all Spell and Trap Cards your opponent controls to the Deck. * Send 1 card from the top of your Deck to the Graveyard to return all cards in your opponents Graveyard to the Deck.


card_number: PTDN-EN045
card_name: Rainbow Veil
type: Spell
rarity: Common
subtype: Equip
card_text:
  If the equipped monster battles an opponent's monster, while that monster is on the field its effect(s) is negated during the Battle Phase only.


card_number: PTDN-EN046
card_name: Super Polymerization
type: Spell
rarity: Rare
subtype: Quick-Play
card_text:
  Discard 1 card. Send, from either side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and Special Summon that Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.) Spells, Traps and Effect Monsters' effects cannot be activated in response to this card's activation.


card_number: PTDN-EN047
card_name: Vicious Claw
type: Spell
rarity: Common
subtype: Equip
card_text:
  The equipped monster gains 300 ATK. If the equipped monster would be destroyed by battle, return this card to its owner's hand instead. Then, destroy 1 monster, except the one that battled the equipped monster, and inflict 600 damage to your opponent. After that, Special Summon 1 Evil Token (Fiend-Type/DARK/Level 7/ATK 2500/DEF 2500) on your opponent's side of the field. During the turn this card is returned to your hand, you cannot use Vicious Claw from your hand.


card_number: PTDN-EN048
card_name: Instant Neo Space
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Fusion Monster that lists Elemental Hero Neos as a Fusion Material Monster. The equipped monster does not have to have its effect activated that returns itself to the Fusion Deck during the End Phase. When the equipped monster is removed from the field, you can Special Summon 1 Elemental Hero Neos from your hand, Deck or Graveyard.


card_number: PTDN-EN049
card_name: Mirage Tube
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  This card cannot be activated from your hand. Activate only when a face-up monster you control is selected as an attack target. Inflict 1000 damage to your opponent.


card_number: PTDN-EN050
card_name: Spell Chronicle
type: Spell
rarity: Common
subtype: Continuous
card_text:
  Send all cards in your hand to the Graveyard. Select and remove from play 5 Spell or Trap Cards from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card. You can remove 2 Chronicle Counters from this card to have your opponent select 1 of the cards removed from play with this card's effect, and add it to your hand. When this card is removed from the field, you take 500 damage for each card that is still removed from play due to this card's effect.


card_number: PTDN-EN051
card_name: Dimension Explosion
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Return 1 face-up Fusion Monster you control to the Fusion Deck. Both players select up to 2 of their monsters that are removed from play, and Special Summon them.


card_number: PTDN-EN052
card_name: Cybernetic Zone
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Select 1 face-up Machine-Type Fusion Monster you control and remove it from play until the End Phase of this turn. When that monster is returned to the field, double its ATK. During your next Standby Phase, destroy it.


card_number: PTDN-EN053
card_name: The Beginning of the End
type: Spell
rarity: Ultra Rare
subtype: Normal
card_text:
  Activate only if there are 7 or more DARK monsters in your Graveyard. Remove from play 5 DARK monsters from your Graveyard to draw 3 cards.


card_number: PTDN-EN055
card_name: Fires of Doomsday
type: Spell
rarity: Rare
subtype: Quick-Play
card_text:
  If you activate this card, you cannot Summon other monsters this turn. Special Summon 2 Doomsday Tokens (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon, unless it is for a DARK monster.


card_number: PTDN-EN056
card_name: Unleash Your Power!
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  All Gemini Monsters that were on your side of the field when this card was activated are treated as Effect Monsters, and gain their effect(s). During the End Phase of this turn, Set all monsters affected by this card's effect.


card_number: PTDN-EN057
card_name: Chain Summoning
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Activate only as Chain Link 3 or higher. You can Normal Summon or Set up to 3 times this turn. You cannot activate this card if multiple cards/effects with the same name are in that Chain.


card_number: PTDN-EN059
card_name: Six Samurai United
type: Spell
rarity: Rare
subtype: Continuous
card_text:
  Each time a Six Samurai monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the Graveyard to draw 1 card for each Bushido Counter on this card.


card_number: PTDN-EN060
card_name: Gladiator Beast's Battle Archfiend Shield
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Gladiator Beast monster. If the equipped monster would be destroyed, this card is destroyed instead. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand.


card_number: PTDN-EN062
card_name: Dark World Grimoire
type: Spell
rarity: Common
subtype: Continuous
card_text:
  During your End Phase, if you discard a Monster Card(s) to the Graveyard because you had more than 6 cards in your hand, you can Special Summon 1 of those monsters.


card_number: PTDN-EN063
card_name: Rainbow Path
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only by sending 1 Crystal Beast card from your Spell & Trap Card Zone to the Graveyard when an opponent's monster declares an attack. Negate the attack, then you can add 1 Rainbow Dragon or Rainbow Dark Dragon from your Deck to your hand.


card_number: PTDN-EN064
card_name: Rainbow Life
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Discard 1 card. Until the end of this turn, whenever you would take damage you gain that amount of Life Points instead.


card_number: PTDN-EN065
card_name: Sinister Seeds
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when a face-up Attack Position monster you control is destroyed by battle. Special Summon 1 Sinister Seed Token (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of Battle Damage you took from that battle.


card_number: PTDN-EN066
card_name: Hate Buster
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Activate only when a face-up Fiend-Type monster you control is selected as an attack target. Destroy the attacking monster and the attack target monster, and inflict damage to your opponent equal to the original ATK of the attacking monster.


card_number: PTDN-EN067
card_name: Chain Material
type: Trap
rarity: Common
subtype: Normal
card_text:
  Any time you Fusion Summon a monster this turn, you can remove from play, from your side of the field, Deck, hand or Graveyard, Fusion Material Monsters that are listed on the Fusion Monster Card, and use them as Fusion Material Monsters. You cannot attack during the turn this card is activated. If you used this effect for a Fusion Summon, the Summoned Fusion Monster(s) is destroyed during the End Phase.


card_number: PTDN-EN068
card_name: Alchemy Cycle
type: Trap
rarity: Common
subtype: Normal
card_text:
  The original ATK of all face-up monsters you control becomes 0, until the End Phase. Each time a monster that had its original ATK reduced to 0 by this effect is destroyed by battle and sent to the Graveyard, draw 1 card.


card_number: PTDN-EN069
card_name: Cybernetic Hidden Technology
type: Trap
rarity: Common
subtype: Continuous
card_text:
  When an opponent's monster declares an attack, you can send 1 Cyber Dragon you control or a Fusion Monster you control that lists Cyber Dragon as a Fusion Material Monster to the Graveyard. Destroy the attacking monster.


card_number: PTDN-EN070
card_name: Dark Spirit Art - Greed
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Tribute 1 DARK monster. Draw 2 cards. Your opponent can negate this effect by revealing 1 Spell Card in their hnd.


card_number: PTDN-EN071
card_name: Dark Illusion
type: Trap
rarity: Rare
subtype: Counter
card_text:
  Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that targets a face-up DARK monster, and destroy that card.


card_number: PTDN-EN072
card_name: Escape From The Dark Dimension
type: Trap
rarity: Super Rare
subtype: Continuous
card_text:
  Select 1 of your removed from play DARK monsters and Special Summon it. When this card is removed from the field, destroy and remove from play that monster. When that monster is destroyed, destroy this card.


card_number: PTDN-EN073
card_name: Gemini Trap Hole
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when a Gemini Monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls.


card_number: PTDN-EN074
card_name: Drastic Drop Off
type: Trap
rarity: Ultra Rare
subtype: Counter
card_text:
  Activate only when your opponent adds a card(s) from their Deck to their hand, including drawing a card(s). Your opponent discards 1 of those cards.


card_number: PTDN-EN075
card_name: All-Out Attacks
type: Trap
rarity: Common
subtype: Continuous
card_text:
  All monsters that are Special Summoned are changed to face-up Attack Position and must attack, if able, during the turn they are Special Summoned.


card_number: PTDN-EN076
card_name: Double Tag Team
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when you Special Summon a Gladiator Beast monster. Special Summon 1 Level 4 or lower Gladiator Beast monster from your hand or Deck.


card_number: PTDN-EN078
card_name: Cry Havoc!
type: Trap
rarity: Rare
subtype: Continuous
card_text:
  You can remove from play 1 monster from your Graveyard to Normal Summon or Set 1 Normal Monster from your hand. You can only activate this effect during your Main Phase.


card_number: PTDN-EN081
card_name: Darklord Zerato
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Fairy
card_text:
  If there are 4 or more DARK monsters with different names in your Graveyard, you can Tribute Summon this monster by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the Graveyard to destroy all monsters your opponent controls. If you activate this effect, destroy this card during the End Phase of this turn.


card_number: PTDN-EN082
card_name: Darknight Parshath
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Fairy
card_text:
  When this card destroys an opponent's monster, you can remove from play 1 DARK monster from your Graveyard to draw 1 card. This card gains 100 ATK for each DARK monster in your Graveyard.


card_number: PTDN-EN083
card_name: Deepsea Macrotrema
type: Effect Monster
rarity: Rare
attribute: Water
subtype: Fish
card_text:
  When this card is sent from the field to the Graveyard all face-up WATER monsters you control gain 500 ATK until the end of this turn.


card_number: PTDN-EN084
card_name: Allure of Darkness
type: Spell
rarity: Ultra Rare
subtype: Normal
card_text:
  Draw 2 cards, then remove from play 1 DARK monster from your hand. If you don't have any DARK monsters in your hand to remove, send all cards in your hand to the Graveyard.


card_number: PTDN-EN085
card_name: Metabo Globster
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Fiend
card_text:
  When you Tribute this card for the Tribute Summon of a DARK monster, Special Summon 3 Metabo Tokens (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon.


card_number: PTDN-EN087
card_name: Prime Material Dragon
type: Effect Monster
rarity: Super Rare
attribute: Light
subtype: Dragon
card_text:
  Any effect that would inflict damage to a player instead increases their life points by the same amount .When a card's effect to destroy a monster(s) on the field is activated, you can send 1 card from your hand to the Graveyard to negate its activation and destroy the card.


card_number: PTDN-EN088
card_name: Lonefire Blossom
type: Effect Monster
rarity: Rare
attribute: Fire
subtype: Plant
card_text:
  Once per turnm you can Tribute 1 face-up Plant-Type monster to Special Summon 1 Plant-Type monster from your Deck.


card_number: PTDN-EN089
card_name: Aztekipede, the Worm Warrior
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Insect
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Insect Type Monster from your Graveyard. When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Graveyard.


card_number: PTDN-EN090
card_name: Vampire's Curse
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Zombie
card_text:
  When this card is destroyed by battle and sent to the Graveyard, you can pay 500 Life Points. If you do, Special Summon it during the next turn's Standby Phase. When this card is Special Summoned this way, it gains 500 ATK.


card_number: PTDN-EN091
card_name: Castle Gate
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Rock
card_text:
  This card cannot be destroyed by battle. Once per turn, if this card is in face-up Attack Position, you can Tribute 1 Level 5 or lower monster to inflict damage to your opponent equal to that monster's original ATK.


card_number: PTDN-EN094
card_name: Metal Reflect Slime
type: Trap
rarity: Ultra Rare
subtype: Continuous
card_text:
  After activation, Special Summon this card in Defense Position, it is treated as an Effect Monster Card (Aqua-Type/WATER/Level 10/ATK 0/DEF 3000). This card cannot attack. (This card is till treated as a Trap Card.)


card_number: PTDN-EN095
card_name: Zoma The Spirit
type: Trap
rarity: Super Rare
subtype: Continuous
card_text:
  After activation, Special Summon this card in Defense Position; it is treated as an Effect Monster Card (Zombie-Type/DARK/Level 4/ATK 1800/DEF 500). If this card is destroyed by battle, inflict damage to your opponent equal to the ATK of the monster that destroyed it. (This card is still treated as a Trap Card.)


card_number: PTDN-EN097
card_name: Dark Red Enchanter
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Spellcaster
card_text:
  When this card is Normal Summoned, put 2 Spell Counters on it. Each time a Spell Card is activated, put 1 Spell Counter on this card. It gains 300 ATK for each Spell Counter on it. Once per turn, you can remove 2 Spell Counters fromthis card to make your opponent discard 1 random card.


card_number: PTDN-EN098
card_name: Goblin Zombie
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Zombie
card_text:
  When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the Garveyard. When this card is sent from the field to the Graveyard, add 1 Zombie-Type monster with 1200 or less DEF from your Deck to your hand.


card_number: PTDN-EN099
card_name: Belial - Marquis of Darkness
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Fiend
card_text:
  Your opponent cannot select any monster you control, except Belial - Marquis of Darkness, as an attack target, or as a target of a Spell or Trap Card.


card_number: LODT-EN000
card_name: Guardian of Order
type: Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Warrior
card_text:
  If you control 2 or more LIGHT monsters, you can Special Summon this card from your hand. You can only control 1 Guardian of Order.


card_number: LODT-EN001
card_name: Honest
type: Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Fairy
card_text:
  During your Main Phase, you can return this card from the field to it's owner's hand. During either player's Damage Step, when a face-up LIGHT monster you control battles, you can send this card from your hand to the Graveyard to have that monster gain ATK equal to the ATK of the opponent's monster it is battling, until the End Phase.


card_number: LODT-EN002
card_name: Cross Porter
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Warrior
card_text:
  You can send 1 monster you control to the Graveyard and Special Summon 1Neo-Spacian monster from your hand. When this card is sent to the Graveyard, you can add 1 Neo-Spacian monster from your Deck to your hand.


card_number: LODT-EN003
card_name: Miracle Flipper
type: Effect Monster
rarity: Common
attribute: Light
subtype: Spellcaster
card_text:
  If you control a Miracle Flipper, you cannot Summon this card. Your opponent cannot select another face-up monster as an attack target. If this card is destroyed by battle, Special Summon it to your opponent's side of the field at the end of the Battle Phase. If this card is destroyed by the effect of a Spell or Trap Card, destroy 1 monster your opponent controls.


card_number: LODT-EN004
card_name: Destiny Hero - Dread Servant
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Warrior
card_text:
  When this card is Normal Summoned, place 1 Clock Counter on Clock Tower Prison. When this card is destroyed by battle and sent to the Graveyard, you can destroy 1 Spell or Trap Card you control.


card_number: LODT-EN005
card_name: Volcanic Queen
type: Effect Monster
rarity: Common
attribute: Fire
subtype: Pyro
card_text:
  This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand to your opponent?s side of the field by Tributing 1 monster your opponent controls. If you Special Summon this card, you cannot Normal Summon or Set this turn. Once per turn, you can send 1 other card you control to the Graveyard to inflict 1000 damage to your opponent. During your End Phase, either Tribute 1 other monster or take 1000 damage.


card_number: LODT-EN006
card_name: Jinzo - Returner
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Machine
card_text:
  This card can attack your opponent directly. When this card is sent to the Graveyard, you can Special Summon 1 Jinzo from your Graveyard. Destroy it during your End Phase.


card_number: LODT-EN007
card_name: Jinzo - Lord
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Machine
card_text:
  This card cannot be Normal Summoned of Set. This card cannot be Special Summoned except by sending 1 face-up Jinzo you control to the Graveyard. Trap Cards cannot be activated and the effects of all Trap Cards on the field are negated. Once per turn, you can destroy all face-up Trap Cards. Inflict 300 damage to your opponent for each card destroyed by this effect.


card_number: LODT-EN008
card_name: Arcana Force 0 - The Fool
type: Effect Monster
rarity: Common
attribute: Light
subtype: Fairy
card_text:
  This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except with a card effect. When this card is Summoned toss a coin: * Heads: Negate the effects of your Spells, Traps, and Effect Monsters' effects that target this card and destroy them. * Tails: Negate the effects of your opponent's Spells, Traps and Effect Monsters' effects that target this card, and destroy them.


card_number: LODT-EN009
card_name: Arcana Force I - The Magician
type: Effect Monster
rarity: Common
attribute: Light
subtype: Fairy
card_text:
  When this card is Summoned, toss a coin: * Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn. * Tails: When a Spell Card is activated, your opponent gains 500 Life Points.


card_number: LODT-EN010
card_name: Arcana Force III - The Empress
type: Effect Monster
rarity: Common
attribute: Light
subtype: Fairy
card_text:
  When this card is Summoned, toss a coin: * Heads: Each time your opponent Normal Summons or Sets a monster, you can Special Summon 1 Arcana Force monster from your hand. * Tails: Each time your opponent Normal Summons or Sets a monster, send 1 card from your hand to the Graveyard.


card_number: LODT-EN011
card_name: Arcana Force IV - The Emperor
type: Effect Monster
rarity: Common
attribute: Light
subtype: Fairy
card_text:
  When this card is Summoned, toss a coin: * Heads: All Arcana Force monsters you control gain 500 ATK * Tails: All Arcana Force monsters you control lose 500 ATK.


card_number: LODT-EN012
card_name: Arcana Force VI - The Lovers
type: Effect Monster
rarity: Common
attribute: Light
subtype: Fairy
card_text:
  When this card is Summoned, toss a coin: * Heads: This card can be treated as 2 Tributes for the Tribute Summon of an Arcana Force monster * Tails: You cannot Tribute Summon Arcana Force monsters.


card_number: LODT-EN013
card_name: Arcana Force VII - The Chariot
type: Effect Monster
rarity: Common
attribute: Light
subtype: Fairy
card_text:
  When this card is Summoned, toss a coin: * Heads: If this card destroys an opponent's monster by battle, you can Special Summon that monster to your side of the field. * Tails: Your opponent gains control of this card.


card_number: LODT-EN014
card_name: Arcana Force XIV - Temperance
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Fairy
card_text:
  During either player's turn, you can discard this card to reduce the damage you take from a battle to 0. When this card is Summoned, toss a coin: * Heads: Halve all Battle Damage you take. * Tails: Halve all Battle Damage your opponent takes.


card_number: LODT-EN015
card_name: Arcana Force XVIII- The Moon
type: Effect Monster
rarity: Common
attribute: Light
subtype: Fairy
card_text:
  When this card is Summoned, toss a coin: * Heads: During your Standby Phase, you can Special Summon 1 Moon Token (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0). * Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent.


card_number: LODT-EN016
card_name: Arcana Force XXI - The World
type: Effect Monster
rarity: Ultra Rare
attribute: Light
subtype: Fairy
card_text:
  When this card is Summoned, toss a coin: * Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. * Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand.


card_number: LODT-EN017
card_name: Arcana Force EX- The Dark Ruler
type: Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Fairy
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 monsters you control to the Graveyard. When this card is Special Summoned, toss a coin: * Heads: This card can attack twice during the same Battle Phase. If this card battles twice using this effect, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. * Tails: If this card is destroyed, destroy all cards on the field.


card_number: LODT-EN018
card_name: Jain, Lightsworn Paladin
type: Effect Monster
rarity: Common
attribute: Light
subtype: Warrior
card_text:
  If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard.


card_number: LODT-EN019
card_name: Lyla, Lightsworn Sorceress
type: Effect Monster
rarity: Ultra Rare
attribute: Light
subtype: Spellcaster
card_text:
  You can change this card from face-up Attack Position to face-up Defense Position and destroy 1 Spell or Trap Card your opponent controls. If you activate this effect, this card's battle position cannot be changed until the end of your next turn, except with a card effect. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.


card_number: LODT-EN020
card_name: Garoth, Lightsworn Warrior
type: Effect Monster
rarity: Common
attribute: Light
subtype: Warrior
card_text:
  Each time a card(s) is sent from your Deck to the Graveyard by the effect of a Lightsworn monster you control, except Garoth, Lightsworn Warrior, send the top 2 cards of your Deck to the Graveyard. Then, draw 1 card for each Lightsworn monster sent to the Graveyard by this effect.


card_number: LODT-EN021
card_name: Lumina, Lightsworn Summoner
type: Effect Monster
rarity: Common
attribute: Light
subtype: Spellcaster
card_text:
  Once per turn, you can discard 1 card to Special Summon 1 level 4 or lower Lightsworn monster from your Graveyard. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.


card_number: LODT-EN023
card_name: Wulf, Lightsworn Beast
type: Effect Monster
rarity: Super Rare
attribute: Light
subtype: Beast-Warrior
card_text:
  This card cannot be Normal Summoned or Set. When this card is sent from your Deck to the Graveyard Special Summon it.


card_number: LODT-EN024
card_name: Celestia, Lightsworn Angel
type: Effect Monster
rarity: Ultra Rare
attribute: Light
subtype: Fairy
card_text:
  When you tribute Summon this card by Tributing a Lightsworn monster, you can send the top 4 cards of your Deck to the Graveyard to destroy up to 2 cards your opponent controls.


card_number: LODT-EN025
card_name: Gragonith, Lightsworn Dragon
type: Effect Monster
rarity: Common
attribute: Light
subtype: Dragon
card_text:
  This card gains 300 ATK and DEF for each Lightsworn monster with a different name in your Graveyard. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.


card_number: LODT-EN026
card_name: Judgment Dragon
type: Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Dragon
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 4 or more Lightsworn monsters with different names in your Graveyard. You can pay 1000 Life Points to destroy all other cards on the field. During each of your End Phases, send the top 4 cards of your Deck to the Graveyard.


card_number: LODT-EN027
card_name: Dark Valkyria
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Fairy
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: * One time only, you can place 1 Spell Counter on this card. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to destroy 1 monster on the field.


card_number: LODT-EN028
card_name: Substitoad
type: Effect Monster
rarity: Rare
attribute: Water
subtype: Aqua
card_text:
  You can Tribute 1 monster to Special Summon 1 Frog monster from your Deck, except Frog the Jam. Frog monsters, except Frog the Jam, cannot be destroyed by battle.


card_number: LODT-EN029
card_name: Unifrog
type: Effect Monster
rarity: Common
attribute: Water
subtype: Aqua
card_text:
  This card can attack your opponent directly. When this card successfully attacks directly, if you control a Frog monster other than Frog the Jam or Unifrog you can destroy 1 Spell or Trap your opponent controls.


card_number: LODT-EN030
card_name: Batteryman Charger
type: Effect Monster
rarity: Common
attribute: Light
subtype: Thunder
card_text:
  When this card is Normal Summoned, you can Special Summon 1 Batteryman monster, except Batteryman Charger, from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.


card_number: LODT-EN031
card_name: Batteryman Industrial Strength
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Thunder
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 Batteryman monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field.


card_number: LODT-EN032
card_name: Batteryman Mirco-Cell
type: Effect Monster
rarity: Common
attribute: Light
subtype: Thunder
card_text:
  FLIP: Special Summon 1 Level 4 or lower Batteryman monster from your Deck, except Batteryman Micro-Cell. After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.


card_number: LODT-EN033
card_name: Goblin Recon Squad
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Warrior
card_text:
  If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it's a Spell Card, send it to the Graveyard. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.


card_number: LODT-EN034
card_name: Interplanetary Invader A
type: Effect Monster
rarity: Common
attribute: Light
subtype: Reptile
card_text:
  Gain control of a monster that attacks this face-up Attack Position card, at the end of the Battle Phase.


card_number: LODT-EN035
card_name: Diskblade Rider
type: Effect Monster
rarity: Rare
attribute: Wind
subtype: Fiend
card_text:
  Once per turn, you can remove from play 1 Normal Trap Card from your Graveyard. This card gains 500 ATK until the End Phase of your opponent's turn.


card_number: LODT-EN036
card_name: Golden Ladybug
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Insect
card_text:
  Once per turn, during your Standby Phase, you can reveal this card in your hand to gain 500 Life Points. If you do, this card remains revealed while it is in your hand, until the End Phase.


card_number: LODT-EN038
card_name: The Lady in Wight
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Zombie
card_text:
  Face-up Level 3 or lower Zombie-Type monsters you control, except The Lady in Wight, cannot be destroyed by battle and are unaffected by the effects of Spell and Trap Cards. This card's name is treated as Skull Servant while it is in the Graveyard.


card_number: LODT-EN039
card_name: Simorgh, Bird of Ancestry
type: Effect Monster
rarity: Rare
attribute: Wind
subtype: Winged Beast
card_text:
  Both players Tribute Summon WIND monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only WIND monsters, return up to 2 cards your opponent controls to their owner's hand. This card is treated as a Normal Monster while in your hand.


card_number: LODT-EN040
card_name: Cloudian - Storm Dragon
type: Effect Monster
rarity: Common
attribute: Water
subtype: Fairy
card_text:
  This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Cloudian monster from your Graveyard. This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. Once per turn, you can place 1 Fog Counter on 1 monster on the field.


card_number: LODT-EN041
card_name: Phantom Dragon
type: Effect Monster
rarity: Ultra Rare
attribute: Light
subtype: Dragon
card_text:
  When your opponent Special Summons a monster, you can Special Summon this card from your hand. 2 of your Monsters Card Zones cannot be used.


card_number: LODT-EN042
card_name: Destiny End Dragoon
type: Fusion/Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Warrior
card_text:
  Destiny Hero - Plasma + Destiny Hero - Dogma A fusion Summon of this monster can only be conducted with the above fusion Material Monsters. Once per turn, you can destroy 1 monster your opponent control and inflicts damage to your opponent equal to its ATK. If you activate this effect, you cannot conduct your Battle Phase this turn. During you Standby Phase, if this card is in your Graveyard you can remove from play 1 Destiny Hero card from your Graveyard to Special Summon this card.


card_number: LODT-EN043
card_name: Ultimate Ancient Gear Golem
type: Fusion/Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Machine
card_text:
  Ancient Gear Golem + 2 Ancient Gear monsters This card cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. If this card is destroyed, Special Summon 1 Ancient Gear Golem from your Graveyard, ignoring the Summoning conditions.


card_number: LODT-EN044
card_name: Gladiator Beast Gyzarus
type: Fusion/Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Winged Beast
card_text:
  Gladiator Beast Bestiari + 1 Gladiator Beast monster This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck (You do not use Polymerization.) When this card is Special Summoned, you can destroy up to 2 cards on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to the Fusion Deck to Special Summon 2 Gladiator Beast monsters from your Deck, except Gladiator Beast Bestiari.


card_number: LODT-EN045
card_name: Hero Mask
type: Spell
rarity: Common
subtype: Normal
card_text:
  Select 1 face-up monster you control. Send 1 Elemental Hero monster from your Deck to your Graveyard and treat the selected monster's name as its name until the End Phase.


card_number: LODT-EN047
card_name: Demise of the Land
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it.


card_number: LODT-EN048
card_name: D - Formation
type: Spell
rarity: Common
subtype: Continuous
card_text:
  When a face-up Destiny Hero monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase, you can send this card with 2 or more D Counters to the Graveyard to add up to 2 cards with the same name as that monster from your Deck or Graveyard to your hand.


card_number: LODT-EN049
card_name: Spell Gear
type: Spell
rarity: Common
subtype: Normal
card_text:
  Send 3 Ancient Gear cards you control to the Graveyard. You can Special Summon up to 1 Ancient Gear Golem from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except Ancient Gear Golems. You cannot Normal Summon or Set until the end of your next turn.


card_number: LODT-EN051
card_name: Light Barrier
type: Spell
rarity: Rare
subtype: Field
card_text:
  During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase: * When you Summon an Arcana Force monster, choose which effect to apply without tossing a coin. If an Arcana Force monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK.


card_number: LODT-EN052
card_name: Solar Recharge
type: Spell
rarity: Ultra Rare
subtype: Normal
card_text:
  Discard 1 Lightsworn monster. Draw 2 cards, then send the top 2 cards of your Deck to the Graveyard.


card_number: LODT-EN053
card_name: Realm of Light
type: Spell
rarity: Common
subtype: Field
card_text:
  Each time a card(s) is sent from your Deck to the Graveyard, place 1 Shine Counter on this card. All Lightsworn monsters gain 100 ATK for each Shine Counter. If this card would be destroyed by a card effect, remove 2 Shine Counters instead.


card_number: LODT-EN056
card_name: Short Circuit
type: Spell
rarity: Common
subtype: Normal
card_text:
  Activate only if you control 3 or more Batteryman monsters. Destroy all cards your opponent controls.


card_number: LODT-EN058
card_name: Mystical Cards of Light
type: Spell
rarity: Common
subtype: Continuous
card_text:
  You cannot use 1 of your Spell & Trap Card Zones. During your Draw Phase, if you control another Mystical Cards of Light, you can draw 2 cards instead of 1 for your normal draw.


card_number: LODT-EN060
card_name: Deck Lockdown
type: Spell
rarity: Rare
subtype: Continuous
card_text:
  Neither player can add cards to their hand except by drawing them, and cannot Special Summon monsters from the Deck. Destroy this card during your 2nd Standby Phase after activation.


card_number: LODT-EN061
card_name: Ribbon of Rebirth
type: Spell
rarity: Rare
subtype: Equip
card_text:
  If the equipped monster is destroyed by battle and sent to the Graveyard, Special Summon it to your side of the field during the End Phase.


card_number: LODT-EN063
card_name: Limit Reverse
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Select 1 monster with 1000 or less ATK from your Graveyard, and Special Summon it in Attack Position. If that monster is changed to Defense Position, destroy it and this card. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.


card_number: LODT-EN064
card_name: Hero Blast
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Select 1 Elemental Hero Normal Monster from your Graveyard and add it to your hand. Then, destroy 1 face-up monster your opponent controls with ATK equal to or less than the selected monster's ATK.


card_number: LODT-EN065
card_name: Rainbow Gravity
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only if you have 7 Crystal Beast cards with different names on the field or in your Graveyard. Special Summon 1 Rainbow Dragon or Rainbow Dark Dragon from your Deck or Graveyard, ignoring the Summoning conditions.


card_number: LODT-EN066
card_name: D - Fortune
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when your opponent declares a direct attack by removing from 1 play 1 Destiny Hero monster from your Graveyard. End the Battle Phase.


card_number: LODT-EN067
card_name: Reversal of Fate
type: Trap
rarity: Common
subtype: Normal
card_text:
  Select 1 Arcana Force monster you control. That monster's effect is now treated as the opposite coin toss result.


card_number: LODT-EN068
card_name: Tour of Doom
type: Trap
rarity: Common
subtype: Continuous
card_text:
  During your opponent's Standby Phase, toss a coin: * Heads: Your opponent cannot Normal or Flip Summon until the End Phase.* Tails: You cannot Normal or Flip Summon during your next turn.


card_number: LODT-EN069
card_name: Arcana Call
type: Trap
rarity: Common
subtype: Normal
card_text:
  Select 1 Arcana Force monster you control. Remove from play 1 Arcana Force monster from either player's Graveyard. Until the End Phase, the selected monster's effect becomes the removed monster's effect for the same coin toss result.


card_number: LODT-EN070
card_name: Light Spiral
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Each time a card(s) is sent from your Deck to the Graveyard by the effect of a Lightsworn monster, remove from play the top card of your opponent's Deck.


card_number: LODT-EN071
card_name: Glorious Illusion
type: Trap
rarity: Rare
subtype: Continuous
card_text:
  Select 1 Lightsworn monster from your Graveyard and Special Summon it in Attack Position. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.


card_number: LODT-EN072
card_name: Destruction Jammer
type: Trap
rarity: Rare
subtype: Counter
card_text:
  Discard 1 card. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a monster(s) on the field, and destroy that card.


card_number: LODT-EN073
card_name: Froggy Forcefield
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Activate only when a face-up Frog monster you control, except Frog the Jam, is selected as an attack target. Destroy all Attack Position monsters your opponent controls.


card_number: LODT-EN074
card_name: Portable Battery Pack
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Select 2 Batteryman monsters from your Graveyard and Special Summon them in Attack Position. When this card is removed from the field, destroy those monsters. When both of those monsters have been removed from the field, destroy this card.


card_number: LODT-EN075
card_name: Gladiator Lash
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when you Special Summon a Gladiator Beast monster. Your opponent discards 1 card of their choice.


card_number: LODT-EN076
card_name: Raging Cloudian
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when a Cloudian monster(s) you control is destroyed by its own effect and sent to the Graveyard. Special Summon 1 of those monsters from your Graveyard in Attack Position and place 1 Fog Counter on it. It cannot be changed to Defense Position by a card effect.


card_number: LODT-EN077
card_name: Sanguine Swamp
type: Trap
rarity: Common
subtype: Continuous
card_text:
  If you control any other Spell or Trap Cards, destroy this card. Face-down Spell and Trap Cards cannot be activated. Destroy this card during your 2nd Standby Phase after activation.


card_number: LODT-EN078
card_name: Lucky Chance
type: Trap
rarity: Common
subtype: Continuous
card_text:
  When an Effect Monster's effect that requires only 1 coin toss is activated call Heads or Tails. If you call it right, draw 1 card.


card_number: LODT-EN080
card_name: Dice Try!
type: Trap
rarity: Common
subtype: Counter
card_text:
  Negate the activation of an opponent's Spell Card, Trap Card or Effect Monster's effect that requires a die roll, and destroy that card.


card_number: LODT-EN081
card_name: Aurkus, Lightsworn Druid
type: Effect Monster
rarity: Super Rare
attribute: Light
subtype: Beast-Warrior
card_text:
  Lightsworn monsters cannot be targeted by effects. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard.


card_number: LODT-EN082
card_name: Ehren, Lightsworn Monk
type: Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Warrior
card_text:
  If this card attacks a Defense Position monster, return that monster to its owner's Deck before damage calculation. During each of your End Phases, send the top 3 cards of your Deck to the Graveyard.


card_number: LODT-EN083
card_name: Dark General Freed
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Warrior
card_text:
  This card cannot be Special Summoned. Negate the effect of any Spell Card that target a DARK monster you control and destroy it. You can add 1 level 4 DARK monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase.


card_number: LODT-EN084
card_name: Magical Exemplar
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Spellcaster
card_text:
  Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed.


card_number: LODT-EN085
card_name: Maniacal Servant
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Spellcaster
card_text:
  Once per turn during your opponent's Standby Phase, you can remove from play any number of DARK monsters from your Graveyard. This monster gains 500 DEF for each monster you removed, until the End Phase.


card_number: LODT-EN086
card_name: Nimble Musasabi
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Beast
card_text:
  When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can also Special Summon up to 2 Nimble Musasabi from your Deck to your opponent's side of the field in face-up Attack Position. This card cannot be Tributed for a Tribute Summon.


card_number: LODT-EN087
card_name: Flame Spirit Ignis
type: Effect Monster
rarity: Rare
attribute: Fire
subtype: Pyro
card_text:
  You can Tribute 1 face-up FIRE monster to inflict 100 damage to your opponent for each FIRE monster in your Graveyard.


card_number: LODT-EN088
card_name: Super Ancient Dinobeast
type: Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Dinosaur
card_text:
  You can Tribute Summon this card in face-up Attakc Position by Tributing 1 Dinosaur-Type monster. When a Dinosaur-Type monster is Special Summoned from your Graveyard, you can draw 1 card.


card_number: LODT-EN090
card_name: Tualatin
type: Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Fairy
card_text:
  If you controlled 2 or more monsters at the start of your opponent's Battle Phase, and all of them were destroyed by battle and sent to the Graveyard, you can Special Summon this card from your hand during that Battle Phase. If you do, declare an Attribute and destroy all face-up monsters with that Attribute. Your opponent cannot Normal or Special Summon monsters with that Attribute.


card_number: LODT-EN092
card_name: Angel 07
type: Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Fairy
card_text:
  When this card is Tribute Summoned, it gains the following effect: * The effects of Effect Monsters cannot be activated.


card_number: LODT-EN093
card_name: Union Attack
type: Spell
rarity: Super Rare
subtype: Normal
card_text:
  Select 1 face-up monster you control. During the Battle Phase this turn, that monster gains ATK equal to the total ATK of all other face-up Attack Position monsters you control. This turn, that monster inflicts no Battle Damage to your opponent, and other face-up Attack Position monsters cannot attack.


card_number: LODT-EN095
card_name: Helios Trice Megistus
type: Effect Monster
rarity: Super Rare
attribute: Light
subtype: Pyro
card_text:
  You can Special Summon this card by Tributing 1 Helios Duo Megistus. This card's ATK and DEF are each equal to the number of removed from play monsters x 300. After this card attacks, it can attack once more if your opponent controls a monster. If this card is destroyed by battle and sent to the Graveyard, Special Summon it during the End Phase and it gains 500 ATK and DEF.


card_number: LODT-EN096
card_name: Dangerous Machine Type-6
type: Spell
rarity: Ultra Rare
subtype: Continuous
card_text:
  During each of your Standy Phases, roll a six-sided die : * 1: Discard 1 card. * 2: Your opponent discards 1 card. * 3: Draw 1 card. * 4: Your opponen draws 1 card. * 5: Destroy 1 monster your opponent controls. * 6: Destroy this card.


card_number: LODT-EN097
card_name: Maximum Six
type: Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Warrior
card_text:
  When this card is Tribute Summoned, roll a six-sided die. This card gains ATK equal to the result of the die roll x 200.


card_number: LODT-EN098
card_name: Fog King
type: Effect Monster
rarity: Secret Rare
attribute: Water
subtype: Spellcaster
card_text:
  You can Normal Summon this card with 1 Tribute, or without a Tribute. The ATK of this card is equal to the combined original ATK of the monsters Tributed to Summon it. Neither player can Tribute monsters.


card_number: LODT-EN099
card_name: Fossil Dyna Pachycephalo
type: Effect Monster
rarity: Secret Rare
attribute: Earth
subtype: Rock
card_text:
  Neither player can Special Summon monsters. When this card is flipped face-up, destroy all Special Summoned monsters on the field.


card_number: TDGS-EN000
card_name: Avenging Knight Parshath
type: Synchro/Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Fairy
card_text:
  1 Tuner + 1 or more non-Tuner Light monsters Once per turn, you can change the battle position of 1 face-up monster your opponent controls. During battle between the attacking card and a Defense position monster whose DEF is lower than the ATK of this card inflict the difference in Battle Damage tor your opponent.


card_number: TDGS-EN001
card_name: Turbo Booster
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Machine
card_text:
  If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn.


card_number: TDGS-EN002
card_name: Nitro Synchron
type: Tuner Monster
rarity: Super Rare
attribute: Fire
subtype: Machine
card_text:
  If this card is sent to the Graveyard for the Synchro Summon of a Nitro Synchro monster, draw 1 card.


card_number: TDGS-EN003
card_name: Quillbolt Hedgehog
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Machine
card_text:
  If you control a face-up Tuner monster, you can Special Summon this card from your Graveyard. If this card was Summoned this way, remove it from play when it is removed from the field.


card_number: TDGS-EN004
card_name: Ghost Gardna
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Warrior
card_text:
  When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is destroyed and sent to the Graveyard, 1 face-up monster your opponent controls loses 1000 ATK until the End Phase.


card_number: TDGS-EN005
card_name: Shield Warrior
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Warrior
card_text:
  During damage calculation, you can remove from play this card from you Graveyard to prevent monster you control from being destroyed by this battle.


card_number: TDGS-EN006
card_name: Small Piece Golem
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Rock
card_text:
  When this card is Summoned, if you control a Big Piece Golem, you can Special Summon 1 Medium Piece Golem from your Deck. That monster's effect is negated while it is face-up on the field.


card_number: TDGS-EN007
card_name: Medium Piece Golem
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Rock
card_text:
  When this card is Summoned, if you control a Big Piece Golem, you can Special Summon 1 Small Piece Golem from you Deck. That monster's effect is negated while it is face-up on the field.


card_number: TDGS-EN008
card_name: Big Piece Golem
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Rock
card_text:
  If your opponent controls a monster and you control no monster, you can Normal Summon this card without Tributing.


card_number: TDGS-EN009
card_name: Sinister Sprocket
type: Tuner Monster
rarity: Super Rare
attribute: Dark
subtype: Fiend
card_text:
  If this card is sent to the Graveyard for the Synchro Summon of a DARK Synchro monster, you can destroy 1 face-up Spell or Trap card.


card_number: TDGS-EN010
card_name: Dark Resonator
type: Tuner Monster
rarity: Rare
attribute: Dark
subtype: Fiend
card_text:
  Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally.)


card_number: TDGS-EN011
card_name: Twin-Shield Defender
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Warrior
card_text:
  When this card you control is destroyed by battle and sent to your Graveyard, you can halve the current ATK of 1 face-up monster your opponent controls, until the End Phase.


card_number: TDGS-EN012
card_name: Jutte Fighter
type: Tuner Monster
rarity: Common
attribute: Earth
subtype: Warrior
card_text:
  Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.


card_number: TDGS-EN013
card_name: Handcuffs Dragon
type: Effect Monster
rarity: Rare
attribute: Wind
subtype: Dragon
card_text:
  When this card is destroyed by battle with an attacking monster your oppponent controls and is sent to the Graveyard, you can equip this card to that monster. The equipped monster loses 1800 ATK. When it is destroyed and this card is sent to the Graveyard, you can Special Summon this card.


card_number: TDGS-EN014
card_name: Montage Dragon
type: Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Dragon
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 other monster from your hand to the Graveyard. This card's ATK is equal to the combined Levels of the sent monsters x 300.


card_number: TDGS-EN015
card_name: Gonogo
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Rock
card_text:
  An opponent's monster that battles this card is changed to face-down Defense Position at the end of the Damage Step.


card_number: TDGS-EN016
card_name: Mind Master
type: Tuner Monster
rarity: Rare
attribute: Light
subtype: Psychic
card_text:
  You can pay 800 life points and tribute 1 Psychic-Type monster, except Mind Master, to Special Summon 1 level 4 or lower Psychic-Type monster from your deck in face-up Attack Position.


card_number: TDGS-EN017
card_name: Doctor Cranium
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Psychic
card_text:
  When this card is destroyed by battle and sent to the Graveyard, you can pay 800 Life Points to add 1 Psychic-Type monster from your Deck to your hand.


card_number: TDGS-EN019
card_name: Mind Protector
type: Effect Monster
rarity: Common
attribute: Light
subtype: Psychic
card_text:
  This card's controller must pay 500 Life Points during each of their Standby Phases. If they cannot, destroy this card. Monsters with 2000 or less ATK cannot declare and attack except for Psychic-Type monsters.


card_number: TDGS-EN020
card_name: Psychic Commander
type: Tuner Monster
rarity: Common
attribute: Earth
subtype: Psychic
card_text:
  When a Psychic-Type monster you control battles during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase.


card_number: TDGS-EN021
card_name: Psychic Snail
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Psychic
card_text:
  You can pay 800 Life Points and select 1 other face-up Psychic-Type monster you control. This monster can attack twice during each Battle Phase. This card cannot attack the turn you activate this effect.


card_number: TDGS-EN022
card_name: Telekinetic Shocker
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Psychic
card_text:
  If a Psychic-Type monster would be destroyed, you can pay 500 Life Points and destroy this card instead.


card_number: TDGS-EN023
card_name: Destructotron
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Psychic
card_text:
  During the End Phase, if this card is the only Psychic-Type monster you control, destroy it. You can pay 1000 Life Points to destroy 1 face-down Spell or Trap card your opponent controls.


card_number: TDGS-EN024
card_name: Gladiator Beast Equeste
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Winged Beast
card_text:
  When this card is Special Summoned by the effect of a Gladiator Beast monster, add 1 Gladiator Beast card from your Graveyard to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 Gladiator Beast monster from your Deck, except Gladiator Beast Equeste.


card_number: TDGS-EN025
card_name: Jenis, Lightsworn Mender
type: Effect Monster
rarity: Common
attribute: Light
subtype: Spellcaster
card_text:
  During the End Phase, if a card(s) was sent from your Deck to the Graveyard by the effect of a Lightsworn card this turn, inflict 500 damage to your opponent and gain 500 Life Points.


card_number: TDGS-EN026
card_name: Dharc the Dark Charmer
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Spellcaster
card_text:
  FLIP: Take control of 1 DARK monster your opponent controls, while this card remains face-up on the field.


card_number: TDGS-EN027
card_name: Mecha Bunny
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Machine
card_text:
  When this card is flipped face-up, select 1 card on the field and inflict 500 damage to its controller. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Mecha Bunny from your Deck in face-down Defense Position.


card_number: TDGS-EN028
card_name: Oyster Meister
type: Effect Monster
rarity: Common
attribute: Water
subtype: Fish
card_text:
  When this card is sent from the field to the Graveyard, except when destroyed by battle, Special Summon 1 Oyster Token (Fish-Type/WATER/Level 1/ATK 0/DEF 0).


card_number: TDGS-EN029
card_name: Twin-Barrel Dragon
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Machine
card_text:
  When this card is Summoned, select 1 card your opponent controls. Toss a coin twice, and if the result is 2 heads destroy the selected card.


card_number: TDGS-EN030
card_name: Izanagi
type: Effect Monster
rarity: Super Rare
attribute: Wind
subtype: Fairy
card_text:
  You can Special Summon this card from your hand by removing from play 1 Spirit monster from your hand. Spirit monsters you control do not have to have their effects that return them to the hand activated.


card_number: TDGS-EN032
card_name: Beast of the Pharaoh
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Zombie
card_text:
  If this card is sent to the Graveyard for a Synchro Summon, you can Special Summon 1 Level 4 or lower Zombie-Type monster from your Graveyard.


card_number: TDGS-EN033
card_name: Dark Hunter
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Fiend
card_text:
  This card's effect changes depending on the number of DARK monsters in your Graveyard. - 1 or fewer: This card loses 400 ATK. - 2 to 4: This card gains 400 ATK. - 5 or more: You can send this card to the Graveyard to destroy all face-down monster you opponent controls.


card_number: TDGS-EN034
card_name: Kinka-Byo
type: Spirit Monster
rarity: Super Rare
attribute: Dark
subtype: Beast
card_text:
  This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can Special Summon 1 Level 1 monster from your Graveyard. When this card is removed from the field, remove from play that monster.


card_number: TDGS-EN035
card_name: Yamato-no-Kami
type: Spirit Monster
rarity: Rare
attribute: Dark
subtype: Warrior
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 Spirit monster from your Graveyard. this card returns to its owner's hand durong the End Phase of the turn is is Special Summoned. If this card destroys an opponent's monster by battle, you can destroy 1 Spell or Trap Card your opponent controls.


card_number: TDGS-EN036
card_name: Silent Strider
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Insect
card_text:
  You can send this card from your hand to the Graveyard to reduce the Level of 1 monster on the field by 1, until the End Phase.


card_number: TDGS-EN037
card_name: Noisy Gnat
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Insect
card_text:
  You can send this card from your hand to the Graveyard to increase the Level of 1 monster on the field by 1, until the End Phase.


card_number: TDGS-EN038
card_name: Multiple Piece Golem
type: Fusion/Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Rock
card_text:
  Big Piece Golem + Medium Piece Golem At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck. Then, if all of the Fusion Material Monsters that were used for the Fusion Summon of this card are in your Graveyard, you can Special Summon them.]


card_number: TDGS-EN039
card_name: Nitro Warrior
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Fire
subtype: Warrior
card_text:
  Nitro Synchron + 1 or more Non-Tuner monster Once during each of your turns, if you activated a Spell Card, this card gains 1000 ATK during its next attack, for damage calculation only. Once per turn, if this attacking card destroys an opponent's monster by battle, you can change 1 face-up Defense Position monster your opponent controls to Attack Position, and attack it with this card.


card_number: TDGS-EN040
card_name: Stardust Dragon
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Wind
subtype: Dragon
card_text:
  1 Tuner + 1 or more non-Tuner monsters You can Tribute this card to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a card(s) on the field, and destroy that card. If you negate an effect this way, you can Special Summon this card from your Graveyard during the End Phase.


card_number: TDGS-EN041
card_name: Red Dragon Archfiend
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Dragon
card_text:
  1 Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster your opponent controls, destroy all Defense Position monsters your opponent controls after damage calculation. During your End Phase, destroy all other monsters you control that did not declare an attack this turn.


card_number: TDGS-EN042
card_name: Goyo Guardian
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Warrior
card_text:
  1 Tuner + 1 or more Non-Tuner monster When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon that monster to your side of the field in face-up Defense Position.


card_number: TDGS-EN043
card_name: Magical Android
type: Synchro/Effect Monster
rarity: Super Rare
attribute: Light
subtype: Psychic
card_text:
  1 Tuner + 1 or more Non-Tuner monster During your End Phase, gain 600 Life Points for eacg face-up Psychic-Type monster you control.


card_number: TDGS-EN044
card_name: Thought Ruler Archfiend
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Psychic
card_text:
  1 Tuner + 1 or more Non-Tuner monster When this card destroys a monster by battle and sends it to the graveyard, gain life points equal to that monster's original ATK. You can pay 1000 life points to negate the activation of a spell or trap card that targets 1 Psychic-Type monster, and destroy it.


card_number: TDGS-EN045
card_name: Fighting Spirit
type: Spell
rarity: Rare
subtype: Equip
card_text:
  The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.


card_number: TDGS-EN046
card_name: Domino Effect
type: Spell
rarity: Common
subtype: Continuous
card_text:
  When a monster your opponent controls is destroyed by battle and sent to the Graveyard, you can send 1 monster you control to the Graveyard to destroy 1 monster your opponent controls.


card_number: TDGS-EN047
card_name: Junk Barrage
type: Spell
rarity: Common
subtype: Equip
card_text:
  When the equipped monster destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to half the destroyed monster's ATK.


card_number: TDGS-EN048
card_name: Battle Tuned
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Remove from play 1 Tuner monster from your Graveyard. Target face-up monster you control gains ATK equal to the removed monster's ATK.


card_number: TDGS-EN049
card_name: De-Synchro
type: Spell
rarity: Rare
subtype: Normal
card_text:
  Select 1 face-up Synchro Monster. Return it to its owner's Extra Deck. Then, if all of the monsters that were used for the Synchro Summon of that monster are in your Graveyard, you can Special Summon them.


card_number: TDGS-EN050
card_name: Lightwave Tuning
type: Spell
rarity: Common
subtype: Normal
card_text:
  Select 1 Level 4 LIGHT monster you control. It is treated as a Tuner monster while it is face-up on the field.


card_number: TDGS-EN051
card_name: Psi-Station
type: Spell
rarity: Common
subtype: Continuous
card_text:
  When a Psychic-Type monster is Normal Summon, you can pay 500 Life Points to have it gain 300 ATK and increase its Level by 1.


card_number: TDGS-EN052
card_name: Psi-Impulse
type: Spell
rarity: Common
subtype: Normal
card_text:
  Tribute 1 Psychic-Type monster. Return all cards in your opponent's hand to the Deck. The, they draw 3 cards.


card_number: TDGS-EN053
card_name: Emergency Teleport
type: Spell
rarity: Ultra Rare
subtype: Quick-Play
card_text:
  Special Summon 1 level 3 or lower Psychic-Type monster from your hand or deck. During the End Phase this turn remove from play that monster.


card_number: TDGS-EN054
card_name: Sword of Kusanagi
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Spirit monster. During battle, when it attacks a Defense Position monster whose DEF is lower than the ATK of the equipped monster, inflict the difference as Battle Damage to your opponent. When the equipped monster you control is returned to the hand and this card is sent to the Graveyard, return this card to your hand.


card_number: TDGS-EN055
card_name: Orb of Yasaka
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Spirit monster. When it destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to that monster's original ATK. When the equipped monster you control is returned to the hand and this card is sent to the Graveyard, return this card to your hand.


card_number: TDGS-EN056
card_name: Mirror of Yata
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Spirit mosnter. The equipped monster does not have to have its effect that returns it to the hand activated. If it would be destroyed by battle, destroy this card instead.


card_number: TDGS-EN057
card_name: Geartown
type: Spell
rarity: Common
subtype: Field
card_text:
  Both players can Tribute Summon Ancient Gear monsters with 1 less Tribute than required. When this card is destroyed and sent to the Graveyard, you can Special Summon 1 Ancient Gear monster from your hand, Deck, or Graveyard.


card_number: TDGS-EN059
card_name: Lightsworn Sabre
type: Spell
rarity: Super Rare
subtype: Equip
card_text:
  Equip only to a Lightsworn monster. It gains 700 ATK. When this card is sent from your Deck to your Graveyard, you can equip it to 1 Lightsworn monster you control.


card_number: TDGS-EN060
card_name: Unstable Evolution
type: Spell
rarity: Super Rare
subtype: Equip
card_text:
  While your Life Points are lower than your opponents, the equiped monster's original ATK becomes 2400. While your Life Points are higher than your opponents , it's original ATK becomes 1000.


card_number: TDGS-EN062
card_name: Book of Eclipse
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Change all face-up monsters on the field to face-down Defense Position. During the End Phase, flip all face-down Defense Position monsters your opponent controls face-up, and your opponent draws 1 card for each.


card_number: TDGS-EN063
card_name: Equip Shoot
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only during the Battle Phase. Select 1 Equip Card equipped to a face-up Attack Position monster you control, and select 1 face-up Attack Position monster your opponent controls. Equip that monster with the selected Equip Card. Then, conduct battle between your previously equipped monster and the selected monster (other effects cannot be activated during this battle).


card_number: TDGS-EN064
card_name: Graceful Revival
type: Trap
rarity: Rare
attribute: Trap
subtype: Continuous
card_text:
  Select 1 Level 2 or lower monster from your Graveyard and Special Summon it in Attack Position. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.


card_number: TDGS-EN065
card_name: Defense Draw
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Activate only during damage calculation during your opponent's turn. The Battle Damage you would receive becomes 0. Draw 1 card.


card_number: TDGS-EN066
card_name: Remote Revenge
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when a monster you control is targeted by a Spell, Trap, or Effect Monster's effect that destroys 1 monster on the field. Switch the target to an appropriate monster your opponent controls.


card_number: TDGS-EN067
card_name: Spacegate
type: Trap
rarity: Common
attribute: Trap
subtype: Continuous
card_text:
  When a monster your opponent controls attacks or is attacked, place 1 Gate Counter on this card at the end of the Damage Step. During you Main Phase, you can send this card to the Graveyard to Special Summon 1 monster from your hand whose Level is equal to or lower than the number of Gate Counters on this card.


card_number: TDGS-EN068
card_name: Synchro Deflector
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when a face-up Synchro Monster you control is selected as an attack target. Negate the attack and destroy 1 monster your opponent controls.


card_number: TDGS-EN069
card_name: Broken Blocker
type: Trap
rarity: Super Rare
subtype: Normal
card_text:
  Activate only when a Defense Position monster you control, whose DEF is higher than its ATK, is destroyed by battle. Special Summon up to 2 monsters with the same name as that monster from your Deck in face-up Defense Position.


card_number: TDGS-EN072
card_name: Telepathic Power
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when a face-up Psychic-Type monster you control is attacked and destroyed by battle with an opponent's monster. Destroy the monster that attacked, and gain Life Points equal to its ATK.


card_number: TDGS-EN073
card_name: Mind Over Matter
type: Trap
rarity: Rare
attribute: Trap
subtype: Counter
card_text:
  Tribute 1 Psychic-Type monster. Negate the activation of a Spell or Trap Card, or the Normal or Special Summon of a monster and destroy that card.


card_number: TDGS-EN074
card_name: Gladiator Beast War Chariot
type: Trap
rarity: Super Rare
attribute: Trap
subtype: Counter
card_text:
  Activate only if you control a Gladiator Beast monster. Negate the activation of an Effect Monster's effect, and destroy it.


card_number: TDGS-EN075
card_name: Lightsworn Barrier
type: Trap
rarity: Common
attribute: Trap
subtype: Continuous
card_text:
  When a face-up Lightsworn monster you control is selected as an attack target, you can send the top 2 cards of your Deck to the Graveyard to negate the attack.


card_number: TDGS-EN081
card_name: Counselor Lily
type: Tuner Monster
rarity: Super Rare
attribute: Earth
subtype: Fairy
card_text:
  When this card is sent to the Graveyard for a Synchro Summon you can pay 500 Life Points to have that Synchro Monster gain 1000 ATK until the End Phase.


card_number: TDGS-EN082
card_name: Herald of Orange Light
type: Tuner Monster
rarity: Rare
attribute: Light
subtype: Fairy
card_text:
  You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard to negate the activation of an effect of an Effect Monster you opponent controls, and destroy it. You can activate this effect during either player's turn.


card_number: TDGS-EN083
card_name: Izanami
type: Spirit Monster
rarity: Rare
attribute: Water
subtype: Fairy
card_text:
  This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can discard 1 card to add 1 Spirit monster from your Graveyard to your hand.


card_number: TDGS-EN084
card_name: Maiden of Macabre
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Spellcaster
card_text:
  When this card destroys a monster your opponent controls by battle, place 1 Spell Counter on it. It gains 200 ATK for each Spell Counter on it.


card_number: TDGS-EN085
card_name: Hand of the Six Samurai
type: Effect Monster
rarity: Secret Rare
attribute: Fire
subtype: Warrior
card_text:
  While you control another Six Samurai monster, you can tribute 1 Six Samurai monster to destroy 1 monster on the field.


card_number: TDGS-EN087
card_name: Grapple Blocker
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Psychic
card_text:
  When this card is Normal Summoned, you can select 1 monster your opponent controls. The selected monster cannot attack or be Tributed, while this card remains face-up on the field. During each of your End Phases, pay 500 Life Points or destroy this card.


card_number: TDGS-EN088
card_name: Telekinetic Charging Cell
type: Spell
rarity: Rare
subtype: Equip
card_text:
  When the equipped monster is destroyed and this card is sent to the Graveyard, you can pay 1000 Life Points to return this card to your hand.


card_number: TDGS-EN089
card_name: Charge of the Light Brigade
type: Spell
rarity: Secret Rare
subtype: Normal
card_text:
  Send the top three cards of your deck to the graveyard. Add a level 4 or lower Lightsworn monster from your deck to your hand.


card_number: TDGS-EN091
card_name: Tricky Spell 4
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Send 1 face-up The Tricky you control to the Graveyard. For each monster your opponent controls, Special Summon a Tricky Token (Spellcaster-Type/WIND/Level 5/ATK 2000/DEF 1200) in Defense Position. Tricky Tokens cannot declare an attack.


card_number: TDGS-EN092
card_name: Trap of Darkness
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Activate only by paying 1000 Life Points while you have 3000 Life Points or less. Select a Normal Trap Card in your Graveyard. This card's effect is the same as that Trap Card's. Remove from play that Normal Trap Card.


card_number: TDGS-EN093
card_name: The Selection
type: Trap
rarity: Rare
attribute: Trap
subtype: Counter
card_text:
  Pay 1000 Life Points. Negate the Summon of a monster that has the same Type as a monster on the field, and destroy it.


card_number: TDGS-EN094
card_name: Splendid Venus
type: Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Fairy
card_text:
  All non-Fairy-Type monsters lose 500 ATK and DEF. The activation and effect of Spell and Trap Cards you control cannot be negated.


card_number: TDGS-EN095
card_name: Fiendish Engine O (Omega)
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Machine
card_text:
  During your End Phase, Special Summon 1 Engine Token (Machine-Type/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. Once per turn, you can have this card gain 1000 ATK. If you do, it is destroyed during the End Phase.


card_number: TDGS-EN096
card_name: Cold Enchanter
type: Effect Monster
rarity: Rare
attribute: Water
subtype: Aqua
card_text:
  You can discard 1 card to place 1 Ice Counter on 1 face-up monster. This card gains 300 ATK for each Ice Counter on the field.


card_number: TDGS-EN097
card_name: Ice Master
type: Effect Monster
rarity: Secret Rare
attribute: Water
subtype: Spellcaster
card_text:
  You can Special Summon this card from your hand by tributing 2 water monsters. Once per turn, you can place an Ice Counter on 1 face-up monster. You can tribute this card to destroy all monsters with an Ice Counter(s).


card_number: TDGS-EN098
card_name: Kunai with Chain
type: Trap
rarity: Super Rare
subtype: Normal
card_text:
  Choose 1 or both of these effects: Activate only when an opponent's monster attacks. Change the attacking monster to Defense Position. Equip this card to a monster you control. It gains 500 ATK.


card_number: TDGS-EN099
card_name: Toy Magician
type: Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Spellcaster
card_text:
  You can Set this card face-down in your Spell & Trap Card Zone as a Spell Card. If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the Graveyard, Special Summon it during the End Phase. When this card is Flip Summoned, destroy Spell or Trap Cards on the field equal to the number of Toy Magicians on the field.


card_number: CSOC-EN001
card_name: Healing Wave Generator
type: Effect Monster
rarity: Common
attribute: Light
subtype: Machine
card_text:
  Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100.


card_number: CSOC-EN002
card_name: Turbo Synchron
type: Tuner Monster
rarity: Rare
attribute: Wind
subtype: Machine
card_text:
  When this card declares an attack, you can change the attack target to Defense Position. When you take Battle Damage while this card is attacking, you can Special Summon 1 monster from your hand with ATK equal to or less than the Battle Damage you took.


card_number: CSOC-EN003
card_name: Mad Archfiend
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Fiend
card_text:
  During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this face-up Attack Position card is selected as an attack target, change it to Defense Position.


card_number: CSOC-EN004
card_name: Wall of Ivy
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Plant
card_text:
  FLIP: Special Summon 1 Ivy Token (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's side of the field. When this Token is destroyed, its controller takes 300 damage.


card_number: CSOC-EN005
card_name: Copy Plant
type: Tuner Monster
rarity: Common
attribute: Wind
subtype: Plant
card_text:
  Once per turn, you can select 1 face-up Plant-Type monster on the field to have this card's Level become equal to the selected monster's Level, until the End Phase.


card_number: CSOC-EN006
card_name: Morphtronic Celfon
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Machine
card_text:
  While in Attack Position: Once per turn, you can roll a six-sided die. Reveal cards from top of your Deck equal to the roll and Special Summon 1 Level 4 or lower Morphtronic monster from among them, ignoring the Summoning conditions. Shuffle the rest into the Deck. While in Defense Position: Once per turn, you can roll a six-sided die. Look at cards from top of your Deck equal to the roll, then return them in the same order.


card_number: CSOC-EN007
card_name: Morphtronic Magnen
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Thunder
card_text:
  While in Attack Position: If your opponent controls a face-up monster, this card can only select their highest ATK monster as an attack target. While in Defense Position: Your opponent cannot select another monster as an attack target.


card_number: CSOC-EN008
card_name: Morphtronic Datatron
type: Effect Monster
rarity: Common
attribute: Fire
subtype: Pyro
card_text:
  While in Attack Position: Once per turn, you can Tribute 1 monster to inflict 600 damage to your opponent. While in Defense Position: Once per turn, you can inflict 300 damage to your opponent.


card_number: CSOC-EN009
card_name: Morphtronic Boomboxen
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Machine
card_text:
  While in Attack Position: This card can attack twice during each Battle Phase. While in Defense Position: Once per turn, when a face-up Morphtronic monster you control is selected as an attack target, you can negate the attack.


card_number: CSOC-EN010
card_name: Morphtronic Cameran
type: Effect Monster
rarity: Common
attribute: Light
subtype: Machine
card_text:
  While in Attack Position: When this card is destroyed by battle, you can Special Summon 1 Level 4 or lower Morphtronic monster from your hand or Graveyard, except Morphtronic Cameran. While in Defense Position: Morphtronic monsters on the field cannot be targeted by effects.


card_number: CSOC-EN011
card_name: Morphtronic Radion
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Thunder
card_text:
  While in Attack Position: Morphtronic monsters you control gain 800 ATK. While in Defense Position: Morphtronic monsters you control gain 1000 DEF.


card_number: CSOC-EN012
card_name: Morphtronic Clocken
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Machine
card_text:
  While in Attack Position: This card gains 500 ATK for each Morph Counter on it. While in Defense Position: Once per turn, you can place 1 Morph Counter on this card. You can Tribute this card to inflict 1000 damage to your opponent for each Morph Counter on it.


card_number: CSOC-EN013
card_name: Gadget Hauler
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Machine
card_text:
  Once per turn, you can send any number of Morphtronic monsters from your hand to the Graveyard to have this card gain 800 ATK for each.


card_number: CSOC-EN014
card_name: Gadget Driver
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Machine
card_text:
  You can send this card from your hand to the Graveyard and select any number of face-up Morphtronic monsters you control. Change the battle position of the selected monster(s). This effect can be activated during either player's turn.


card_number: CSOC-EN015
card_name: Search Striker
type: Effect Monster
rarity: Rare
attribute: Wind
subtype: Warrior
card_text:
  If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card''s effect without flipping it face-up or applying damage calculation. If you do, this card is changed to Defense Position at the end of the Battle Phase. This card''s battle position cannot be changed until the end of your next turn, except with a card effect.


card_number: CSOC-EN016
card_name: Pursuit Chaser
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Machine
card_text:
  When a Defense Position monster is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.


card_number: CSOC-EN017
card_name: Iron Chain Repairman
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Warrior
card_text:
  When this card destroys a monster by battle and sends it to the Graveyard, inflict 300 damage to your opponent. Once per turn, you can Special Summon 1 Level 4 or lower Iron Chain monster from your Graveyard, except Iron Chain Repairman. This card cannot attack the turn you activate this effect.


card_number: CSOC-EN018
card_name: Iron Chain Snake
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Reptile
card_text:
  During your Main Phase, you can equip this card to 1 face-up monster your opponent controls. That monster loses 800 ATK and DEF. When it is destroyed by battle and sent to the Graveyard, its controller sends cards equal to its Level from the top of their Deck to the Graveyard.


card_number: CSOC-EN019
card_name: Iron Chain Blaster
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Machine
card_text:
  Once per turn, you can send 1 Iron Chain monster you control to the Graveyard to inflict 800 damage to your opponent.


card_number: CSOC-EN020
card_name: Iron Chain Coil
type: Tuner Monster
rarity: Common
attribute: Earth
subtype: Machine
card_text:
  Once per turn, you can select 1 Iron Chain monster you control to have it gain 300 ATK and DEF as long as this card is face-up on the field.


card_number: CSOC-EN021
card_name: Power Injector
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Psychic
card_text:
  Once per turn you can pay 600 Life Points to have all face-up Psychic-Type monsters gain 500 ATK during this turn.


card_number: CSOC-EN022
card_name: Storm Caller
type: Effect Monster
rarity: Rare
attribute: Wind
subtype: Psychic
card_text:
  You can put your opponent's monsters that are destroyed by battle with other Psychic-Type monsters on top of their owner's Deck instead of sending them to the Graveyard. When this card is destroyed by a card effect, this card's controller takes Damage equal to its original ATK.


card_number: CSOC-EN023
card_name: Psychic Jumper
type: Tuner Monster
rarity: Common
attribute: Earth
subtype: Psychic
card_text:
  Once per turn, you can pay 1000 Life Points and select 1 face-up monster your opponent controls and 1 Psychic-Type monster you control, except Psychic Jumper. Switch control of those monsters. Their battle positions cannot be changed this turn, except with a card effect.


card_number: CSOC-EN024
card_name: Nettles
type: Tuner Monster
rarity: Common
attribute: Earth
subtype: Plant
card_text:
  If this face-up card would be destroyed, you can destroy 1 face-up Plant-Type monster you control instead.


card_number: CSOC-EN026
card_name: Horseytail
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Plant
card_text:
  When this card is destroyed by battle and sent the Graveyard, Special Summon 1 Horsetail Token (Plant-Type/WIND/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. When this Token is destroyed by battle with a Plant-Type monster, its controller sends 1 card from their hand to the Graveyard.


card_number: CSOC-EN027
card_name: Botanical Girl
type: Effect Monster
rarity: Common
attribute: Water
subtype: Plant
card_text:
  When this card is sent from the field to the Graveyard, you can add 1 Plant-Type monster with 1000 or less DEF from your Deck to your hand.


card_number: CSOC-EN028
card_name: Cursed Fig
type: Effect Monster
rarity: Common
attribute: Water
subtype: Plant
card_text:
  When this card is destroyed by battle and sent to the Graveyard, select 2 Set Spell or Trap Cards on the field. While this card is in the Graveyard, the selected cards cannot be activated.


card_number: CSOC-EN029
card_name: Tytannial, Princess of Camellias
type: Effect Monster
rarity: Ultra Rare
attribute: Wind
subtype: Plant
card_text:
  You can Tribute 1 face-up Plant-Type monster you control to negate the activation of a Spell, Trap, or Effect Monster's effect that targets a card(s) on the field and destroy it.


card_number: CSOC-EN030
card_name: Zombie Mammoth
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Zombie
card_text:
  Destroy this card if you do not have a Zombie-Type monster in your Graveyard. When this face-up card is destroyed, inflict damage to its controller equal to its original ATK.


card_number: CSOC-EN031
card_name: Plaguespreader Zombie
type: Tuner Monster
rarity: Ultra Rare
attribute: Dark
subtype: Zombie
card_text:
  You can return 1 card from your hand to the top of the Deck to Special Summon this card from the Graveyard. If you do, remove this card from play when it is removed from the field.


card_number: CSOC-EN032
card_name: Goblin Decoy Squad
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Warrior
card_text:
  When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card''s battle position cannot be changed until the end of your next turn, except with a card effect.


card_number: CSOC-EN034
card_name: Hanewata
type: Tuner Monster
rarity: Super Rare
attribute: Light
subtype: Fairy
card_text:
  You can discard this card to make any effect damage you take this turn 0. This effect can be activated during either player's turn.


card_number: CSOC-EN036
card_name: Tiger Dragon
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Dragon
card_text:
  If this card is Tribute Summoned by Tributing a Dragon-Type monster, you can destroy up to 2 face-down Spell and Trap Cards your opponent controls.


card_number: CSOC-EN037
card_name: Jade Knight
type: Effect Monster
rarity: Common
attribute: Light
subtype: Machine
card_text:
  Face-up Machine-Type monsters you control with 1200 or less ATK cannot be destroyed by the effects of Trap Cards. When this face-up card is destroyed by battle and sent to the Graveyard, you can add 1 Level 4 LIGHT Machine-Type monster from your Deck to your hand.


card_number: CSOC-EN038
card_name: Turbo Warrior
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Wind
subtype: Warrior
card_text:
  Turbo Synchron + 1 or more non-Tuner monsters When this card attacks a Level 6 or higher Synchro Monster, halve that monster's ATK until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.


card_number: CSOC-EN039
card_name: Black Rose Dragon
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Fire
subtype: Dragon
card_text:
  1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can destroy all cards on the field. Once per turn, you can remove from play 1 Plant-Type monster from your Graveyard to change 1 monster your opponent controls to face-up Attack Position, and reduce its ATK to 0 until the End Phase.


card_number: CSOC-EN040
card_name: Iron Chain Dragon
type: Synchro/Effect Monster
rarity: Rare
attribute: Earth
subtype: Dragon
card_text:
  1 Tuner + 1 or more non-Tuner monsters You can remove from play all Iron Chain monsters from your Graveyard to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the Graveyard.


card_number: CSOC-EN041
card_name: Psychic Lifetrancer
type: Synchro/Effect Monster
rarity: Rare
attribute: Earth
subtype: Psychic
card_text:
  1 Tuner + 1 or more non-Tuner monsters Once per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to gain 1200 Life Points.


card_number: CSOC-EN042
card_name: Queen of Thorns
type: Synchro/Effect Monster
rarity: Super Rare
attribute: Light
subtype: Plant
card_text:
  1 Tuner + 1 or more non-Tuner Plant-Type monsters Each player must pay 1000 Life Points to Normal or Special Summon a non-Plant-Type monster from their hand.


card_number: CSOC-EN043
card_name: Doomkaiser Dragon
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Fire
subtype: Zombie
card_text:
  Plaguespreader Zombie + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned, you can select 1 Zombie-Type monster in your opponent's Graveyard and Special Summon it to your side of the field in Attack Position. Destroy it when this card is removed from the field.


card_number: CSOC-EN044
card_name: Revived King Ha Des
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Zombie
card_text:
  Plaguespreader Zombie + 1 or more non-Tuner Zombie-Type monsters Negate the effects of Effect Monsters destroyed by battle with Zombie-Type monsters you control.


card_number: CSOC-EN045
card_name: Card Rotator
type: Spell
rarity: Common
subtype: Normal
card_text:
  Send 1 card from your hand to the Graveyard. Change the battle positions of all monsters your opponent controls. (Face-down Defense Position monsters are flipped to face-up Attack Position.)


card_number: CSOC-EN047
card_name: Mark of the Rose
type: Spell
rarity: Ultra Rare
subtype: Equip
card_text:
  Remove from play 1 Plant-Type monster from your Graveyard and equip this card to a monster your opponent controls. Gain control of the equipped monster. During your End Phase, give control of the equipped monster to your opponent. During your Standby Phase, gain control of the equipped monster.


card_number: CSOC-EN048
card_name: Black Garden
type: Spell
rarity: Super Rare
subtype: Field
card_text:
  When a monster is Normal or Special Summoned, except by the effect of Black Garden, halve its ATK and Special Summon 1 Rose Token (Plant-Type/DARK/Level 2/ATK 800/DEF 800) to its controller's opponent's side of the field, in Attack Position. You can destroy this card and all face-up Plant-Type monsters on the field and Special Summon 1 monster with ATK equal to the total ATK of those monsters from your Graveyard.


card_number: CSOC-EN049
card_name: Factory of 100 Machines
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Remove from play all Morphtronic monsters from your Graveyard. Target face-up Machine-Type monster you control gains 200 ATK for each card removed, until the End Phase.


card_number: CSOC-EN051
card_name: Morphtronic Cord
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Morphtronic monster. Each time the equipped monster's battle position is changed, destroy 1 Spell or Trap Card on the field.


card_number: CSOC-EN052
card_name: Morphtronic Engine
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Level 3 Morphtronic monster. Its ATK becomes double its original ATK. During your second Standby Phase after this card's activation, destroy this card, and take damage equal to the original ATK of the equipped monster.


card_number: CSOC-EN053
card_name: Poison Chain
type: Spell
rarity: Common
subtype: Continuous
card_text:
  During the End Phase of your turn, if you did not attack, your opponent sends cards equal to the number of face-up Iron Chain monsters you control from the top of their Deck to the Graveyard.


card_number: CSOC-EN054
card_name: Paralyzing Chain
type: Spell
rarity: Rare
subtype: Continuous
card_text:
  When a card(s) is sent from your opponent's Deck to the Graveyard by a card effect, inflict 300 damage to your opponent.


card_number: CSOC-EN055
card_name: Teleport
type: Spell
rarity: Common
subtype: Continuous
card_text:
  Once per turn, if your opponent controls a monster and you control no monsters, you can pay 800 Life Points to Special Summon 1 Psychic-Type monster from your hand.


card_number: CSOC-EN056
card_name: Psychokinesis
type: Spell
rarity: Ultra Rare
subtype: Normal
card_text:
  Activate only while you control a face-up Psychic-Type monster. Destroy 1 card on the field and take 1000 damage.


card_number: CSOC-EN057
card_name: Miracle Fertilizer
type: Spell
rarity: Rare
subtype: Continuous
card_text:
  Once per turn, you can select 1 Plant-Type monster from your Graveyard and Special Summon it. You cannot Normal Summon or Set the turn you Special Summon a monster with this effect. If a monster Special Summoned by this effect is removed from the field, destroy this card.


card_number: CSOC-EN058
card_name: Fragrance Storm
type: Spell
rarity: Common
subtype: Normal
card_text:
  Destroy 1 face-up Plant-Type monster on the field and draw 1 card. If that card is a Plant-Type monster, you can reveal it to your opponent and draw 1 more card.


card_number: CSOC-EN059
card_name: The World Tree
type: Spell
rarity: Rare
subtype: Continuous
card_text:
  Each time a Plant-Type monster(s) on the field is destroyed, place 1 Flower Counter on this card. You can remove Flower Counters to activate this card's effects: ?Remove 1: Target face-up Plant-Type monster gains 400 ATK and DEF until the End Phase. ?Remove 2: Destroy 1 card on the field. ?Remove 3: Select 1 Plant-Type monster from your Graveyard and Special Summon it.


card_number: CSOC-EN060
card_name: Everliving Underworld Cannon
type: Spell
rarity: Common
subtype: Continuous
card_text:
  Once during each player's turn, when a Zombie-Type monster is Special Summoned to your side of the field inflict 800 damage to your opponent.


card_number: CSOC-EN061
card_name: Secret Village of the Spellcasters
type: Spell
rarity: Super Rare
subtype: Field
card_text:
  If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards.


card_number: CSOC-EN062
card_name: Omega Goggles
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a monster you control. Once per turn, you can look at 1 random card in your opponent's hand. The equipped monster cannot attack the turn you activate this effect.


card_number: CSOC-EN063
card_name: Battle Mania
type: Trap
rarity: Super Rare
subtype: Normal
card_text:
  Activate only during your opponent's Standby Phase. All face-up monsters your opponent controls are changed to Attack Position, and cannot change their battle positions this turn. All monsters your opponent currently controls must attack this turn, if able.


card_number: CSOC-EN064
card_name: Confusion Chaff
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when your opponent declares a second direct attack during the same Battle Phase. Conduct battle between the attacking monster and the first monster that attacked directly (other effects cannot be activated during this battle).


card_number: CSOC-EN065
card_name: Urgent Tuning
type: Trap
rarity: Super Rare
subtype: Normal
card_text:
  Activate only during the Battle Phase. Synchro Summon 1 Synchro Monster. (Send the appropriate Synchro Material Monsters to the Graveyard.)


card_number: CSOC-EN066
card_name: Synchro Strike
type: Trap
rarity: Common
subtype: Normal
card_text:
  Target Synchro Summoned monster gains 500 ATK for each Synchro Material Monster used to Summon it, until the End Phase.


card_number: CSOC-EN067
card_name: Prideful Roar
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Activate only during damage calculation when the ATK of your battling monster is lower than the ATK of your opponent's, and pay Life Points equal to the difference in ATK. Your monster gains ATK equal to that difference +300, during damage calculation only.


card_number: CSOC-EN068
card_name: Revival Gift
type: Trap
rarity: Common
subtype: Normal
card_text:
  Select 1 Tuner monster from your Graveyard and Special Summon it. Its effects are negated. Special Summon 2 Gift Fiend Tokens (Fiend-Type/DARK/Level 3/ATK 1500/DEF 1500) to your opponent's side of the field.


card_number: CSOC-EN069
card_name: Lineage of Destruction
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only during a turn in which you destroyed a Defense Position monster your opponent controlled. Select 1 Level 8 monster you control. During this turn, the selected monster can attack twice.


card_number: CSOC-EN070
card_name: Doppelganger
type: Trap
rarity: Common
attribute: Trap
subtype: Continuous
card_text:
  When you take damage from the effect of a monster your opponent controls, inflict the same amount of damage to your opponent.


card_number: CSOC-EN071
card_name: Morphtransition
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when a face-up Morphtronic monster you control is selected as an attack target. Negate the attack, and change the battle position of the selected Morphtronic monster.


card_number: CSOC-EN073
card_name: Psychic Trigger
type: Trap
rarity: Super Rare
subtype: Normal
card_text:
  Activate only while your Life Points are lower than your opponent's. Select 2 Psychic-Type monsters in your Graveyard. Remove them from play and draw 2 cards.


card_number: CSOC-EN074
card_name: Pollinosis
type: Trap
rarity: Rare
attribute: Trap
subtype: Counter
card_text:
  Tribute 1 Plant-Type monster. Negate the activation of a Spell or Trap Card, or the Normal or Special Summon of a monster, and destroy that card.


card_number: CSOC-EN075
card_name: Bamboo Scrap
type: Trap
rarity: Common
subtype: Normal
card_text:
  Tribute 1 Plant-Type monster. Special Summon 2 Plant Tokens (Plant-Type/EARTH/Level 1/ATK 800/DEF 500) to your opponent's side of the field in Defense Position.


card_number: CSOC-EN076
card_name: Plant Food Chain
type: Trap
rarity: Common
subtype: Normal
card_text:
  Equip this card to a Plant-Type monster you control. It gains 500 ATK. If this card is destroyed by a card effect while equipped, you can Special Summon 1 Plant-Type monster from your Graveyard.


card_number: CSOC-EN077
card_name: Trap of the Imperial Tomb
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Activate only when a Zombie-Type monster(s) is Special Summoned from your opponent's Graveyard to your side of the field. Destroy 2 cards on the field.


card_number: CSOC-EN078
card_name: DNA Checkup
type: Trap
rarity: Common
subtype: Normal
card_text:
  Select 1 face-down monster you control. Your opponent declares 2 Attributes. Reveal the selected monster. If its Attribute is one of the declared Attributes, your opponent draws 2 cards. If not, you draw 2 cards.


card_number: CSOC-EN079
card_name: Gozen Match
type: Trap
rarity: Common
attribute: Trap
subtype: Continuous
card_text:
  Each player sends monsters they control to the Graveyard until they each control monsters of only 1 Attribute. Each player cannot control monsters with different Attributes.


card_number: CSOC-EN080
card_name: Giant Trap Hole
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when 2 or more monsters are Special Summoned at the same time. Destroy all monsters on the field.


card_number: CSOC-EN081
card_name: Seed of Flame
type: Effect Monster
rarity: Ultra Rare
attribute: Fire
subtype: Plant
card_text:
  When this card you control is destroyed by a card effect and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Plant-Type monster, except Seed of Flame, from your Graveyard. Also, Special Summon 1 Seed Token (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent''s side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon.


card_number: CSOC-EN082
card_name: Cactus Fighter
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Plant
card_text:
  If this card destroys an opponent''s monster by battle, Special Summon 1 Needle Token (Plant-Type/EARTH/Level 1/ATK 500/DEF 500) to your opponent''s side of the field in Defense Position.


card_number: CSOC-EN083
card_name: Overdrive Teleporter
type: Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Psychic
card_text:
  This card cannot be Special Summoned. You can pay 2000 Life Points to Special Summon 2 Level 3 Psychic-Type monsters from your Deck. This effect can only be used once while this card is face-up on the field.


card_number: CSOC-EN084
card_name: Rai-Jin
type: Effect Monster
rarity: Super Rare
attribute: Light
subtype: Thunder
card_text:
  All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your Graveyard. During your End Phase, destroy 1 LIGHT monster you control. There can only be 1 face-up Rai-Jin on the field.


card_number: CSOC-EN085
card_name: Rai-Mei
type: Effect Monster
rarity: Super Rare
attribute: Light
subtype: Thunder
card_text:
  When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 2 or lower LIGHT monster from your Deck to your hand.


card_number: CSOC-EN086
card_name: Gladiator Beast Retiari
type: Effect Monster
rarity: Secret Rare
attribute: Water
subtype: Aqua
card_text:
  When this card is Special Summoned by the effect of a Gladiator Beast monster, you can remove from play 1 card from your opponent''s Graveyard. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 Gladiator Beast monster from your Deck, except Gladiator Beast Retiari.


card_number: CSOC-EN087
card_name: Night's End Sorcerer
type: Tuner Monster
rarity: Super Rare
attribute: Dark
subtype: Spellcaster
card_text:
  When this card is Special Summoned, you can remove from play up to 2 cards from your opponent's Graveyard.


card_number: CSOC-EN088
card_name: Tempest Magician
type: Synchro/Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Spellcaster
card_text:
  1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter.


card_number: CSOC-EN089
card_name: Treacherous Trap Hole
type: Trap
rarity: Secret Rare
subtype: Normal
card_text:
  Destroy 2 monsters on the field. You cannot activate this card if you have any Trap Cards in your Graveyard.


card_number: CSOC-EN090
card_name: Puppet Master
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Fiend
card_text:
  When this card is Tribute Summoned you can pay 2000 Life Points to Special Summon 2 Fiend-Type monsters from your Graveyard. They cannot attack this turn.


card_number: CSOC-EN091
card_name: Time Machine
type: Trap
rarity: Secret Rare
subtype: Normal
card_text:
  Activate only when a monster is destroyed by battle and sent to the Graveyard. Special Summon that monster to the same side of the field it was on, in the same battle position it was in when destroyed.


card_number: CSOC-EN092
card_name: Virus Cannon
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Tribute any number of non-Token monsters you control. For each Tributed monster, your opponent selects 1 Spell Card from their Deck and sends it to the Graveyard.


card_number: CSOC-EN093
card_name: Machine Lord
type: Effect Monster
rarity: Secret Rare
attribute: Earth
subtype: Machine
card_text:
  This card can attack all monsters your opponent controls once each. Any Battle Damage this card inflicts to your opponent becomes 0.


card_number: CSOC-EN094
card_name: Mosaic Manticore
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Beast
card_text:
  During the Standby Phase of your next turn after you Tribute Summon this card, Special Summon the monsters Tributed to Summon it from your Graveyard. They cannot declare an attack, and their effects are negated.


card_number: CSOC-EN095
card_name: Goka, the Pyre of Malice
type: Effect Monster
rarity: Super Rare
attribute: Fire
subtype: Zombie
card_text:
  You can Special Summon this card from your hand if you control a FIRE monster. When this card is Special Summoned this way, destroy 1 FIRE monster you control. During your Standby Phase, Special Summon 1 Fireball Token (Pyro-Type/FIRE/Level 1/ATK 100/DEF 100) in Defense Position. You can Tribute 1 other FIRE monster to have this card gain 500 ATK, until the End Phase.


card_number: CSOC-EN096
card_name: Red Ogre
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Zombie
card_text:
  When this card is Normal Summoned, you can send any number of cards from your hand to the Graveyard to return an equal number of cards from the field to their owners' hand.


card_number: CSOC-EN097
card_name: Neos Wiseman
type: Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Spellcaster
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up Elemental Hero Neos and 1 face-up Yubel you control to the Graveyard. This card cannot be destroyed by card effects. If this card battles an opponent''s monster, at the end of the damage step, inflict damage to your opponent equal to the ATK of the monster it battled, and gain Life Points equal to that monster's DEF.


card_number: CSOC-EN098
card_name: Elemental Hero Divine Neos
type: Fusion/Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Warrior
card_text:
  This card cannot be Special Summoned except by a Fusion Summon of any 5 Neos, Neo-Spacian, Elemental Hero, Destiny Hero or Evil Hero monsters including at least 1 Neos monster, 1 Neo-Spacian monster and 1 Hero monster. Once per turn, you can remove from play 1 Neos, Neo-Spacian, Elemental Hero, Destiny Hero or Evil Hero monster from your Graveyard to have this card gain 500 ATK. It also gains the removed monster's effect(s), until the End Phase.


card_number: CSOC-EN099
card_name: Botanical Lion
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Plant
card_text:
  This card gains 300 ATK for each Plant-Type monster you control. Control of this face-up card cannot switch.


card_number: CRMS-EN000
card_name: Colossal Fighter/Assault Mode
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Warrior
card_text:
  This card can not be Normal Summoned or Set. This card can not be Special Summoned except with Assault Mode Activate. When this card is Special Summoned, you can send up to 2 Warrior-Type monsters from your deck to the graveyard. All monsters your opponent controls lose 100 ATK for every Warrior-Type monster in your graveyard. When this card on the field is destroyed, you can Special Summon 1 Colossal Fighter from your graveyard.


card_number: CRMS-EN001
card_name: Turret Warrior
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Warrior
card_text:
  You can Special Summon this card by Tributing 1 Warrior-Type monster. If this card is Special Summoned this way, this card gains ATK equal to the original ATK of that Warrior-Type monster.


card_number: CRMS-EN002
card_name: Debris Dragon
type: Tuner Monster
rarity: Rare
attribute: Wind
subtype: Dragon
card_text:
  When this card is successfully Normal Summoned, you can Special Summon 1 monster with 500 ATK or less from your Graveyard in face-up Attack Position. The effect(s) of the monster Special Summoned this way are negated. This card can only be used as a Synchro Material Monster for the Synchro Summon of a Dragon-Type Synchro Monster, and the other Synchro Material Monster(s) for this Synchro Summon must be of a Level other than 4.


card_number: CRMS-EN003
card_name: Hyper Synchron
type: Tuner Monster
rarity: Rare
attribute: Light
subtype: Machine
card_text:
  If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type Monster, that Synchro Monster gains 800 ATK, and it is Removed from Play during the End Phase.


card_number: CRMS-EN004
card_name: Red Dragon Archfiend/Assault Mode
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Dragon
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of Assault Mode Activate. If this card attacks, destroy all other monsters on the field after damage calculation. If this card on the field is destroyed, Special Summon 1 Red Dragon Archfiend from your Graveyard.


card_number: CRMS-EN005
card_name: Trap Eater
type: Tuner Monster
rarity: Common
attribute: Dark
subtype: Fiend
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up Trap Card your opponent controls to the Graveyard.


card_number: CRMS-EN006
card_name: Twin-Sword Marauder
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Warrior
card_text:
  Once per turn, after this card attacks a Defense Position monster, it can attack once more. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.


card_number: CRMS-EN007
card_name: Dark Tinker
type: Tuner Monster
rarity: Common
attribute: Dark
subtype: Fiend
card_text:
  When this card you control is sent to the Graveyard, look at the top card of your Deck. Return that card to either the top or the bottom of the Deck.


card_number: CRMS-EN008
card_name: Blackwing - Gale the Whirlwind
type: Tuner Monster
rarity: Rare
attribute: Dark
subtype: Winged Beast
card_text:
  If you control a Blackwing monster other than Blackwing - Gale the Whirlwind, you can Special Summon this card from your hand. Once per turn, you can halve the ATK and DEF of 1 face-up monster your opponent controls.


card_number: CRMS-EN009
card_name: Blackwing - Bora the Spear
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Winged Beast
card_text:
  If you control a Blackwing monster other than Blackwing - Bora the Spear, you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.


card_number: CRMS-EN010
card_name: Blackwing - Sirocco the Dawn
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Winged Beast
card_text:
  If your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributing. Once per turn, you can select 1 face-up Blackwing monster you control. It gains ATK equal to the total ATK of all face-up Blackwing monsters on the field except itself. Monsters other than the selected monster cannot attack the turn you activate this effect.


card_number: CRMS-EN011
card_name: Twilight Rose Knight
type: Tuner Monster
rarity: Super Rare
attribute: Dark
subtype: Warrior
card_text:
  Your opponent cannot select a face-up Plant-Type monster as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower Plant-Type monster from your hand.


card_number: CRMS-EN012
card_name: Summon Reactor
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Machine
card_text:
  The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up Trap Reactor


card_number: CRMS-EN013
card_name: Trap Reactor
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Machine
card_text:
  Once per turn, when your opponent activates a Trap Card, you can destroy the Trap Card and inflict 800 damage to your opponent.


card_number: CRMS-EN014
card_name: Spell Reactor
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Machine
card_text:
  Once per turn, when your opponent activates a Spell Card, you can destroy the Spell card and inflict 800 damage to your opponent.


card_number: CRMS-EN015
card_name: Black Salvo
type: Tuner Monster
rarity: Super Rare
attribute: Dark
subtype: Machine
card_text:
  When this card is Normal Summoned, you can Special Summon 1 Level 4 DARK Machine-Type monster from your Graveyard in face-up Defense Position. Its effect(s) is negated.


card_number: CRMS-EN016
card_name: Flying Fortress SKY FIRE
type: Effect Monster
rarity: Rare
attribute: Wind
subtype: Machine
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of Summon Reactor


card_number: CRMS-EN017
card_name: Morphtronic Boarden
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Machine
card_text:
  While in Attack Position: Morphtronic monsters you control can attack your opponent directly. While in Defense Position: Other Morphtronic monsters you control cannot be destroyed by battle.


card_number: CRMS-EN018
card_name: Morphtronic Slingen
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Machine
card_text:
  While in Attack Position: Once per turn, you can Tribute 1 Morphtronic monster, except Morphtronic Slingen, to destroy 1 card on the field. While in Defense Position: If this card would be destroyed, you can destroy another Morphtronic monster you control instead.


card_number: CRMS-EN019
card_name: Doomkaiser Dragon/Assault Mode
type: Effect Monster
rarity: Ultra Rare
attribute: Fire
subtype: Zombie
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with Assault Mode Activate. When this card is Special Summoned, Special Summon any number of Zombie-Type monsters from either player's Graveyard(s) to your side of the field. Those monsters' effects are negated, and they are destroyed during the End Phase this turn. When this card on the field is destroyed, you can Special Summon 1 Doomkaiser Dragon from your Graveyard.


card_number: CRMS-EN020
card_name: Hyper Psychic Blaster/Assault Mode
type: Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Psychic
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with Assault Mode Activate. If this card battles a monster, at the end of the Damage Step, inflict damage to your opponent equal to that monster's DEF and gain Life Points equal to its ATK. When this card on the field is destroyed, you can Special Summon 1 Hyper Psychic Blaster from your Graveyard.


card_number: CRMS-EN021
card_name: Arcanite Magician/Assault Mode
type: Effect Monster
rarity: Ultra Rare
attribute: Light
subtype: Spellcaster
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with Assault Mode Activate. When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 Arcanite Magician from your Graveyard.


card_number: CRMS-EN022
card_name: Arcane Apprentice
type: Tuner Monster
rarity: Rare
attribute: Fire
subtype: Spellcaster
card_text:
  If this card is sent to the Graveyard for a Synchro Summon, you can add 1 Assault Mode Activate from your Deck to your hand.


card_number: CRMS-EN023
card_name: Assault Mercenary
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Warrior
card_text:
  Once per turn, you can return 1 Assault Mode Activate from your hand or Graveyard to the Deck to destroy 1 Spell or Trap Card your opponent controls.


card_number: CRMS-EN024
card_name: Assault Beast
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Beast-Warrior
card_text:
  You can discard this card from your Hand to the Graveyard to add 1 Assault Mode Activate from your Deck to your hand.


card_number: CRMS-EN026
card_name: Lifeforce Harmonizer
type: Effect Monster
rarity: Ultra Rare
attribute: Wind
subtype: Psychic
card_text:
  When your opponent activates a card's effect that inflicts damage, you can discard this card to negate its activation and destroy it.


card_number: CRMS-EN027
card_name: Gladiator Beast Samnite
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Beast
card_text:
  If this card was Special Summoned by the effect of a Gladiator Beast monster, when this card destroys an opponent's monster by battle and sends it to the Graveyard, you can add 1 Gladiator Beast card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 Gladiator Beast monster from your Deck, except Gladiator Beast Samnite.


card_number: CRMS-EN028
card_name: Dupe Frog
type: Effect Monster
rarity: Common
attribute: Water
subtype: Aqua
card_text:
  This card's name is treated as Des Frog while it is face-up on the field. Your opponent cannot select another monster as an attack target. When this card is sent from the field to the Graveyard, you can add 1 Frog monster except Dupe Frog or Frog the Jam from your Deck or Graveyard to your hand.


card_number: CRMS-EN029
card_name: Flip Flop Frog
type: Effect Monster
rarity: Common
attribute: Water
subtype: Aqua
card_text:
  Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up Frog monsters you control, except Frog the Jam.


card_number: CRMS-EN030
card_name: B.E.S. Big Core MK-2
type: Effect Monster
rarity: Rare
attribute: Fire
subtype: Machine
card_text:
  If you control no monsters, you can Normal Summon this card without Tributing. When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it.


card_number: CRMS-EN031
card_name: Inmato
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Plant
card_text:
  When 1 other face-up Plant-Type monster is targeted by the effect of a Spell or Trap Card your opponent controls, you can Tribute this card to draw 2 cards.


card_number: CRMS-EN032
card_name: Scanner
type: Effect Monster
rarity: Super Rare
attribute: Light
subtype: Machine
card_text:
  Once per turn, you can select 1 of your opponent's monsters that is removed from play. Until the End Phase, this card's name is treated as the selected monster's name, and this card has the same Attribute, Level, ATK, and DEF as the selected monster. If this card is removed from the field while this effect is applied, remove it from play.


card_number: CRMS-EN034
card_name: Desert Protector
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Insect
card_text:
  This card gains 300 DEF for each Spell and Trap Card on the field. If an Insect-Type monster you control would be destroyed, you can destroy this card instead.


card_number: CRMS-EN035
card_name: Cross-Sword Beetle
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Insect
card_text:
  While you control another Insect-Type monster, during battle between an attacking Insect-Type monster you control and a Defense Position monster whose DEF is lower than the ATK of the Insect-Type moster, inflict the difference as Battle Damage to your opponent.


card_number: CRMS-EN036
card_name: Bee List Soldier
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Insect
card_text:
  You can Tribute this card and 1 face-up Insect-Type monster, except Bee List Soldier, to draw 2 cards.


card_number: CRMS-EN037
card_name: Hydra Viper
type: Effect Monster
rarity: Common
attribute: Water
subtype: Reptile
card_text:
  Each time this card declares an attack, you must Tribute 1 Aqua-Type monster. This card can attack 3 times during each Battle Phase.


card_number: CRMS-EN038
card_name: Alien Overlord
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Reptile
card_text:
  You can remove 2 A-Counters from anywhere on the field to Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. (If a monster with an A-Counter battles an Alien monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You can only control 1 face-up Alien Overlord.


card_number: CRMS-EN039
card_name: Alien Ammonite
type: Tuner Monster
rarity: Rare
attribute: Light
subtype: Reptile
card_text:
  When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower Alien monster from your Graveyard. Destroy it during the End Phase.


card_number: CRMS-EN040
card_name: Dark Strike Fighter
type: Synchro/Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Machine
card_text:
  1 Tuner + 1 or more non-Tuner monsters You can Tribute 1 monster to inflict damage to your opponent equal to its Level x 200.


card_number: CRMS-EN041
card_name: Blackwing Armor Master
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Winged Beast
card_text:
  1 Blackwing Tuner + 1 or more non-Tuner monsters This card cannot be destroyed by battle, and you take no Battle Damage from battles involving this card. If this card attacks a monster, you can place 1 Wedge Counter on that monster at the end of the Damage Step (max. 1). You can remove all Wedge Counters from your opponent's monsters to reduce the ATK and DEF of each monster that had a Wedge Counter to 0, until the End Phase.


card_number: CRMS-EN042
card_name: Hyper Psychic Blaster
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Psychic
card_text:
  1 Tuner + 1 or more non-Tuner Psychic-Type Monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks a Defense Position monster whose DEF is lower than the ATK of this card, gain Life Points equal to the difference at the end of the Damage Step.


card_number: CRMS-EN043
card_name: Arcanite Magician
type: Synchro/Effect Monster
rarity: Super Rare
attribute: Light
subtype: Spellcaster
card_text:
  1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters When this card is Synchro Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from a card you control to destroy 1 card your opponent controls.


card_number: CRMS-EN044
card_name: Cosmic Fortress Gol'Gar
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Light
subtype: Reptile
card_text:
  Alien Ammonite + 1 or more non-Tuner Alien monsters Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.


card_number: CRMS-EN045
card_name: Prevention Star
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a monster you control, if it was changed from face-up Attack Position to face-up Defense Position this turn. Select 1 monster your opponent controls. That monster cannot attack or change its battle position. When the equipped monster is destroyed and this card is sent to the Graveyard, remove from play the selected monster.


card_number: CRMS-EN046
card_name: Vengeful Servant
type: Spell
rarity: Common
subtype: Equip
card_text:
  When control of the equipped monster changes, inflict damage equal to its original ATK to its new controller.


card_number: CRMS-EN047
card_name: Star Blast
type: Spell
rarity: Rare
subtype: Normal
card_text:
  Pay any number of Life Points in multiples of 500. Reduce the Level of 1 monster you control or that is in your hand by 1 for each 500 Life Points you paid, until the End Phase.


card_number: CRMS-EN048
card_name: Raptor Wing Strike
type: Spell
rarity: Common
subtype: Normal
card_text:
  Return 1 face-up Blackwing monster you control to the Deck. Add 1 Blackwing monster from your Deck to your hand.


card_number: CRMS-EN049
card_name: Morphtronic Rusty Engine
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Morphtronic monster. If the equipped monster is destroyed, inflict damage to each player equal to its original ATK.


card_number: CRMS-EN050
card_name: Morphtronic Map
type: Spell
rarity: Common
subtype: Field
card_text:
  Each time a monster's battle position is changed, place 1 Morph Counter on this card. All Morphtronic monsters gain 300 ATK for each Morph Counter on this card. When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Morphtronic monster from your Graveyard.


card_number: CRMS-EN053
card_name: Assault Revival
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Remove from play 1 Assault Mode Activate from your Graveyard. Destroy all monsters you control and Special Summon 1 /Assault Mode monster from your Graveyard, ignoring its Summoning conditions. Its effect(s) is negated, and it cannot be Tributed. If it is removed from the field, remove it from play.


card_number: CRMS-EN054
card_name: Psychic Sword
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Psychic-Type monster. If your Life Points are lower than your opponent's, the equipped monster gains ATK equal to the difference (max. 2000).


card_number: CRMS-EN055
card_name: Telekinetic Power Well
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Special Summon any number of Level 2 or lower Psychic-Type monsters from your Graveyard. You take damage equal to the total Levels of those monsters x 300.


card_number: CRMS-EN056
card_name: Indomitable Gladiator Beast
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Target face-up Gladiator Beast monster you control gains 500 ATK until the End Phase. While this card is in your Graveyard, you can return 2 Gladiator Beast cards from your Graveyard to the Deck to return this card to your hand.


card_number: CRMS-EN057
card_name: Seed Cannon
type: Spell
rarity: Common
subtype: Continuous
card_text:
  Each time a Plant-Type monster(s) is Summoned, place 1 Plant Counter on this card (max. 5). You can send this card to the Graveyard to inflict 500 damage to your opponent for each Plant Counters on it.


card_number: CRMS-EN058
card_name: Super Solar Nutrient
type: Spell
rarity: Common
subtype: Continuous
card_text:
  Tribute 1 Level 2 or lower Plant-Type monster. Special Summon 1 Plant-Type monster whose Level is equal to or lower than the Tributed monster's Level +3 from your hand or Deck. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.


card_number: CRMS-EN060
card_name: Verdant Sanctuary
type: Spell
rarity: Common
subtype: Continuous
card_text:
  When a face-up Insect-Type monster is destroyed and sent to the Graveyard, its controller can add 1 Insect-Type monster with the same Level as the destroyed monster from their Deck to their hand.


card_number: CRMS-EN061
card_name: Arcane Barrier
type: Spell
rarity: Rare
subtype: Continuous
card_text:
  Each time a Spellcaster-Type monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster-Type monster you control to the Graveyard to draw 1 card for each Spell Counter on this card.


card_number: CRMS-EN062
card_name: Mysterious Triangle
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Destroy 1 monster on the field with an A-Counter. Then, you can Special Summon 1 Level 4 Alien monster from your Deck. Destroy it during the End Phase.


card_number: CRMS-EN063
card_name: Assault Mode Activate
type: Trap
rarity: Common
subtype: Normal
card_text:
  Tribute 1 Synchro Monster. Special Summon 1 /Assault Mode monster whose name includes the Tributed monster's name from your Deck in Attack Position.


card_number: CRMS-EN064
card_name: Spirit Force
type: Trap
rarity: Super Rare
subtype: Normal
card_text:
  Activate only during damage calculation during your opponent's turn. You take no Battle Damage from that battle. Then, you can add 1 Warrior-Type Tuner monster with 1500 or less DEF from your Graveyard to your hand.


card_number: CRMS-EN065
card_name: Descending Lost Star
type: Trap
rarity: Common
subtype: Normal
card_text:
  Select 1 Synchro Monster in your Graveyard and Special Summon it in face-up Defense Position. Its effect is negated, its Level is reduced by 1 and its DEF becomes 0. Its battle position cannot be changed.


card_number: CRMS-EN066
card_name: Shining Silver Force
type: Trap
rarity: Rare
subtype: Counter
card_text:
  Activate only when your opponent activates a Trap Card that inflicts damage. Negate the activation of that card and destroy it and all face-up Spell and Trap Cards your opponent controls.


card_number: CRMS-EN067
card_name: Half or Nothing
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only during your opponent's Battle Phase. Your opponent selects 1 of the following effects: Halve the ATK of all monsters they control until the end of the Battle Phase. End the Battle Phase.


card_number: CRMS-EN068
card_name: Nightmare Archfiends
type: Trap
rarity: Common
subtype: Normal
card_text:
  Tribute 1 monster. Special Summon 3 Nightmare Archfiend Tokens (Fiend-Type/DARK/Level 6/ATK 2000/DEF 2000) to your opponent's side of the field in Attack Position. When a Nightmare Archfiend Token is destroyed, its controller takes 800 damage.


card_number: CRMS-EN069
card_name: Ebon Arrow
type: Trap
rarity: Common
subtype: Normal
card_text:
  Select 1 face-up monster you control. Until the End Phase, it loses 500 ATK and during battle between that attacking monster and a Defense Position monster whose DEF is lower than the selected monster's ATK, inflict the difference as Battle Damage to your opponent. When the selected monster destroys a monster by battle and sends it to the Graveyard this turn, inflict damage to your opponent equal to the destroyed monster's original DEF.


card_number: CRMS-EN070
card_name: Ivy Shackles
type: Trap
rarity: Common
subtype: Continuous
card_text:
  While it is your turn, all face-up monsters your opponent controls become Plant-Type monsters. When this face-up card on the field is destroyed and sent to the Graveyard by an opponent's card effect, draw 1 card.


card_number: CRMS-EN071
card_name: Fake Explosion
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when an opponent's monster declares an attack. Monsters cannot be destroyed by this battle. After damage calculation, Special Summon 1 Summon Reactor


card_number: CRMS-EN072
card_name: Morphtronic Forcefield
type: Trap
rarity: Common
subtype: Counter
card_text:
  Negate the activation of a Spell or Trap Card that would destroy a face-up Morphtronic monster you control and destroy it. Add 1 Morphtronic card from your Deck to your hand.


card_number: CRMS-EN073
card_name: Morphtronic Mix-up
type: Trap
rarity: Common
subtype: Normal
card_text:
  If you control 2 or more face-up Morphtronic monsters, select 2 cards your opponent controls. Destroy 1 card of your opponent's choice from those 2.


card_number: CRMS-EN074
card_name: Assault Slash
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only while you control an /Assault Mode monster. Destroy all face-up monsters on the field.


card_number: CRMS-EN075
card_name: Assault Counter
type: Trap
rarity: Common
subtype: Counter
card_text:
  Activate only while you control an /Assault Mode monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it.


card_number: CRMS-EN076
card_name: Psychic Tuning
type: Trap
rarity: Rare
subtype: Continuous
card_text:
  Select 1 Psychic-Type monster in your Graveyard and Special Summon it in Attack Position. It is treated as a Tuner monster. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. When this card is sent to the Graveyard, take damage equal to that monster's Level x 400.


card_number: CRMS-EN077
card_name: Metaphysical Regeneration
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only during the End Phase. Gain 1000 Life Points for each Psychic-Type monster sent to the Graveyard this turn.


card_number: CRMS-EN078
card_name: Trojan Gladiator Beast
type: Trap
rarity: Common
subtype: Normal
card_text:
  Special Summon 1 Gladiator Beast from your hand to your opponent's side of the field. Then, draw 1 card.


card_number: CRMS-EN079
card_name: Wall of Thorns
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Activate only when a face-up Plant-Type monster you control is selected as an attack target. Destroy all Attack Position monsters your opponent controls.


card_number: CRMS-EN080
card_name: Planet Pollutant Virus
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Tribute 1 Alien monster. Destroy all face-up monsters without A-Counters your opponent controls. Until the end of your opponent's 3rd turn after this card's activation, place 1 A-Counter on each monster they Summon.


card_number: CRMS-EN081
card_name: Dark Voltanis
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Fairy
card_text:
  After 1 Counter Trap Card you control has been activated and has resolved, you can Tribute 1 DARK monster to Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 card on the field.


card_number: CRMS-EN082
card_name: Prime Material Falcon
type: Effect Monster
rarity: Secret Rare
attribute: Wind
subtype: Winged Beast
card_text:
  When an Effect Monster's effect to destroy a Spell or Trap Card(s) on the field is activated, you can send 1 card from your hand to the Graveyard to negate its activation and destroy the card.


card_number: CRMS-EN083
card_name: Bone Crusher
type: Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Zombie
card_text:
  When this card is Special Summoned from your Graveyard by the effect of a Zombie-Type monster, you can destroy 1 Spell or Trap Card your opponent controls. Destroy this card during the End Phase of the turn it was Special Summoned.


card_number: CRMS-EN084
card_name: Alien Kid
type: Effect Monster
rarity: Super Rare
attribute: Light
subtype: Reptile
card_text:
  Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an Alien monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)


card_number: CRMS-EN085
card_name: Totem Dragon
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Dragon
card_text:
  This card can be treated as 2 Tributes for the Tribute Summon of a Dragon-Type monster. If this card is in your Graveyard during your Standby Phase and you control no monsters, you can Special Summon this card in Attack Position. You cannot activate this effect if there are any monsters in your Graveyard that are not Dragon-Type. If this card is Special Summoned with this effect, remove it from play when it is removed from the field.


card_number: CRMS-EN086
card_name: Royal Swamp Eel
type: Tuner Monster
rarity: Super Rare
attribute: Water
subtype: Fish
card_text:
  If this card is used as a Synchro Material Monster, all the other Synchro Material Monsters must be Fish-Type.


card_number: CRMS-EN088
card_name: Code A Ancient Ruins
type: Spell
rarity: Super Rare
subtype: Continuous
card_text:
  Each time a face-up Alien monster(s) is destroyed, place 1 A-Counter on this card. Once per turn, you can remove 2 A-Counters from anywhere on the field to Special Summon 1 Alien monster from your Graveyard.


card_number: CRMS-EN089
card_name: Synchro Change
type: Spell
rarity: Rare
subtype: Normal
card_text:
  Remove from play 1 face-up Synchro Monster you control. Special Summon 1 Synchro Monster from your Extra Deck whose Level is the same as the removed monster's. Its effect(s) is negated.


card_number: CRMS-EN090
card_name: Multiply
type: Spell
rarity: Super Rare
subtype: Quick-Play
card_text:
  Tribute 1 face-up Kuriboh. Special Summon as many Kuriboh Token (Fiend-Type/DARK/Level 1/ATK 300/DEF 200) as possible in Defense Position. These Tokens cannot be Tributed for a Tribute Summon.


card_number: CRMS-EN091
card_name: Makiu, the Magical Mist
type: Spell
rarity: Rare
subtype: Normal
card_text:
  Select 1 Summoned Skull or Thunder-Type monster you control. Destroy all monsters your opponent controls whose DEF is lower than the ATK of the selected monster. You cannot conduct your Battle Phase the turn you activate this card.


card_number: CRMS-EN092
card_name: Assault Armor
type: Spell
rarity: Rare
subtype: Equip
card_text:
  Equip only to a Warrior-Type monster that is the only monster you control. It gains 300 ATK. During your Main Phase, you can send this equipped card to the Graveyard. If you do, the equipped monster can attack twice during the Battle Phase this turn.


card_number: CRMS-EN093
card_name: Puppet King
type: Effect Monster
rarity: Secret Rare
attribute: Earth
subtype: Warrior
card_text:
  When your opponent adds a Monster Card(s) to their hand, except by drawing, you can Special Summon this card from your hand. If you do, destroy it during your next turn's End Phase.


card_number: CRMS-EN094
card_name: Zeta Reticulant
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Fairy
card_text:
  You can Tribute 1 Eva Token to Special Summon this card from your hand. While this card is in your Graveyard, each time a monster(s) your opponent controls is removed from play, Special Summon 1 Eva Token (Fiend-Type/DARK/Level 2/ATK 500/DEF 500).


card_number: CRMS-EN096
card_name: Ido the Supreme Magical Force
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Fiend
card_text:
  You cannot Summon monsters. You can only control 1 Ido the Supreme Magical Force. If this card is destroyed by a card effect and sent to the Graveyard, Special Summon it from your Graveyard during the next turn's Standby Phase and destroy all other monsters you control.


card_number: CRMS-EN097
card_name: Violet Witch
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Spellcaster
card_text:
  When this card is destroyed by battle and sent to the Graveyard, add 1 Plant-Type monster with 1500 or less DEF from your Deck to your hand.


card_number: CRMS-EN098
card_name: Greed Quasar
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Fiend
card_text:
  This card's original ATK and DEF are each equal to its Level x 300. This monster's Level is increased by the Level of monsters it destroys by battle.


card_number: CRMS-EN099
card_name: Armoroid
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Machine
card_text:
  When you Tribute Summoned this card by Tributing at least 1 roid monster, remove from play all Spell and Trap Cards on the field.


card_number: RGBT-EN000
card_name: Battlestorm
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Winged Beast
card_text:
  This card gains 100 ATK for each face-up Winged Beast-Type monster you control. Once per turn, if you control 2 or more face-up Winged Beast-Type monsters, you can destroy 1 Spell or Trap Card your opponent controls.


card_number: RGBT-EN001
card_name: Rockstone Warrior
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Rock
card_text:
  You take no Battle Damage from battles involving this card. When this attacking card is destroyed by battle and sent to the Graveyard, Special Summon 2 Rockstone Tokens (Rock-Type/EARTH/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed for a Tribute Summon.


card_number: RGBT-EN002
card_name: Level Warrior
type: Effect Monster
rarity: Super Rare
attribute: Light
subtype: Warrior
card_text:
  If there are no monsters on the field, you can Normal Summon this card from your hand as a Level 2 monster. If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand as a Level 4 monster.


card_number: RGBT-EN003
card_name: Strong Wind Dragon
type: Effect Monster
rarity: Ultra Rare
attribute: Wind
subtype: Dragon
card_text:
  This card cannot be destroyed by battle with a monster that has the same ATK. When this card is Tribute Summoned by Tributing a Dragon-Type monster, it gains ATK equal to half the ATK of the Tributed monster. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.


card_number: RGBT-EN004
card_name: Dark Verger
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Plant
card_text:
  When a Plant-Type Tuner monster is Normal Summoned to your side of the field, you can Special Summon this card from your Graveyard in Attack Position.


card_number: RGBT-EN005
card_name: Phoenixian Seed
type: Effect Monster
rarity: Common
attribute: Fire
subtype: Plant
card_text:
  You can send this face-up card to the Graveyard to Special Summon 1 Phoenixian Cluster Amaryllis from your hand.


card_number: RGBT-EN006
card_name: Phoenixian Cluster Amaryllis
type: Effect Monster
rarity: Super Rare
attribute: Fire
subtype: Plant
card_text:
  This card cannot be Special Summoned except with its own effect or with Phoenixian Seed. If this card attacks, it is destroyed after damage calculation. If this card you control is destroyed and sent to the Graveyard, inflict 800 damage to your opponent. During your End Phase, you can remove from play 1 Plant-Type monster from your Graveyard to Special Summon this card from your Graveyard in Defense Position.


card_number: RGBT-EN007
card_name: Rose Tentacles
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Plant
card_text:
  This card cannot be Special Summoned. At the beginning of your Battle Phase, this card gains 1 additional attack this turn for each face-up Plant-Type monster your opponent controls. Each time this card destroys a Plant-Type monster by battle, inflict 300 damage to your opponent.


card_number: RGBT-EN008
card_name: Hedge Guard
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Plant
card_text:
  During damage calculation, you can send this card from your hand to the Graveyard to prevent a monster you control from being destroyed by this battle, but that monster's ATK is halved until the End Phase.


card_number: RGBT-EN009
card_name: Evil Thorn
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Plant
card_text:
  You can Tribute this card to inflict 300 damage to your opponent and Special Summon up to 2 Evil Thorn(s) from your Deck in face-up Attack Position. Those monsters' effects cannot be activated.


card_number: RGBT-EN010
card_name: Blackwing Blizzard the Far North
type: Tuner Monster
rarity: Rare
attribute: Dark
subtype: Winged Beast
card_text:
  This card cannot be Special Summoned. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower Blackwing monster from your Graveyard in face-up Defense Position.


card_number: RGBT-EN011
card_name: Blackwing - Shura the Blue Flame
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Winged Beast
card_text:
  When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Blackwing monster with 1500 or less ATK from your Deck. That monster's effect(s) is negated.


card_number: RGBT-EN012
card_name: Blackwing - Kalut the Moon Shadow
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Winged Beast
card_text:
  When a Blackwing monster you control attacks or is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have that monster gain 1400 ATK until the End Phase.


card_number: RGBT-EN013
card_name: Blackwing - Elphin the Raven
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Winged Beast
card_text:
  If you control a face-up Blackwing monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned, you can change the Battle Position of 1 monster your opponent controls.


card_number: RGBT-EN014
card_name: Morphtronic Remoten
type: Tuner Monster
rarity: Rare
attribute: Earth
subtype: Machine
card_text:
  While in Attack Position: Once per turn, you can remove from play 1 Morphtronic monster from your Graveyard and add 1 Morphtronic monster with the same Level as that monster from your Deck to your hand. While in Defense Position: Once per turn, you can send 1 Morphtronic monster from your hand to the Graveyard and add 1 Morphtronic monster with the same Level as that monster from your Graveyard to your hand.


card_number: RGBT-EN015
card_name: Morphtronic Videon
type: Effect Monster
rarity: Common
attribute: Light
subtype: Machine
card_text:
  While in Attack Position: This card gains 800 ATK for each Equip Card quipped to it. While in Defense Position: This card gains 800 DEF for each Equip Card equipped to it.


card_number: RGBT-EN016
card_name: Morphtronic Scopen
type: Tuner Monster
rarity: Common
attribute: Light
subtype: Machine
card_text:
  While in Attack Position: Once per turn, you can Special Summon 1 Level 4 Morphtronic monster from your hand. Destroy it during the End Phase. While in Defense Position: While this card is in face-up Defense Position, it is Level 4.


card_number: RGBT-EN018
card_name: Torapart
type: Tuner Monster
rarity: Rare
attribute: Dark
subtype: Warrior
card_text:
  This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type Synchro Monster. If the Synchro Monster that used this card as a Synchro Material Monster attacks, your opponent cannot activate Trap Cards until the end of the Damage Step.


card_number: RGBT-EN019
card_name: Earthbound Immortal Aslla Piscu
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Winged Beast
card_text:
  There can only be 1 face-up Earthbound Immortal monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is removed from the field, except by its own effect, destroy all monsters your opponent controls, and inflict 800 damage to your opponent for each monster destroyed.


card_number: RGBT-EN020
card_name: Earthbound Immortal Ccapac Apu
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Fiend
card_text:
  There can only be 1 face-up Earthbound Immortal monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this card destroys an opponent's monster by battle, inflict damage to your opponent equal to the destroyed monster's ATK.


card_number: RGBT-EN021
card_name: Koa'ki Meiru Valafar
type: Effect Monster
rarity: Super Rare
attribute: Fire
subtype: Fiend
card_text:
  During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard. You can Tribute Summon this monster by Tributing 1 Koa'ki Meiru monster. This card cannot be destroyed by the effects of Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.


card_number: RGBT-EN022
card_name: Koa'ki Meiru Powerhand
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Machine
card_text:
  During each of your End Phases, destroy this card unless you send 1 iron Core of Koa'Ki Meiru from your hand to the Graveyard or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, that monster's effect(s) is negated during the Battle Phase, while this card remains on the field.


card_number: RGBT-EN023
card_name: Koa'ki Meiru Guardian
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Rock
card_text:
  During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an Effect Monster's effect and destroy that monster.


card_number: RGBT-EN024
card_name: Koa'ki Meiru Drago
type: Effect Monster
rarity: Ultra Rare
attribute: Wind
subtype: Dragon
card_text:
  During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Dragon-Type monster in your hand. LIGHT and DARK monsters cannot be Special Summoned.


card_number: RGBT-EN025
card_name: Koa'ki Meiru Ice
type: Effect Monster
rarity: Rare
attribute: Water
subtype: Aqua
card_text:
  During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the Graveyard to destroy 1 Special Summoned monster on the field.


card_number: RGBT-EN026
card_name: Koa'ki Meiru Doom
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Fiend
card_text:
  During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Effects of LIGHT and DARK Effect Monsters that activate during the Main Phase are negated.


card_number: RGBT-EN027
card_name: Brain Golem
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Fiend
card_text:
  Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.


card_number: RGBT-EN028
card_name: Minoan Centaur
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Beast-Warrior
card_text:
  This card cannot be Special Summoned. You can Tribute this card to Special Summon 2 Level 4 Beast-Type Normal Monsters from your Deck.


card_number: RGBT-EN029
card_name: Reinforced Human Psychic Borg
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Psychic
card_text:
  Up to twice per turn, you can remove from play 1 Psychic-Type monster from your Graveyard to have this card gain 500 ATK.


card_number: RGBT-EN030
card_name: Master Gig
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Psychic
card_text:
  Once per turn, you can pay 1000 Life Points to destroy monsters your opponent controls equal to the number of face-up Psychic-Type monsters you control.


card_number: RGBT-EN031
card_name: Emissary from Pandemonium
type: Tuner Monster
rarity: Common
attribute: Earth
subtype: Fiend
card_text:
  This card cannot be Special Summoned. You can Normal Summon this card with 1 Tribute. If you do, it becomes Level 5 and its original ATK and DEF are halved.


card_number: RGBT-EN032
card_name: Gigastone Omega
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Rock
card_text:
  This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 EARTH monsters from your Graveyard. When this face-up card you control is sent to the Graveyard by a card effect, destroy all Spell and Trap Cards your opponent controls.


card_number: RGBT-EN033
card_name: Alien Dog
type: Effect Monster
rarity: Common
attribute: Light
subtype: Reptile
card_text:
  When you Normal Summon an Alien monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.


card_number: RGBT-EN035
card_name: Deep Sea Diva
type: Tuner Monster
rarity: Rare
attribute: Water
subtype: Sea Serpent
card_text:
  When this card is Normal Summoned, you can Special Summon 1 Level 3 or lower Sea-Serpent-Type monster from your Deck.


card_number: RGBT-EN036
card_name: Mermaid Archer
type: Effect Monster
rarity: Common
attribute: Water
subtype: Sea Serpent
card_text:
  Once per turn, you can equip 1 Level 3 or lower monster you control to this card. If you do, this card gains 800 ATK. If this card would be destroyed, you can destroy the equipped monster instead. (You can only equip 1 monster at a time to this card.)


card_number: RGBT-EN037
card_name: Lava Dragon
type: Effect Monster
rarity: Common
attribute: Fire
subtype: Dragon
card_text:
  You can Tribute this face-up Defense Position card to Special Summon 2 Level 3 or lower Dragon-Type monsters: 1 from your hand, and 1 from your Graveyard.


card_number: RGBT-EN038
card_name: Vanguard of the Dragon
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Dragon
card_text:
  You can send 1 Dragon-Type monster from your hand to the Graveyard to have this card gain 300 ATK. When this card you control is sent to the Graveyard by your opponent's card effect, you can Special Summon 1 Dragon-Type Normal Monster from either player's Graveyard.


card_number: RGBT-EN040
card_name: Exploder Dragonwing
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Dragon
card_text:
  1 Tuner + 1 or more non-Tuner Dragon-Type monsters If this card battles a monster whose ATK is equal to or less than the ATK of this card, you can destroy the monster immediately with this card's effect without applying damage calculation, and inflict damage to your opponent equal to that monster's ATK.


card_number: RGBT-EN041
card_name: Blackwing Armed Wing
type: Synchro/Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Winged Beast
card_text:
  1 Blackwing Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. During battle between this attacking card and a Defense Position monster whose DEF is lower then this ATK of this card, inflict the difference as Damage Damage to your opponent.


card_number: RGBT-EN042
card_name: Power Tool Dragon
type: Synchro/Effect Monster
rarity: Ultra Rare / Ghost Rare
attribute: Earth
subtype: Machine
card_text:
  Tuner + 1 or more Non-Tuner monster Once per tur, during your Main Phase, you can select 3 Equip Spell Cards from your Deck, have your opponent pick 1 of them at random, and add it to your hand. Return the remaining cards to your Deck. If this card would be destroyed while equipped with an Equip Spell Card, you can send this card to the Graveyard instead.


card_number: RGBT-EN043
card_name: Trident Dragion
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Fire
subtype: Dragon
card_text:
  1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters This monster cannot be Special Summoned except by Synchro Summon. When this card is Synchro Summoned, you can destroy up to 2 cards you control. If you do, for each card destroyed by this effect, this card gains 1 additional attack this turn.


card_number: RGBT-EN044
card_name: Sea Dragon Lord Gishilnodon
type: Synchro/Effect Monster
rarity: Super Rare
attribute: Water
subtype: Sea Serpent
card_text:
  1 Tuner + 1 Level 3 non-Tuner monster When a face-up Level 3 or lower monster on the field is sent to the Graveyard, this card's ATK becomes 3000 until the End Phase of this turn.


card_number: RGBT-EN045
card_name: One for One
type: Spell
rarity: Rare
subtype: Normal
card_text:
  Send 1 Monster Card from your hand to the Graveyard. Special Summon 1 Level 1 monster from your hand or Deck.


card_number: RGBT-EN046
card_name: Mind Trust
type: Spell
rarity: Common
subtype: Normal
card_text:
  Tribute 1 Level 2 or higher monster. Add 1 Tuner Monster from your Graveyard to your hand whose Level is less than or equal to half of the Tributed monster's.


card_number: RGBT-EN047
card_name: Thorn of Malice
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to Black Rose Dragon or a Plant-Type monster. It gains 600 ATK. When it attacks a Defense Position monster whose DEF is lower than the ATK of this monster, inflict the difference as Battle Damage to your opponent. If it attacks a monster, that monster loses 600 ATK and DEF after damage calculation. An opponent's monster that battles with the equipped monster cannot be destroyed by that battle.


card_number: RGBT-EN049
card_name: Wonder Clover
type: Spell
rarity: Common
subtype: Normal
card_text:
  Select 1 face-up monster you control and send 1 Level 4 Plant-Type monster from your hand to the Graveyard. During this turn, the selected monster can attack twice, but other monsters you control cannot declare an attack.


card_number: RGBT-EN050
card_name: Against the Wind
type: Spell
rarity: Rare
subtype: Normal
card_text:
  Select 1 Blackwing monster in your Graveyard. Take damage equal to the ATK of the selected monster, and add it to your hand.


card_number: RGBT-EN051
card_name: Black Whirlwind
type: Spell
rarity: Common
subtype: Continuous
card_text:
  When a Blackwing monster is Normal Summoned to your side of the field, you can add 1 Blackwing monster from your Deck to your hand that has less ATK than that monster.


card_number: RGBT-EN052
card_name: Junk Box
type: Spell
rarity: Common
subtype: Normal
card_text:
  Select and Special Summon 1 Level 4 or lower Morphtronic monster from your Graveyard. Destroy it during the End Phase.


card_number: RGBT-EN053
card_name: Double Tool C&D
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to Power Tool Dragon or a Level 4 or higher Machine-Type Morphtronic monster. While equipped: During your turn: It gains 1000 ATK. If it attacks, the effect(s) of the attack target is negated during the Battle Phase. During your opponent's turn: Your opponent cannot select a monster other than the equipped monster as an attack target. An opponent's monster that battles the equipped monster is destroyed at the end of the Damage Step.


card_number: RGBT-EN054
card_name: Morphtronic Repair Unit
type: Spell
rarity: Common
subtype: Equip
card_text:
  Send 1 Morphtronic monster from your hand to the Graveyard and select 1 Morphtronic monster in your Graveyard. Special Summon the selected monster and equip it with this card. The equipped monster cannot change its Battle Position. When this card is removed from the Field, destroy the equipped monster.


card_number: RGBT-EN055
card_name: Iron Core of Koa'ki Meiru
type: Spell
rarity: Rare
subtype: Normal
card_text:
  During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 Koa'ki Meiru monster from your hand to your Graveyard to add this card to your hand.


card_number: RGBT-EN057
card_name: Urgent Synthesis
type: Spell
rarity: Common
subtype: Normal
card_text:
  Return 1 Iron Core of Koa'ki Meiru from your Graveyard to the Deck. Special Summon 1 Level 4 or lower Koa'ki Meiru monster from your hand or your Graveyard.


card_number: RGBT-EN058
card_name: Psychic Path
type: Spell
rarity: Common
subtype: Normal
card_text:
  Pay 800 Life Points and select up to 2 of your removed from play Psychic-Type monsters. Add them to your hand.


card_number: RGBT-EN059
card_name: Natural Tune
type: Spell
rarity: Common
subtype: Normal
card_text:
  Select 1 face-up Level 4 or lower Normal Monster you control. It is treated as a Tuner monster while it is face-up on the field.


card_number: RGBT-EN060
card_name: Supremacy Berry
type: Spell
rarity: Common
subtype: Normal
card_text:
  If your Life Points were lower than your opponent's when this card was activated, gain 2000 Life Points. If your Life Points were higher than your opponent's, you take 1000 damage.


card_number: RGBT-EN062
card_name: Calming Magic
type: Spell
rarity: Rare
subtype: Normal
card_text:
  This card can only be activated at the start of Main Phase 1. During the Main Phases and Battle Phase of this turn, neither player can Summon monsters.


card_number: RGBT-EN063
card_name: Miracle Locus
type: Trap
rarity: Common
subtype: Normal
card_text:
  Select 1 face-up Attack Position monster you control. Your opponent draws 1 card. The selected monster gains 1000 ATK until the End Phase and can attack up to 2 monsters during this turn's Battle Phase. When it attacks or is attacked this turn, your opponent takes no Battle Damage.


card_number: RGBT-EN064
card_name: Crimson Fire
type: Trap
rarity: Common
subtype: Counter
card_text:
  Activate only when your opponent activates a Spell or Trap Card that inflicts damage while you control a face-up Red Dragon Archfiend. You take no damage, and your opponent takes twice the effect damage you would have taken, instead.


card_number: RGBT-EN065
card_name: Tuner Capture
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when your opponent Synchro Summons a monster. Special Summon 1 Tuner Monster used for that Synchro Summon from their Graveyard to your side of the field.


card_number: RGBT-EN066
card_name: Overdoom Line
type: Trap
rarity: Common
subtype: Continuous
card_text:
  All Plant-Type monsters Special Summoned from the Graveyard to your side of field while this card is face-up on the field gain 1000 ATK. Destroy this card during your 2nd End Phase after activation.


card_number: RGBT-EN067
card_name: Wicked Rebirth
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Pay 800 Life Points, select 1 Synchro Monster from your Graveyard, and Special Summon it in face-up Attack Position. Its effect is negated, and this turn it cannot declare an attack. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.


card_number: RGBT-EN068
card_name: Delta Crow - Anti Reverse
type: Trap
rarity: Super Rare
subtype: Normal
card_text:
  Activate only while you control a face-up Blackwing monster. If you control exactly 3 Blackwing monster, this card can be activated from your hand. Destroy all face-down Spell and Trap Cards your opponent controls.


card_number: RGBT-EN070
card_name: Fake Feather
type: Trap
rarity: Common
subtype: Normal
card_text:
  Send 1 Blackwing monster from your hand to the Graveyard and select 1 Normal Trap Card in your opponent's Graveyard. The effect of this card will be same as the select Normal Trap Card.


card_number: RGBT-EN072
card_name: Morphtronic Bind
type: Trap
rarity: Common
subtype: Continuous
card_text:
  While you control a face-up Morphtronic monster, all Level 4 or higher monsters your opponent controls cannot attack or change their battle positions.


card_number: RGBT-EN073
card_name: Reckoned Power
type: Trap
rarity: Common
subtype: Normal
card_text:
  Reveal 1 Iron Core of Koa'ki Meiru in your hand. Destroy all face-down Spell and Trap Cards your opponent controls.


card_number: RGBT-EN074
card_name: Automatic Laser
type: Trap
rarity: Common
subtype: Normal
card_text:
  When your opponent Normal or Special Summons a monster(s) with 1000 or more ATK, reveal 1 Iron Core of Koa'ki Meiru in your hand to activate this card. Destroy that Summoned monster(s).


card_number: RGBT-EN075
card_name: Attack of the Cornered Rat
type: Trap
rarity: Common
subtype: Continuous
card_text:
  If a Level 3 or lower Normal Monster you control battles, during the Damage Step you can pay Life Points in multiples of 100. The ATK of the opponent's monster is reduced by the amount of Life Points you paid, until the End Phase. (You cannot pay more Life Points than the ATK of the opponent's monster.)


card_number: RGBT-EN076
card_name: Proof of Powerlessness
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only while you control a face-up Level 7 or higher monster. Destroy all face-up Level 5 or lower monsters your opponent controls. Monsters you control cannot attack this turn.


card_number: RGBT-EN077
card_name: Bone Temple Block
type: Trap
rarity: Common
subtype: Normal
card_text:
  Discard 1 card. Special Summon 1 Level 4 or lower monster from your opponent's Graveyard to your side of the field, and your opponent Special Summons 1 Level 4 or lower monster from your Graveyard to your opponent's side of the field. Those monsters are destroyed during the End Phase of the next turn.


card_number: RGBT-EN078
card_name: Grave of the Super Ancient Organism
type: Trap
rarity: Ultra Rare
subtype: Continuous
card_text:
  All face-up Level 6 or higher Special Summoned monster on the field cannot declare an attack or activate their effects.


card_number: RGBT-EN079
card_name: Swallow Flip
type: Trap
rarity: Super Rare
subtype: Counter
card_text:
  Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it.


card_number: RGBT-EN080
card_name: Mirror of Oaths
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when your opponent Special Summons a monster(s) from their Deck. Destroy that monster(s) and draw 1 card.


card_number: RGBT-EN081
card_name: Koa'ki Meiru War Arms
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Beast
card_text:
  During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. Once per turn, you can select 1 Level 3 or lower Warrior-Type monster in your Graveyard and equip it to this card. This card gains ATK equal to half of those equipped cards' combined ATK. If this card would be destroyed by battle, the equipped monsters are destroyed instead. (There is no limit to the number of monsters that can be equipped to this card.)


card_number: RGBT-EN082
card_name: Immortal Ruler
type: Effect Monster
rarity: Secret Rare
attribute: Earth
subtype: Zombie
card_text:
  This card cannot be Special Summoned. You can Tribute this card to add 1 Zombie World from your Graveyard to your hand.


card_number: RGBT-EN083
card_name: Hardened Armed Dragon
type: Effect Monster
rarity: Secret Rare
attribute: Earth
subtype: Dragon
card_text:
  You can send 1 Level 8 or higher monster from your hand to the Graveyard and Special Summon this card. If you Tribute this card for the Tribute of a Level 7 or higher monster, this monster cannot be destroyed by card effects.


card_number: RGBT-EN084
card_name: Moja
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Beast
card_text:
  When this card is destroyed by battle and sent to the Graveyard, you can add 1 Level 4 Beast-Type monster from your Graveyard to your hand.


card_number: RGBT-EN086
card_name: King of the Beast
type: Effect Monster
rarity: Secret Rare
attribute: Earth
subtype: Beast
card_text:
  You can Tribute 1 face-up Moja you control to Special Summon this card from your hand or Graveyard. You can only have 1 face-up King of the Beasts on the field.


card_number: RGBT-EN087
card_name: Swallow's Nest
type: Spell
rarity: Super Rare
subtype: Quick-Play
card_text:
  Tribute 1 face-up Winged Beast-Type monster you control to Special Summon 1 Winged Beast-Type monster from the Deck with the same Level as the Tributed monster.


card_number: RGBT-EN088
card_name: Overwhelm
type: Trap
rarity: Secret Rare
subtype: Normal
card_text:
  Activate only while you control a face-up Level 7 or higher monster that was Tribute Summoned. Negate the activation of a Trap Card or Effect Monster's effect and destroy that card.


card_number: RGBT-EN089
card_name: Berserking
type: Trap
rarity: Rare
subtype: Continuous
card_text:
  Once per turn, during your Main Phase or opponent's Battle Phase, you can select 2 face-up Beast-Type monsters on the field. Until the end of the turn, 1 of the selected monsters loses half its ATK, and the other monster gains an equal amount of ATK.


card_number: RGBT-EN090
card_name: Spell of Pain
type: Spell
rarity: Rare
subtype: Quick-Play
card_text:
  Activate only when an effect is activated that would inflict effect damage to you. Switch the effect damage to your opponent's Life Points instead.


card_number: RGBT-EN091
card_name: Light End Dragon
type: Synchro/Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Dragon
card_text:
  1 Tuner + 1 or more Non-Tuner LIGHT monster When you declare an attack, you can activate this card's effect. If you do, this card loses 500 ATK and DEF (permanently), and the monster it is battling loses 1500 ATK and DEF until the End Phase.


card_number: RGBT-EN092
card_name: Chaos-End Master
type: Tuner Monster
rarity: Secret Rare
attribute: Light
subtype: Warrior
card_text:
  When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 Level 5 or higher monster with 1600 ATK from your Deck.


card_number: RGBT-EN093
card_name: Sphere of Chaos
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Machine
card_text:
  While face up, this card is also treated at a LIGHT-Attribute. Once per turn, this card cannot be destroyed by battle. When this card is Tribute Summoned, you can add 1 Level 3 monster from your deck to your hand.


card_number: RGBT-EN095
card_name: Tree Otter
type: Effect Monster
rarity: Rare
attribute: Water
subtype: Beast
card_text:
  Once per tur, if you control another face-up Beast-Type monster, you can have 1 face-up monster you control gain 1000 ATK until the End Phase.


card_number: RGBT-EN096
card_name: Ojama Red
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Beast
card_text:
  When this card is Normal Summoned, you can Special Summon up to 4 Ojama monsters from your hand in Attack Position.


card_number: RGBT-EN097
card_name: Ojama Blue
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Beast
card_text:
  When this card is destroyed by battle and sent to the Graveyard, you can add 2 Ojama cards from your Deck to your hand (this can include Ojamuscle).


card_number: RGBT-EN098
card_name: Ojama Country
type: Spell
rarity: Rare
subtype: Field
card_text:
  Once per turn, you can send 1 Ojama card from your hand to the Graveyard to Special Summon 1 Ojama monster from your Graveyard. While you control a face-up Ojama monster switch the original ATK and DEF of all monsters on the field.


card_number: RGBT-EN099
card_name: Emperor Sem
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Fiend
card_text:
  Each time you Tribute Summon a monster, each player can select 1 card from their Graveyard and return it to the top of their Deck.


card_number: ANPR-EN000
card_name: XX-Saber Gardestrike
type: Effect Monster
rarity: Secret Rare
attribute: Earth
subtype: Beast-Warrior
card_text:
  If you have 2 or more X-Saber monsters in your Graveyard and you control no monsters, you can Special Summon this card from your hand.


card_number: ANPR-EN001
card_name: Kuribon
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Fairy
card_text:
  If this card was selected as an attack target by your opponent's monster, you can activate this effect during damage calculation. You take no Battle Damage from this battle, your opponent gains Life Points equal to the attacking monster's ATK, and then you return this card to your hand.


card_number: ANPR-EN002
card_name: Sunny Pixie
type: Tuner Monster
rarity: Common
attribute: Light
subtype: Spellcaster
card_text:
  If this card is sent to the Graveyard for the Synchro Summon of a LIGHT Synchro Monster, gain 1000 Life Points.


card_number: ANPR-EN003
card_name: Sunlight Unicorn
type: Effect Monster
rarity: Common
attribute: Light
subtype: Beast
card_text:
  Once per turn, during your Main Phase, you can reveal the top card of your Deck. If it is an equip Spell card, add it to your hand, if its not, place it on the bottom of your Deck.


card_number: ANPR-EN004
card_name: Blackwing - Mistral the Silver Shield
type: Tuner Monster
rarity: Common
attribute: Dark
subtype: Winged Beast
card_text:
  If this card on the field is destroyed and sent to the Graveyard, reduce the battle damage you take from the next attack this turn to 0.


card_number: ANPR-EN005
card_name: Blackwing - Vayu the Emblem of Honor
type: Tuner Monster
rarity: Ultra Rare
attribute: Dark
subtype: Winged Beast
card_text:
  IF this card is face-up on the field, you cannot use it for a Synchro Summon. If this card is in your Graveyard, you can remove from play this card plus 1 non-Tuner Blackwing monster in your Graveyard, and Special Summon 1 Blackwing Synchro Monster from your Extra Deck whose Level equals the total Levels of the removed monsters. The effect(s) of that Synchro Monster is negated.


card_number: ANPR-EN006
card_name: Blackwing - Fane the Steel Chain
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Winged Beast
card_text:
  This card can attack your opponent directly. When this card attacks your opponent directly and inflicts battle damage to your opponent, change 1 Attack Position monster your opponent controls to Defense Position.


card_number: ANPR-EN007
card_name: Morphtronic Magnen Bar
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Thunder
card_text:
  While in Attack Position: Once per turn, if you control exactly 2 other face-up Attack Position monsters, and no additional monsters, this card gains the combined ATK of the other two monsters you control until the End Phase. The other two monsters cannot attack the turn you activate this effect. While in Defense Position: Monsters you control cannot attack.


card_number: ANPR-EN008
card_name: Jester Lord
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Spellcaster
card_text:
  While this card is the only monster on the field, it gains 1000 ATK for each card in the Spell & Trap Card Zones.


card_number: ANPR-EN009
card_name: Jester Confit
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Spellcaster
card_text:
  You can Special Summon this card from your hand in face-up Attack Position. If you do, return this card and 1 face-up monster your opponent controls to the hand during the End Phase of your opponent's next turn. You can only control 1 face-up Jester Confit.


card_number: ANPR-EN010
card_name: Fortune Lady Light
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Spellcaster
card_text:
  This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is removed from the field by a card effect, you can Special Summon 1 Fortune Lady monster from your Deck.


card_number: ANPR-EN011
card_name: Fortune Lady Fire
type: Effect Monster
rarity: Rare
attribute: Fire
subtype: Spellcaster
card_text:
  This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Special Summoned in face-up Attack Position by the effect of a Fortune Lady card, destroy 1 face-up monster your opponent controls, and inflict damage to your opponent equal to the destroyed monster's ATK.


card_number: ANPR-EN012
card_name: Infernity Beast
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Beast
card_text:
  If this card attacks while you have no cards in your hand, your opponent cannot activate any Spell or Trap Cards until after the Damage Step.


card_number: ANPR-EN013
card_name: Darksea Rescue
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Machine
card_text:
  If this card is used for a Synchro Summon and sent to the Graveyard, the owner of this card draws 1 card.


card_number: ANPR-EN014
card_name: Darksea Float
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Machine
card_text:
  When this card on the field is destroyed by a card effect and sent to the Graveyard, the owner of this card draws 1 card.


card_number: ANPR-EN015
card_name: Turbo Rocket
type: Tuner Monster
rarity: Rare
attribute: Wind
subtype: Machine
card_text:
  While attacking, this card cannot be destroyed by battle. If this card attacks, after damage calculation, inflict damage equal to half the ATK of the attack target to your opponent.


card_number: ANPR-EN016
card_name: Earthbound Immortal Cusillu
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Beast
card_text:
  There can only be 1 face-up Earthbound Immortal monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this face-up card you control would be destroyed by battle, you can Tribute 1 other monster you control instead, and halve your opponent's Life Points.


card_number: ANPR-EN017
card_name: Earthbound Immortal Chacu Challhua
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Fish
card_text:
  There can only be 1 face-up Earthbound Immortal monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, you can inflict damage equal to half this card's DEF to your opponent. If you do, this card cannot attack that turn. Also, if this card is in face-up Defense Position on the field, your opponent cannot conduct their Battle Phase.


card_number: ANPR-EN018
card_name: Koa'ki Meiru Boulder
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Rock
card_text:
  When this card is destroyed by battle and sent to the Graveyard, you can add 1 Iron Core of Koa'ki Meiru or 1 level 4 or lower Koa'ki Meiru monster from your Deck to your hand.


card_number: ANPR-EN019
card_name: Koa'ki Meiru Crusader
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Beast-Warrior
card_text:
  During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. If this card destroys an opponent's monster by battle, you can add 1 Koa'ki Meiru card from your Graveyard to your hand.


card_number: ANPR-EN020
card_name: Koa'ki Meiru Speeder
type: Effect Monster
rarity: Rare
attribute: Wind
subtype: Machine
card_text:
  During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Machine-Type monster in your hand. If you draw Iron Core of Koa'ki Meiru during your Draw Phase, you can reveal it to your opponent to draw 1 more card.


card_number: ANPR-EN021
card_name: Koa'ki Meiru Tornado
type: Effect Monster
rarity: Rare
attribute: Wind
subtype: Beast-Warrior
card_text:
  You can return 1 Iron Core of Koa'ki Meiru from your hand to the top of the Deck to destroy all Special Summoned monsters your opponent controls.


card_number: ANPR-EN022
card_name: Koa'ki Meiru Hydro Barrier
type: Effect Monster
rarity: Common
attribute: Water
subtype: Aqua
card_text:
  You can return 1 Iron Core of Koa'ki Meiru from your hand to the top of the Deck. If you do, the effect(s) of all face-up Effect Monsters are negated until the Standby Phase of your next turn, except Koa'ki Meiru monsters.


card_number: ANPR-EN024
card_name: Shiny Black C
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Insect
card_text:
  When 1 Synchro Monster is Special Summoned on your opponent's side of the field, you can remove from play this card in the Graveyard to destroy that monster.


card_number: ANPR-EN025
card_name: Armed Sea Hunter
type: Effect Monster
rarity: Common
attribute: Water
subtype: Sea Serpent
card_text:
  If you control another face-up WATER monster, negate the effects of the monster that battled with this card, after damage calculation. If this card would be destroyed, you can destroy 1 face-up Level 3 or lower WATER monster you control instead.


card_number: ANPR-EN026
card_name: Divine Dragon Aquabizarre
type: Effect Monster
rarity: Common
attribute: Water
subtype: Sea Serpent
card_text:
  Once per turn, you can Tribute 1 other face-up WATER monster and select 1 Continuous or Field Spell Card in your Graveyard to return it to the top of your Deck.


card_number: ANPR-EN027
card_name: Fishborg Blaster
type: Tuner Monster
rarity: Common
attribute: Water
subtype: Fish
card_text:
  If you control a face-up Level 3 or lower WATER monster, you can discard 1 card to Special Summon this card from your Graveyard. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be WATER.


card_number: ANPR-EN028
card_name: Shark Cruiser
type: Effect Monster
rarity: Common
attribute: Water
subtype: Fish
card_text:
  If this face-up card you control is destroyed by your opponent's card effect, you can Special Summon up to 2 Level 4 or lower WATER monsters from your Deck.


card_number: ANPR-EN029
card_name: Armored Axon Kicker
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Psychic
card_text:
  If you control a face-up Psychic-Type monster, you can Normal Summon this card without Tributing. If this card destroys an opponent's monster by battle, you take damage equal to half the destroyed monster's ATK. Then, you can Special Summon 1 monster from the Graveyard with ATK less than or equal to the damage you took.


card_number: ANPR-EN030
card_name: Genetic Woman
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Psychic
card_text:
  Once per turn, you can pay 1000 Life Points and select 1 of your removed from play Psychic-Type monsters. Add it to your hand.


card_number: ANPR-EN031
card_name: Magicat
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Spellcaster
card_text:
  If this card is sent to the Graveyard for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can return 1 Spell Card from your Graveyard to the top of your Deck.


card_number: ANPR-EN032
card_name: Cyborg Doctor
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Spellcaster
card_text:
  Once per turn, you can Tribute 1 Tuner monster you control to Special Summon a monster from your Graveyard with the same Attribute and Level as the Tributed monster.


card_number: ANPR-EN033
card_name: White Potan
type: Effect Monster
rarity: Common
attribute: Light
subtype: Fairy
card_text:
  If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster you control is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent.


card_number: ANPR-EN034
card_name: Minefieldriller
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Machine
card_text:
  When this face-up card you control is removed from the field, you can return 1 Field Spell Card from your Graveyard to your hand.


card_number: ANPR-EN035
card_name: XX-Saber Faultroll
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Warrior
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except while you control 2 or more face-up X-Saber monsters. Once per turn, you can Special Summon 1 Level 4 or lower X-Saber monster from your Graveyard.


card_number: ANPR-EN036
card_name: XX-Saber Ragigura
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Beast-Warrior
card_text:
  When this card is Normal or Special Summoned, you can add 1 X-Saber monster from your Graveyard to your hand.


card_number: ANPR-EN037
card_name: Flamvell Firedog
type: Effect Monster
rarity: Rare
attribute: Fire
subtype: Beast
card_text:
  When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except Flamvell Firedog.


card_number: ANPR-EN039
card_name: Falchion
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Machine
card_text:
  If this card destroys an opponent's monster by battle, select and activate 1 of these effects: Send 1 LIGHT Machine-Type monster with 1200 or less ATK from your Deck to your Graveyard. Special Summon 1 LIGHT Machine-Type monster with 1200 or less ATK from your Graveyard.


card_number: ANPR-EN040
card_name: Ancient Fairy Dragon
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Light
subtype: Dragon
card_text:
  1 Tuner + 1 or more non-Tuner monsters Once per turn, you can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn, you can destroy a Field Spell Card. If you do, gain 1000 Life Points, and you can add 1 Field Spell Card from your Deck to your hand.


card_number: ANPR-EN041
card_name: Turbo Cannon
type: Synchro/Effect Monster
rarity: Super Rare
attribute: Fire
subtype: Machine
card_text:
  Turbo Rocket + 1 or more non-Tuner monsters Once per turn, you can destroy 1 face-up monster on the field and inflict damage to its controller equal to half of its ATK.


card_number: ANPR-EN042
card_name: Archfiend Zombie-Skull
type: Synchro/Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Zombie
card_text:
  Plaguespreader Zombie + 2 or more non-Tuner Zombie-Type monsters face-up Zombie-Type monsters you control cannot be destroyed by card effects.


card_number: ANPR-EN043
card_name: Ancient Sacred Wyvern
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Light
subtype: Fairy
card_text:
  1 LIGHT Tuner + 1 or more non-Tuner monsters While your Life Points are higher than your opponent's, this card gains ATK equal to the difference. While your Life Points are lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card.


card_number: ANPR-EN044
card_name: XX-Saber Gottoms
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Beast-Warrior
card_text:
  1 Tuner + 1 or more EARTH monsters You can Tribute 1 X-Saber monster to discard 1 random card from your opponent's hand.


card_number: ANPR-EN045
card_name: Release Restraint Wave
type: Spell
rarity: Common
subtype: Normal
card_text:
  Select 1 face-up Equip Spell Card you control. Destroy it and all Set Spell and Trap Cards your opponent controls.


card_number: ANPR-EN046
card_name: Silver Wing
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Level 8 or higher Dragon-Type Synchro Monster. Up to twice per turn, if it would be destroyed by battle, it is not destroyed. If it would be destroyed by a card effect, you can destroy this card instead.


card_number: ANPR-EN048
card_name: Ancient Forest
type: Spell
rarity: Super Rare
subtype: Field
card_text:
  When you activate this card, change any Defense Position monster(s) to face-up Attack Position. Flip Effects are not activated at this time. If a monster attacks, destroy it at the end of that turn's Battle Phase.


card_number: ANPR-EN049
card_name: Emergency Assistance
type: Spell
rarity: Common
subtype: Normal
card_text:
  Activate during your Main Phase 2, to Special Summon 1 Level 4 monster from your Graveyard that was destroyed by a card effect and sent to the Graveyard this turn.


card_number: ANPR-EN050
card_name: Spirit Burner
type: Spell
rarity: Common
subtype: Equip
card_text:
  Once per turn, you can change the battle position of the equipped monster to Defense Position. When the equipped monster is returned from the field to the hand and this card is sent to the Graveyard, inflict 600 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting a normal draw during your Draw Phase.


card_number: ANPR-EN051
card_name: Future Visions
type: Spell
rarity: Super Rare
subtype: Field
card_text:
  When a monster is Normal Summoned, remove from play that monster. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position.


card_number: ANPR-EN052
card_name: Core Compression
type: Spell
rarity: Super Rare
subtype: Normal
card_text:
  Reveal 1 Iron Core of Koa'ki Meiru in your hand and discard 1 Koa'ki Meiru monster to activate this card. Draw 2 cards.


card_number: ANPR-EN053
card_name: Core Blaster
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Koa'ki Meiru monster. If it battles a LIGHT or DARK monster, destroy that monster without applying damage calculation. When the equipped monster is removed from the field and this card is sent to the Graveyard, you can return this card to your hand.


card_number: ANPR-EN054
card_name: Solidarity
type: Spell
rarity: Rare
subtype: Continuous
card_text:
  If you have only 1 original (printed) Type of monster in your Graveyard, face-up monsters you control with the same Type gain 800 ATK.


card_number: ANPR-EN055
card_name: Hydro Pressure Cannon
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Level 3 or lower WATER monster. If it destroys an opponent's monster by battle, send 1 random card in your opponent's hand to the Graveyard.


card_number: ANPR-EN056
card_name: Water Hazard
type: Spell
rarity: Common
subtype: Continuous
card_text:
  Once per turn, if you control no monsters, you can Special Summon 1 Level 4 or lower WATER monster from your hand.


card_number: ANPR-EN057
card_name: Brain Research Lab
type: Spell
rarity: Common
subtype: Field
card_text:
  Once per turn, you can Normal Summon 1 Psychic-Type monster in addition to your Normal Summon or Set. If successful, place 1 Psychic Counter on this card. You can also place 1 Psychic Counter on this card instead of paying Life Points to activate any Psychic-Type monster's effect that you control. When this card is removed from the field, the controller of this card takes 1000 damage for each Psychic Counter on it.


card_number: ANPR-EN058
card_name: Saber Slash
type: Spell
rarity: Super Rare
subtype: Normal
card_text:
  Destroy a number of face-up cards on the field equal to the number of face-up Attack Position X-Saber monsters you control.


card_number: ANPR-EN059
card_name: Sword of Sparkles
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to an X-Saber monster. If it destroys an opponent's monster by battle, you can destroy 1 card your opponent controls. You can Tribute 1 monster you control to return this card from your Graveyard to the top of your Deck.


card_number: ANPR-EN060
card_name: Rekindling
type: Spell
rarity: Common
subtype: Normal
card_text:
  Special Summon from your Graveyard as many FIRE monsters as possible with 200 DEF. During the End Phase, remove from play all monsters that were Special Summoned by this effect.


card_number: ANPR-EN063
card_name: Skill Successor
type: Trap
rarity: Super Rare
subtype: Normal
card_text:
  Select 1 face-up monster you control. It gains 400 ATK until the End Phase. You can remove from play this card in the Graveyard to give 1 face-up monster you control 800 ATK until the End Phase. This effect cannot be activated the turn this card is sent to the Graveyard, and can only be activated during your turn.


card_number: ANPR-EN064
card_name: Reinforce Truth
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck. You cannot conduct your Battle Phase the turn you activate this card.


card_number: ANPR-EN065
card_name: Pixie Ring
type: Trap
rarity: Common
subtype: Continuous
card_text:
  If you control 2 or more Attack Position monsters, your opponent cannot select your monster(s) with the lowest ATK as an attack target.


card_number: ANPR-EN066
card_name: Fairy Wind
type: Trap
rarity: Common
subtype: Normal
card_text:
  Destroy all other face-up Spell and Trap Cards on the field. Both players take damage equal to the total number of cards destroyed by this effect x 300.


card_number: ANPR-EN067
card_name: Imperial Custom
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Face-up Continuous Trap Cards cannot be destroyed, except Imperial Custom. You can only control 1 Imperial Custom.


card_number: ANPR-EN068
card_name: Discord
type: Trap
rarity: Super Rare
subtype: Continuous
card_text:
  Neither player can Synchro Summon. Send this card to the Graveyard during your 3rd End Phase after activation.


card_number: ANPR-EN069
card_name: Slip of Fortune
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when your opponent's monster declares an attack targeting a monster. Negate the attack and remove from play the attack target monster until the next Standby Phase.


card_number: ANPR-EN070
card_name: Depth Amulet
type: Trap
rarity: Common
subtype: Continuous
card_text:
  When your opponent's monster declares an attack, you can discard 1 card to negate the attack. Destroy this card during your opponent's 3rd End Phase after activation.


card_number: ANPR-EN071
card_name: Damage Translation
type: Trap
rarity: Common
subtype: Normal
card_text:
  Halve all effect damage you take this turn. During the End Phase this turn, Special Summon 1 Ghost Token (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position for each time you took effect damage this turn.


card_number: ANPR-EN072
card_name: Battle Teleportation
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate if you control only 1 face-up Psychic-Type monster, and select that monster. It can attack your opponent directly this turn. At the end of the Battle Phase, give control of that monster to your opponent.


card_number: ANPR-EN073
card_name: Core Reinforcment
type: Trap
rarity: Rare
subtype: Continuous
card_text:
  Select and Special Summon 1 Koa'ki Meiru monster from your Graveyard in Attack Position. When that monster is destroyed during your End Phase, the controller of this card takes damage equal to that monster's ATK. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.


card_number: ANPR-EN074
card_name: Iron Core Luster
type: Trap
rarity: Common
subtype: Counter
card_text:
  Reveal 1 Iron Core of Koa'ki Meiru in your hand. Negate the activation of your opponent's Spell or Trap Card, and destroy it.


card_number: ANPR-EN075
card_name: Battle of the Elements
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only while all monsters on the field are face-up. Both players send monsters they control to the Graveyard so that they each control only 1 Attribute.


card_number: ANPR-EN076
card_name: Aegis of the Ocean Dragon Lord
type: Trap
rarity: Common
subtype: Normal
card_text:
  Until the End Phase of this turn, face-up Level 3 or lower WATER monsters you control cannot be destroyed by battle or by card effects.


card_number: ANPR-EN077
card_name: Psychic Soul
type: Trap
rarity: Common
subtype: Normal
card_text:
  Tribute 1 Psychic-Type monster you control. Gain Life Points equal to the Level of the Tributed monster x 300.


card_number: ANPR-EN078
card_name: Flamvell Counter
type: Trap
rarity: Common
subtype: Counter
card_text:
  Remove from play 1 FIRE monster in your Graveyard with 200 DEF. Negate the activation of a Spell or Trap Card and destroy it.


card_number: ANPR-EN079
card_name: At One With the Sword
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate while the only monster you control is 1 face-up X-Saber monster. Equip this card to that monster. It gains 800 ATK. If it destroys your opponent's monster by battle, draw 1 card.


card_number: ANPR-EN080
card_name: A Major Upset
type: Trap
rarity: Common
subtype: Normal
card_text:
  Tribute 1 face-up Attack Position Level 2 or lower monster you control. Return all face-up level 7 or higher monsters on the field that were Special Summoned to their owners' hands.


card_number: ANPR-EN081
card_name: XX-Saber Fulhelmknight
type: Tuner Monster
rarity: Rare
attribute: Earth
subtype: Warrior
card_text:
  Once, while this card is face-up on the field, you can negate the attack of 1 of your opponent's monsters. If this cards destroys a Defense Position monster your opponent controls by battle, you can Special Summon 1 Level 4 or lower X-Saber monster from your Graveyard.


card_number: ANPR-EN082
card_name: Koa'ki Meiru Ghoulungulate
type: Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Zombie
card_text:
  During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Zombie-Type monster in your hand. If a Koa'ki Meiru monster you control would be destroyed by battle or by a card effect, you can remove from play 1 Koa'ki Meiru monster in your Graveyard instead.


card_number: ANPR-EN083
card_name: Koa'ki Meiru Gravirose
type: Effect Monster
rarity: Ultra Rare
attribute: Fire
subtype: Plant
card_text:
  During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Plant-Type monster in your hand. During each of your Stand by Phases, you can send 1 Level 3 or lower monster from your Deck to your Graveyard.


card_number: ANPR-EN084
card_name: Psychic Emperor
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Psychic
card_text:
  When this card is Normal or Special Summoned, gain 500 Life Points for each Psychic-Type monster in your Graveyard.


card_number: ANPR-EN085
card_name: Card Guard
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Fiend
card_text:
  When this card is Normal or Special Summoned, place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter it has. Once per turn, you can remove 1 Guard Counter from this card and place it on 1 other face-up card you control. If that card would be destroyed, remove the Guard Counter instead.


card_number: ANPR-EN086
card_name: Flamvell Commando
type: Effect Monster
rarity: Ultra Rare
attribute: Fire
subtype: Pyro
card_text:
  This card cannot be Special Summoned. This card can only be Normal Summoned by tributing 1 Flamvell monster you control. Once per turn, you can remove from play 1 monster in your Graveyard with 200 DEF to infilict damage to your opponent equal to that monster's ATK.


card_number: ANPR-EN087
card_name: Pseudo Space
type: Spell
rarity: Rare
subtype: Field
card_text:
  Once per turn, you can remove from play 1 Field Spell Card in your Graveyard to have this card be treated as that card, and gain the same effects until the End Phase.


card_number: ANPR-EN088
card_name: Greed Grado
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Activate only if you destroyed a face-up Synchro Monster controlled by your opponent this turn, either by battle or by card effect. Draw 2 cards.


card_number: ANPR-EN089
card_name: Revival of the Immortals
type: Trap
rarity: Super Rare
subtype: Normal
card_text:
  Select 1 Earthbound Immortal monster in your Graveyard. Special Summon that monster. It cannot declare an attack this turn. Whenever it battles, your opponent takes no battle damage.


card_number: ANPR-EN090
card_name: Arcana Knight Joker
type: Fusion/Effect Monster
rarity: Rare
attribute: Light
subtype: Warrior
card_text:
  Queen's Knight + Jack's Knight + King's Knight A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. Once per turn, if this card is targeted by a Spell Card, Trap Card, or Effect Monster's effect, you can negate that effect by discarding the same kind of card (Spell, Trap, or Monster Card).


card_number: ANPR-EN091
card_name: Armityle the Chaos Phantom
type: Fusion/Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Fiend
card_text:
  Uria, Lord of Searing Flames + Hamon, Lord of Striking Thunder + Raviel, Lord of Phantasms This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control. (You do not use Polymerization.) This card cannot be destroyed by battle. This card gains 10,000 ATK during your turn only.


card_number: ANPR-EN092
card_name: White Night Dragon
type: Effect Monster
rarity: Secret Rare
attribute: Water
subtype: Dragon
card_text:
  Negate the activation of any Spell or Trap Card that targets this card, and destroy that card. When a face-up monster you control is selected as an attack target, you can send 1 Spell or Trap Card you control to the Graveyard to change the target to this card.


card_number: ANPR-EN093
card_name: Card Blocker
type: Effect Monster
rarity: Secret Rare
attribute: Earth
subtype: Warrior
card_text:
  When this card is Summoned, it is changed to Defense Position. When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is selected as an attack target, you can send up to 3 cards from the top of your Deck to the Graveyard, to give this card 500 DEF for each of those cards, until the End Phase.


card_number: ANPR-EN094
card_name: Gaia Plate the Earth Giant
type: Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Rock
card_text:
  You can Special Summon this card by removing from play any 2 Rock-Type monsters in your Graveyard. During your Standby Phase, remove from play 1 Rock-Type monster in your Graveyard, or send this card to the Graveyard. Halve the ATK and DEF of any monster that battles with this card.


card_number: ANPR-EN095
card_name: Sauropod Brachion
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Dinosaur
card_text:
  You cannot Special Summon this card from your Deck. You can Tribute Summon this card by Tributing 1 Dinosaur-Type monster. Once per turn, you can change this card to face-down Defense Position. When this card is Flip Summoned, change all other monsters to face-down Defense Position. If your opponent attacks this card, any Battle Damage they take is doubled.


card_number: ANPR-EN096
card_name: Gaap the Divine Soldier
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Fiend
card_text:
  All monsters are changed to face-up Attack Position, and their battle positions cannot be changed. (Flip Effects are not activated at this time.) Once per turn, you can reveal any number of Fiend-Type monsters in your hand to give this card 300 ATK for each revealed card, until the End Phase.


card_number: ANPR-EN097
card_name: Beast Machine King Barbaros
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Beast-Warrior
card_text:
  You can Special Summon this card from your hand by removing from play 1 Machine-Type monster and 1 Beast-Warrior-Type monster in your hand, field, and/or Graveyard. When this card battles, any Battle Damage to your opponent becomes 0.


card_number: ANPR-EN098
card_name: Kasha
type: Effect Monster
rarity: Secret Rare
attribute: Earth
subtype: Zombie
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except while you control 2 or more face-up Zombie-Type monsters. When this card is Special Summoned, return all other monsters on the field to the Deck, and this card's ATK is equal to the number of Zombie-Type monster returned this way x 1000.


card_number: ANPR-EN099
card_name: Elemental Hero Gaia
type: Fusion/Effect Monster
rarity: Secret Rare
attribute: Earth
subtype: Warrior
card_text:
  1 Elemental Hero monster + 1 EARTH Monster This monster cannot be Special Summoned except by Fusion Summon. When this card is Fusion Summoned, select 1 face-up monster your opponent controls. Until the end of this turn, that monster's ATK is halved and this card gains the same amount of ATK.


card_number: SOVR-EN000
card_name: Koa'ki Meiru Beetle
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Insect
card_text:
  During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your Hand to the Graveyard or reveal 1 Insect-Type Monster in your hand. When a LIGHT or DARK monster is Special Summoned in face-up Attack Position, change the Summoned monster to Defense Position.


card_number: SOVR-EN001
card_name: Majestic Dragon
type: Tuner Monster
rarity: Super Rare
attribute: Light
subtype: Dragon
card_text:
  This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Majestic monster.


card_number: SOVR-EN002
card_name: Stardust Xiaolong
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Dragon
card_text:
  When you Synchro Summon Stardust Dragon, you can Special Summon this card from your Graveyard in face-up Attack Position. Once per turn, if this card would be destroyed by battle, it is not destroyed.


card_number: SOVR-EN003
card_name: Max Warrior
type: Effect Monster
rarity: Super Rare
attribute: Wind
subtype: Warrior
card_text:
  When this card attacks an opponent's monster, it gains 400 ATK during damage calculation only. If this card destroys an opponent's monster by battle, this card's Level becomes 2 and its original ATK and DEF are halved until your next Standby Phase.


card_number: SOVR-EN004
card_name: Quickdraw Synchron
type: Tuner Monster
rarity: Common
attribute: Wind
subtype: Machine
card_text:
  You can send 1 monster from your hand to the Graveyard and Special Summon this card from your hand. You can substitute this card for any 1 Synchron Tuner for a Synchro Summon. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a Synchron monster as a Tuner monster.


card_number: SOVR-EN005
card_name: Level Eater
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Insect
card_text:
  If this card is in the Graveyard, you can activate its effect by selecting 1 face-up Level 5 or higher monster you control. Reduce that monster's Level by 1. Special Summon this card from the Graveyard. This card cannot be Tributed except for a Tribute Summon.


card_number: SOVR-EN006
card_name: Zero Gardna
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Warrior
card_text:
  You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle, and you take no Battle Damage, during this turn. This effect can be activated during either player's turn.


card_number: SOVR-EN008
card_name: Infernity Necromancer
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Fiend
card_text:
  When this card is Normal Summoned, it is changed to Defense Position. While you have no cards in your hand, this card gains the following effect: Once per turn, you can Special Summon 1 Infernity monster from your Graveyard, except Infernity Necromancer.


card_number: SOVR-EN009
card_name: Fortune Lady Wind
type: Effect Monster
rarity: Rare
attribute: Wind
subtype: Spellcaster
card_text:
  This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Normal Summoned, you can destroy a number of Spell or Trap Cards your opponent controls equal to the number of face-up Fortune Lady monsters you control.


card_number: SOVR-EN010
card_name: Fortune Lady Water
type: Effect Monster
rarity: Rare
attribute: Water
subtype: Spellcaster
card_text:
  This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Special Summoned while you control a face-up Fortune Lady monster except Fortune Lady Water, draw 2 cards.


card_number: SOVR-EN011
card_name: Fortune Lady Dark
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Spellcaster
card_text:
  This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up Fortune Lady monster you control destroys an opponent's monster by battle and sends it to the Graveyard, you can select and Special Summon 1 Fortune Lady monster from your Graveyard.


card_number: SOVR-EN012
card_name: Fortune Lady Earth
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Spellcaster
card_text:
  This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent.


card_number: SOVR-EN013
card_name: Solitaire Magician
type: Effect Monster
rarity: Common
attribute: Light
subtype: Spellcaster
card_text:
  Once per turn, you can select 1 face-up Fortune Lady monster you control and 1 other face-up monster on the field. Reduce the Level of the selected Fortune Lady monster by 3, and destroy the other selected monster.


card_number: SOVR-EN014
card_name: Catoblepas and the Witch of Fate
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Spellcaster
card_text:
  When your opponent Special Summons a monster(s), you can remove from play 1 monster with ? ATK from your Graveyard to destroy that Special Summoned monster(s).


card_number: SOVR-EN015
card_name: Dark Spider
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Insect
card_text:
  Once per turn, you can increase the Level of 1 face-up Insect-Type monster you control by 2, until the End Phase.


card_number: SOVR-EN016
card_name: Ground Spider
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Insect
card_text:
  Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position.


card_number: SOVR-EN017
card_name: Relinquished Spider
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Insect
card_text:
  If you have 4 or more Insect-Type monsters in your Graveyard, you can Tribute this card to destroy all face-up Defense Position monsters your opponent controls.


card_number: SOVR-EN018
card_name: Spyder Spider
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Insect
card_text:
  When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your Graveyard.


card_number: SOVR-EN019
card_name: Mother Spider
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Insect
card_text:
  If you have only Insect-Type monsters in your Graveyard, you can send 2 face-up Defense Position monsters your opponent controls to the Graveyard and Special Summon this card from your hand.


card_number: SOVR-EN020
card_name: Reptilianne Gorgon
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Reptile
card_text:
  If this card attacks an opponent's monster, after damage calculation the ATK of the attack target becomes 0, and it cannot change its battle position.


card_number: SOVR-EN021
card_name: Reptilianne Medusa
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Reptile
card_text:
  Send 1 card from your hand to the Graveyard and select 1 face-up monster your opponent controls. The ATK of the selected monster becomes 0, and it cannot change its battle position.


card_number: SOVR-EN022
card_name: Reptilianne Scylla
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Reptile
card_text:
  If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the Graveyard to your side of the field in face-up Defense Position. The effect(s) of that monster is negated.


card_number: SOVR-EN023
card_name: Reptilianne Viper
type: Tuner Monster
rarity: Common
attribute: Dark
subtype: Reptile
card_text:
  When this card is Normal Summoned, you can select and take control of 1 face-up monster with 0 ATK your opponent controls.


card_number: SOVR-EN024
card_name: Earthbound Immortal Ccarayhua
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Reptile
card_text:
  There can only be 1 face-up Earthbound Immortal monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is destroyed by a card effect, except by its own effect, destroy all cards on the field.


card_number: SOVR-EN025
card_name: Earthbound Immortal Uru
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Insect
card_text:
  There can only be 1 face-up Earthbound Immortal monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, you can Tribute 1 monster, except this card, to select and take control of 1 face-up monster your opponent controls, until the End Phase.


card_number: SOVR-EN026
card_name: Earthbound Immortal Wiraqocha Rasca
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Winged Beast
card_text:
  There can only be 1 face-up Earthbound Immortal monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is Normal Summoned, return up to 3 cards you control to your Deck, except this card, and discard the same number of cards from your opponent's hand at random. This card gains 1000 ATK for each card discarded by this effect.


card_number: SOVR-EN027
card_name: Koa'ki Meiru Sea Panther
type: Effect Monster
rarity: Common
attribute: Light
subtype: Sea Serpent
card_text:
  During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 WATER monster in your hand. Once per turn, you can send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard to return 1 Spell Card from your Graveyard to the top of your Deck.


card_number: SOVR-EN028
card_name: Koa'ki Meiru Rooklord
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Warrior
card_text:
  During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 Koa'ki Meiru monster. When this card is Normal Summoned, you can remove from play 1 Koa'ki Meiru card in your Graveyard to destroy up to 2 cards your opponent controls.


card_number: SOVR-EN029
card_name: Tuned Magician
type: Gemini Monster
rarity: Common
attribute: Wind
subtype: Spellcaster
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This card is treated as a Tuner Monster.


card_number: SOVR-EN030
card_name: Crusader of Endymion
type: Gemini Monster
rarity: Ultra Rare
attribute: Light
subtype: Spellcaster
card_text:
  This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: Once per turn, you can place 1 Spell Counter on a face-up card on the field that you can place a Spell Counter on. If you do, this card gains 600 ATK until the End Phase.


card_number: SOVR-EN031
card_name: Woodland Archer
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Beast-Warrior
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your Graveyard. You can Tribute this card to add 1 Gemini monster from your Deck to your hand.


card_number: SOVR-EN032
card_name: Knight of the Red Lotus
type: Effect Monster
rarity: Super Rare
attribute: Fire
subtype: Warrior
card_text:
  If you have exactly 3 Normal Monsters in your Graveyard, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your Graveyard. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your Graveyard.


card_number: SOVR-EN033
card_name: Energy Bravery
type: Effect Monster
rarity: Common
attribute: Light
subtype: Warrior
card_text:
  Gemini monsters you control that are being treated as Effect Monsters cannot be destroyed by card effects.


card_number: SOVR-EN034
card_name: Swap Frog
type: Effect Monster
rarity: Common
attribute: Water
subtype: Aqua
card_text:
  You can discard 1 WATER monster to Special Summon this card from your hand. When this card is Summoned, you can select and send 1 Level 2 or lower Aqua-Type WATER monster from your Deck or your side of the field to the Graveyard. Once per turn, you can return 1 monster you control to your hand to Normal Summon 1 Frog monster, except Swap Frog or Frog the Jam, in addition to your Normal Summon or Set this turn.


card_number: SOVR-EN035
card_name: Lord British Space Fighter
type: Effect Monster
rarity: Rare
attribute: Light
subtype: Machine
card_text:
  If this card destroys an opponent's monster by battle, select and activate 1 of these effects: You can attack once again in a row. Select and destroy 1 Set card on the field. Special Summon 1 Multi Token (Machine-Type/LIGHT/Level 4/ATK 1200/DEF 1200).


card_number: SOVR-EN036
card_name: Oshaleon
type: Effect Monster
rarity: Common
attribute: Water
subtype: Reptile
card_text:
  While you control this face-up card, your opponent cannot select a monster other than Oshaleon as an attack target. When this card is destroyed by battle and sent to the Graveyard, you can add 1 Reptile-Type monster with 500 ATK or less from your Deck to your hand.


card_number: SOVR-EN037
card_name: Djinn Releaser of Rituals
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Fiend
card_text:
  When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, your opponent cannot Special Summon.


card_number: SOVR-EN038
card_name: Djinn Presider of Rituals
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Fiend
card_text:
  When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card.


card_number: SOVR-EN039
card_name: Divine Grace - Northwemko
type: Ritual Monster
rarity: Ultra Rare
attribute: Light
subtype: Spellcaster
card_text:
  This card can only be Ritual Summoned with the Ritual Spell Card, Ritual of Grace. When this card is Ritual Summoned, select a number of face-up cards on the field (except this card), up to the number of monsters you used for the Ritual Summon. While any of the selected cards are face-up on the field, this card cannot be destroyed by card effects.


card_number: SOVR-EN040
card_name: Majestic Star Dragon
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Wind
subtype: Dragon
card_text:
  Majestic Dragon + Stardust Dragon + 1 non-Tuner monster You can Tribute this card to negate the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect and destroy all cards your opponent controls. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Also, if the negated effect can be activated, you can activate it once as this card's effect. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 Stardust Dragon from your Graveyard.


card_number: SOVR-EN041
card_name: Blackwing - Silverwind the Ascendant
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Winged Beast
card_text:
  1 Blackwing Tuner Monster + 2 or more non-Tuner monsters When this card is Synchro Summoned, you can select and destroy up to 2 face-up monsters on the field with DEF lower than this card's ATK. You cannot conduct your Battle Phase the turn you activate this effect. The next time a Blackwing monster you control would be destroyed by battle during your opponent's turn, it is not destroyed; this effect only happens once.


card_number: SOVR-EN042
card_name: Reptilianne Hydra
type: Synchro/Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Reptile
card_text:
  1 Reptilianne Tuner + 1 or more non-Tuner Monsters When this card is Synchro Summoned, destroy all face-up monsters with 0 ATK that your opponent controls, and draw 1 card for each monster destroyed.


card_number: SOVR-EN043
card_name: Black Brutdrago
type: Synchro/Effect Monster
rarity: Super Rare
attribute: Fire
subtype: Dragon
card_text:
  1 Tuner + 1 or more non-Tuner Gemini monsters Once per turn, you can send 1 Gemini monster from your hand to the Graveyard to select and destroy 1 Spell or Trap Card your opponent controls. When this card is destroyed and sent to the Graveyard, you can select 1 Gemini monster in your Graveyard and Special Summon it. The Special Summoned Gemini monster is treated as an Effect Monster, and gains its effect.


card_number: SOVR-EN044
card_name: Explosive Magician
type: Synchro/Effect Monster
rarity: Ultra Rare
attribute: Light
subtype: Spellcaster
card_text:
  1 Tuner + 1 or more non-Tuner Spellcaster monsters By removing 2 Spell Counters from your side of the field, destroy 1 Spell Card or Trap Card your opponent controls.


card_number: SOVR-EN045
card_name: Spider Web
type: Spell
rarity: Common
subtype: Field
card_text:
  If a monster declares an attack, it is changed to Defense Position at the end of the Damage Step. It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field.


card_number: SOVR-EN046
card_name: Earthbound Whirlwind
type: Spell
rarity: Super Rare
subtype: Normal
card_text:
  Activate only while you control a face-up Earthbound Immortal monsters. Destroy all Spell and Trap Cards your opponent controls.


card_number: SOVR-EN047
card_name: Savage Colosseum
type: Spell
rarity: Common
subtype: Field
card_text:
  If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. All monsters must attack, if able. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack.


card_number: SOVR-EN048
card_name: Attack Pheromones
type: Spell
rarity: Common
subtype: Continuous
card_text:
  If a monster you control attacks a Defense Position monster, change that monster to face-up Attack Position at the end of the Damage Step if your attacking monster is Reptile-Type.


card_number: SOVR-EN049
card_name: Molting Escape
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Reptile-Type monster. Once per turn, if the equipped monster would be destroyed by battle, it is not destroyed. The equipped monster gains 300 ATK at the end of the Damage Step each time this effect is applied.


card_number: SOVR-EN050
card_name: Reptilianne Spawn
type: Spell
rarity: Common
subtype: Normal
card_text:
  Remove from play 1 Reptilianne monster from your Graveyard. Special Summon 2 Reptilianne Tokens (Reptile-Type/EARTH/Level 1/ATK 0/DEF 0) to your side of the field.


card_number: SOVR-EN051
card_name: Fortune's Future
type: Spell
rarity: Super Rare
subtype: Normal
card_text:
  Select 1 of your removed from play Fortune Lady monsters and return it to the Graveyard. Then draw 2 cards.


card_number: SOVR-EN053
card_name: Iron Core Armor
type: Spell
rarity: Common
subtype: Equip
card_text:
  Equip only to a Koa'ki Meiru monster. During damage calculation only, monsters that battle with the equipped monster lose ATK equal to the equipped monster's Level x 100. If the equipped monster would be destroyed during the End Phase, you can send this card to the Graveyard instead.


card_number: SOVR-EN054
card_name: Herculean Power
type: Spell
rarity: Common
subtype: Continuous
card_text:
  Once per turn, if your opponent controls a monster and you control no monsters, you can Special Summon 1 Level 4 or lower Gemini monster from your hand.


card_number: SOVR-EN055
card_name: Gemini Spark
type: Spell
rarity: Common
subtype: Quick-Play
card_text:
  Tribute 1 face-up Level 4 Gemini Monster and select 1 card on the field. Destroy the selected card and Draw 1 card.


card_number: SOVR-EN056
card_name: Ritual of Grace
type: Spell
rarity: Common
subtype: Ritual
card_text:
  This card is used to Ritual Summon Divine Grace - Northwemko. You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard to make 1 face-up Ritual Monster you control become un-targetable by effects this turn.


card_number: SOVR-EN057
card_name: Preparation of Rites
type: Spell
rarity: Super Rare
subtype: Normal
card_text:
  Add to your hand 1 Level 7 or lower Ritual Monster Card from your Deck. Then you can add to your hand 1 Ritual Spell Card from your Graveyard.


card_number: SOVR-EN059
card_name: Spiritual Forest
type: Spell
rarity: Common
subtype: Continuous
card_text:
  Each turn, the first face-up Beast-Type, Beast-Warrior-Type, or Plant-Type monster you control that would be destroyed by battle, is not destroyed.


card_number: SOVR-EN060
card_name: Raging Mad Plants
type: Spell
rarity: Rare
subtype: Quick-Play
card_text:
  Face-up Plant-Type monsters you control gain 300 ATK for each Plant-Type monster in your Graveyard until the End Phase of this turn. At the End Phase of your turn, destroy all face-up Plant-Type monsters you control.


card_number: SOVR-EN061
card_name: Insect Neglect
type: Spell
rarity: Common
subtype: Continuous
card_text:
  When your opponent's monster declares an attack, you can remove from play 1 Insect-Type monster from your Graveyard to negate the attack.


card_number: SOVR-EN062
card_name: Faustian Bargain
type: Spell
rarity: Common
subtype: Normal
card_text:
  Send 1 Special Summoned monster on either side of the field to the Graveyard and Special Summon 1 Level 4 or lower Normal Monster from your hand.


card_number: SOVR-EN063
card_name: Slip Summon
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when your opponent Summons a monster. Special Summon 1 Level 4 or lower monster from your hand in face-up Defense Position. Return it to the owner's hand during the End Phase.


card_number: SOVR-EN064
card_name: Synchro Barrier
type: Trap
rarity: Common
subtype: Normal
card_text:
  Tribute 1 Synchro Monster you control. You do not take any damage until the End Phase of the next turn.


card_number: SOVR-EN065
card_name: Enlightenment
type: Trap
rarity: Common
subtype: Normal
card_text:
  You cannot Summon the turn you activate this card. Activate at the end of the Damage Step, if a Spellcaster-Type monster you control attacked and destroyed an opponent's monster by battle. That monster can attack again (immediately).


card_number: SOVR-EN066
card_name: Bending Destiny
type: Trap
rarity: Common
subtype: Counter
card_text:
  Activate only if all face-up monsters you control are Fortune Lady monsters. Negate the activation of a Spell or Trap Card, or the Normal Summon of a monster, and remove that card from play. The card removed from play by this effect is returned to its owner's hand during the End Phase.


card_number: SOVR-EN067
card_name: Inherited Fortune
type: Trap
rarity: Rare
subtype: Normal
card_text:
  Activate during the turn a face-up Fortune Lady monster you control was destroyed. Special Summon up to 2 Fortune Lady monsters from your hand during your next Standby Phase.


card_number: SOVR-EN068
card_name: Spider Egg
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when your opponent declares a direct attack, while you have 3 or more Insect-Type monsters in your Graveyard. Negate that attack. Special Summon 3 Spider Tokens (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.


card_number: SOVR-EN069
card_name: Wolf in Sheep's Clothing
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when you take Battle Damage from your opponent's monster's direct attack. Reveal 1 Level 1 monster in your hand. Special Summon it from your hand, and 1 monster with the same name from your Deck.


card_number: SOVR-EN070
card_name: Earthbound Wave
type: Trap
rarity: Common
subtype: Counter
card_text:
  Activate only while you control a face-up Earthbound Immortal monster. Negate the activation of a Spell or Trap Card your opponent controls, and destroy it.


card_number: SOVR-EN071
card_name: Roar of the Earthbound
type: Trap
rarity: Common
subtype: Continuous
card_text:
  Once per turn, when your opponent's monster declares an attack, if the ATK of the attacking monster is lower than that of a face-up Earthbound Immortal monster you control, destroy the attacking monster and inflict damage to your opponent equal to half the destroyed monster's ATK.


card_number: SOVR-EN072
card_name: Limit Impulse
type: Trap
rarity: Common
subtype: Normal
card_text:
  Send 2 cards from your hand to the Graveyard. Special Summon 2 Soul Tokens (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed except for a Tribute Summon.


card_number: SOVR-EN073
card_name: Infernity Force
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when an Infernity monster is selected as an attack target while you have no cards in your hand. Destroy the attacking monster and Special Summon 1 Infernity monster from your Graveyard.


card_number: SOVR-EN074
card_name: Nega-Ton Corepanel
type: Trap
rarity: Rare
subtype: Counter
card_text:
  Activate only if you control a face-up Koa'ki Meiru monster and have Iron Core of Koa'ki Meiru in your Graveyard. Negate the activation of an Effect Monster's effect, and destroy it.


card_number: SOVR-EN075
card_name: Gemini Counter
type: Trap
rarity: Common
subtype: Counter
card_text:
  Change 1 face-up Gemini Monster you control to face-down Defense Position and negate the activation of an opponent's Spell Card, and destroy it.


card_number: SOVR-EN076
card_name: Gemini Booster
type: Trap
rarity: Common
subtype: Normal
card_text:
  Equip this card to a Gemini monster you control as an Equip Card. It gains 700 ATK. When this card is destroyed while equipped and sent to the Graveyard, select 1 face-up Gemini monster and treat it as an Effect Monster.


card_number: SOVR-EN077
card_name: Ritual Buster
type: Trap
rarity: Common
subtype: Normal
card_text:
  Activate only when a Ritual Monster is Ritual Summoned. Your opponent cannot activate any Spell or Trap Cards or use their effects until your next Standby Phase.


card_number: SOVR-EN079
card_name: Seal of Wickedness
type: Trap
rarity: Super Rare
subtype: Continuous
card_text:
  Once per turn, during your opponent's Standby Phase, select 1 face-up card on the field. The selected card's effect(s) is negated during that turn. During each of your Standby Phases, pay 500 Life Points or destroy this card.


card_number: SOVR-EN080
card_name: Appointer of the Red Lotus
type: Trap
rarity: Common
subtype: Normal
card_text:
  Pay 2000 Life Points and reveal all cards in your hand. Look at your opponent's hand and select 1 card. Remove that card from play until the End Phase of your opponent


card_number: SOVR-EN081
card_name: Koa'ki Meiru Maximus
type: Effect Monster
rarity: Ultra Rare
attribute: Wind
subtype: Dragon
card_text:
  This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Iron Core of Koa'ki Meiru from your hand. During each of your End Phase, destroy this card unless you send 1 Iron Core of Koa'ki Meiru or 1 Koa'ki Meiru monster from your hand to the Graveyard. Once per turn, during your Main Phase, you can select and destroy 1 card your opponent controls.


card_number: SOVR-EN082
card_name: Shire, Lightsworn Spirit
type: Effect Monster
rarity: Super Rare
attribute: Light
subtype: Fairy
card_text:
  This card gains 300 ATK for each Lightsworn monster with a different name in your Graveyard. During each of your End Phases, send the top 2 cards of your Deck to the Graveyard.


card_number: SOVR-EN084
card_name: Yellow Baboon, Archer of the Forest
type: Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Beast
card_text:
  When a Beast-Type monster you control is destroyed by battle and sent to the Graveyard, you can remove from play 2 Beast-Type monsters from your Graveyard to Special Summon this card from your hand.


card_number: SOVR-EN085
card_name: Gemini Scorpion
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Warrior
card_text:
  When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini Monster from your hand.


card_number: SOVR-EN086
card_name: Metabo-Shark
type: Effect Monster
rarity: Super Rare
attribute: Water
subtype: Fish
card_text:
  When this card is Normal Summoned, you can select and return 2 Fish-Type monsters from your Graveyard to the Deck.


card_number: SOVR-EN087
card_name: Earthbound Revival
type: Spell
rarity: Rare
subtype: Normal
card_text:
  Discard 1 card. Select 1 Earthbound Immortal monster and 1 Field Spell Card in your Graveyard, and add them to your hand.


card_number: SOVR-EN088
card_name: Reptilianne Poison
type: Spell
rarity: Rare
subtype: Normal
card_text:
  Activate only if you control a face-up Reptilianne monster. Change 1 Defense Position monster your opponent controls to face-up Attack Position and reduce its ATK to 0.


card_number: SOVR-EN089
card_name: Gateway of the Six
type: Spell
rarity: Super Rare
subtype: Continuous
card_text:
  Each time a Six Samurai monster is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your side of the field to apply the following effects. 2 Counters: Until the End Phase of this turn, 1 face-up Six Samurai or Shien Effect Monster gains 500 ATK. 4 Counters: Add 1 Six Samurai monster from your Deck or Graveyard to your hand. 6 Counters: Special Summon 1 Shien Effect Monster from your Graveyard.


card_number: SOVR-EN092
card_name: Dark Simorgh
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Winged Beast
card_text:
  While this card is face-up on the field its Attribute is also treated as WIND. You can remove from play 1 DARK monster and 1 WIND monster from your Graveyard to Special Summon this card from your hand. You can remove from play 1 DARK monster and 1 WIND monster from your hand to Special Summon this card from your Graveyard. Your opponent cannot Set any cards on the field.


card_number: SOVR-EN093
card_name: Victoria
type: Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Fairy
card_text:
  Once per turn, you can select and Special Summon 1 Dragon-Type monster from your opponent's Graveyard to your side of the field. Your opponent cannot select another face-up Fairy-Type monster as an attack target.


card_number: SOVR-EN094
card_name: Ice Queen
type: Effect Monster
rarity: Secret Rare
attribute: Water
subtype: Spellcaster
card_text:
  This card cannot be Special Summoned from the Graveyard. When this face-up card you control is destroyed and sent to the Graveyard, if you have 3 or more Spellcaster-Type monsters in your Graveyard, you can select and add 1 Spell Card from your Graveyard to your hand.


card_number: SOVR-EN095
card_name: Shutendoji
type: Effect Monster
rarity: Secret Rare
attribute: Earth
subtype: Zombie
card_text:
  Once per turn, you can activate 1 of these effects: Remove from play 2 Zombie-Type monsters from your Graveyard to draw 1 card. Select and return 1 of your removed from play Zombie-Type monsters to the top of your Deck.


card_number: SOVR-EN096
card_name: Archlord Kristya
type: Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Fairy
card_text:
  If you have exactly 4 Fairy-Type monsters in your Graveyard, you can Special Summon this card from your hand. When you do, add 1 Fairy-Type monster from your Graveyard to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the Graveyard, it returns to the top of the owner's Deck, instead.


card_number: SOVR-EN097
card_name: Guardian Eatos
type: Effect Monster
rarity: Secret Rare
attribute: Wind
subtype: Fairy
card_text:
  If you have no monsters in your Graveyard, you can Special Summon this card from your hand. You can send 1 Equip Spell Card equipped to this card to the Graveyard to select and remove from play up to 3 monsters in your opponent's Graveyard. This card gains 500 ATK for each monster removed by this effect, until the End Phase.


card_number: SOVR-EN098
card_name: Clear Vice Dragon
type: Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Dragon
card_text:
  You are unaffected by the effects of Clear World. If this card attacks an opponent's monster, the ATK of this card becomes twice the ATK the attack target, during damage calculation only. If this card would be destroyed by an opponent's card effect, you can discard 1 card instead.


card_number: SOVR-EN099
card_name: Clear World
type: Spell
rarity: Secret Rare
subtype: Field
card_text:
  During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives certain effects, depending on the monster Attributes they control: LIGHT: Play with your hand revealed at all times. DARK: If you control 2 or more monsters, you cannot declare an attack. EARTH: During your Standby Phase, destroy 1 face-up Defense Position monster you control. WATER: During your End Phase, discard 1 card. FIRE: During your End Phase, take 1000 damage. WIND: You must pay 500 Life Points to activate a Spell Card.


card_number: HA01-EN002
card_name: Blizzard Warrior
type: Effect Monster
rarity: Super Rare
attribute: Water
subtype: Warrior
card_text:
  If this card destroys an opponent's monster by battle, look at the top card of their Deck, then return it to either the top or bottom of their Deck.


card_number: HA01-EN004
card_name: Mist Valley Thunderbird
type: Effect Monster
rarity: Secret Rare
attribute: Wind
subtype: Thunder
card_text:
  When this face-up card on the field returns to the hand, Special Summon it. This card cannot attack during the Turn it was Special Summoned by this effect.


card_number: HA01-EN005
card_name: Mist Valley Shaman
type: Tuner Monster
rarity: Secret Rare
attribute: Wind
subtype: Winged-Beast
card_text:
  Once per turn, you can return 1 other monster you control to the hand, to have this card gain 500 ATK until the End Phase.


card_number: HA01-EN006
card_name: Mist Valley Soldier
type: Tuner Monster
rarity: Secret Rare
attribute: Wind
subtype: Winged-Beast
card_text:
  While you control this face-up card, any opponent's monster that battles this card, but is not destroyed by battle, returns to its owner's hand at the end of the Damage Step.


card_number: HA01-EN007
card_name: Flamvell Dragnov
type: Effect Monster
rarity: Super Rare
attribute: Fire
subtype: Dragon
card_text:
  When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. You can remove from play this card in your Graveyard, along with 1 face-up FIRE monster you control, to add 1 Flamvell Dragnov from your Deck to your hand.


card_number: HA01-EN009
card_name: Flamvell Guard
type: Tuner Monster
rarity: Super Rare
attribute: Fire
subtype: Dragon
card_text:
  A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.


card_number: HA01-EN010
card_name: X-Saber Axel
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Warrior
card_text:
  While you control this face-up card, when a Saber monster is destroyed by battle and sent to the Graveyard, draw 1 card.


card_number: HA01-EN011
card_name: X-Saber Airbellum
type: Tuner Monster
rarity: Secret Rare
attribute: Earth
subtype: Beast
card_text:
  When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.


card_number: HA01-EN012
card_name: X-Saber Uruz
type: Effect Monster
rarity: Super Rare
attribute: Earth
subtype: Beast-Warrior
card_text:
  When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Tribute this card to return the destroyed card to the top of its owner's Deck.


card_number: HA01-EN014
card_name: Ally of Justice Clausolas
type: Normal Monster
rarity: Super Rare
attribute: Dark
subtype: Machine
card_text:
  A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solias. Its surprise attacks from above baffle invaders.


card_number: HA01-EN021
card_name: Worm Erokin
type: Effect Monster
rarity: Secret Rare
attribute: Light
subtype: Reptile
card_text:
  This card cannot be Special Summoned. Once per turn, select 1 face-up Reptile-Type Worm monster on the field and change it into face-down Defense Position.


card_number: HA01-EN022
card_name: Brionac, Dragon of the Ice Barrier
type: Synchro/Effect Monster
rarity: Secret Rare
attribute: Water
subtype: Sea Serpent
card_text:
  1 Tuner + 1 or more non-Tuner monsters. You can discard any number of cards to the Graveyard to return the same number of cards from the field to the hand.


card_number: HA01-EN023
card_name: Mist Wurm
type: Synchro/Effect Monster
rarity: Secret Rare
attribute: Wind
subtype: Thunder
card_text:
  1 Tuner + 2 or more non-Tuner monsters. When this card is Synchro Summoned, return up to 3 cards your opponent controls to the hand.


card_number: HA01-EN024
card_name: Flamvell Uruquizas
type: Synchro/Effect Monster
rarity: Secret Rare
attribute: Fire
subtype: Pyro
card_text:
  1 Tuner + 1 or more non-Tuner monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.


card_number: HA01-EN025
card_name: X-Saber Urbellum
type: Synchro/Effect Monster
rarity: Secret Rare
attribute: Earth
subtype: Warrior
card_text:
  1 Tuner + 1 or more non-Tuner monsters. When this card inflicts Battle Damage to your opponent, while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.


card_number: HA01-EN026
card_name: Ally of Justice Catastor
type: Synchro/Effect Monster
rarity: Secret Rare
attribute: Dark
subtype: Machine
card_text:
  1 Tuner + 1 or more non-Tuner monsters. If this card battles a non-DARK monster, destroy that monster without applying damage calculation.


card_number: HA01-EN027
card_name: Wrath of Neos
type: Spell
rarity: Secret Rare
subtype: Normal
card_text:
  Select 1 face-up Elemental Hero Neos you control. Return it to the Deck and destroy all cards on the field.


card_number: HA01-EN028
card_name: Detonate
type: Spell
rarity: Super Rare
subtype: Quick-Play
card_text:
  Destroy all face-up Kuriboh and Kuriboh Tokens you control, along with a number of cards your opponent controls, up to the number of Kuriboh and Kuriboh Tokens destroyed by this effect.


card_number: HA01-EN029
card_name: Berserker Crush
type: Spell
rarity: Super Rare
subtype: Quick-Play
card_text:
  Remove from play 1 monster from your Graveyard. The ATK and DEF of 1 face-up Winged Kuriboh you control become equal to the ATK and DEF of that monster, until the End Phase of this turn.


card_number: HA01-EN030
card_name: Evolution Burst
type: Spell
rarity: Secret Rare
subtype: Normal
card_text:
  Activate only while you control a face-up Cyber Dragon(s). Destroy 1 card your opponent controls. Cyber Dragon cannot attack the turn you activate this card.


card_number: ABPF-EN000
card_name: Gravekeeper's Priestess
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Spellcaster
card_text:
  The field is treated as Necrovalley. If there is a face-up Field Spell Card, this effect is not applied. All face-up Gravekeeper's Monsters gain 200 ATK and DEF.


card_number: ABPF-EN004
card_name: Drill Synchron
type: Tuner Monster
rarity: Rare
attribute: Earth
subtype: Machine
card_text:
  While you control this face-up card, during each battle between a Warrior-Type attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect, you can draw 1 card.


card_number: ABPF-EN005
card_name: Ogre of the Scarlet Sorrow
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Fiend
card_text:
  During your opponent's turn, when your opponent declares a second direct attack during the same Battle Phase, you can Special Summon this card from your hand. When you do, this card's ATK and DEF becomes equal to the ATK and DEF of the first monster that attacked directly this turn, if it is still face-up on the field. The turn this card is Special Summoned with this effect, your opponent cannot select monsters other than this card as an attack target while this card is face-up on the field.


card_number: ABPF-EN006
card_name: Battle Fader
type: Effect Monster
rarity: Ultra Rare
attribute: Dark
subtype: Fiend
card_text:
  When an opponent's monster declares a direct attack, you can Special Summon this card from your hand and end the Battle Phase. If you Special Summon this card with this effect, this card is removed from play when it is removed from the field.


card_number: ABPF-EN007
card_name: Power Supplier
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Spellcaster
card_text:
  Once per turn, you can select 1 face-up monster you control. It gains 400 ATK while you control this face-up card. (A monster cannot gain more than 400 ATK from this card's effect.)


card_number: ABPF-EN008
card_name: Magic Hole Golem
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Rock
card_text:
  Once per turn, you can select 1 face-up monster you control. Its ATK is halved until the End Phase, and it can attack your opponent directly this turn. During the turn you activate this effect, only the selected monster can attack.


card_number: ABPF-EN010
card_name: Dark Bug
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Insect
card_text:
  When this card is Normal Summoned, select and Special Summon 1 Level 3 Tuner monster from your Graveyard. The effect(s) of that monster is negated.


card_number: ABPF-EN011
card_name: Sword Master
type: Tuner Monster
rarity: Common
attribute: Earth
subtype: Warrior
card_text:
  If a Warrior-Type monster you control attacks your opponent's monster, and the opponent's monster is not destroyed by battle, at the end of the Damage Step you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.


card_number: ABPF-EN012
card_name: Witch of the Black Rose
type: Tuner Monster
rarity: Ultra Rare
attribute: Dark
subtype: Spellcaster
card_text:
  This card cannot be Special Summoned. When this card is Normal Summoned while you control no cards, draw 1 card and reveal it. If the card you drew is not a Monster Card, send it to the Graveyard and destroy this card.


card_number: ABPF-EN013
card_name: Rose Fairy
type: Effect Monster
rarity: Common
attribute: Wind
subtype: Plant
card_text:
  If this card is added from your Deck to your hand by the effect of a Spell, Trap, or Monster Card, you can Special Summon this card.


card_number: ABPF-EN014
card_name: Dragon Queen of Tragic Endings
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Dragon
card_text:
  This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up Continuous Spell Cards. When this attacking card inflicts Battle Damage to your opponent, your opponent selects and sends 1 card from their hand to the Graveyard, and you draw 1 card. During your Standby Phase, if this card is in your Graveyard and was sent there from the field, you can send 1 face-up Continuous Spell Card you control to the Graveyard to Special Summon this card from the Graveyard.


card_number: ABPF-EN015
card_name: Reptilianne Servant
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Reptile
card_text:
  Destroy this card if there are face-up monsters on the field other than this card. Destroy this card when it is targeted by the effect of a Spell or Trap Card. Neither player can Normal Summon a monster while this card is face-up on the field.


card_number: ABPF-EN016
card_name: Reptilianne Gardna
type: Effect Monster
rarity: Common
attribute: Water
subtype: Reptile
card_text:
  When this card you control is destroyed and sent to the Graveyard, add 1 Reptilianne monster from your Deck to your hand.


card_number: ABPF-EN017
card_name: Reptilianne Naga
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Reptile
card_text:
  This card cannot be destroyed by battle. The ATK of any monster that battles this card becomes 0 at the end of that Battle Phase. During your End Phase, change this face-up Defense Position card on the field to face-up Attack Position.


card_number: ABPF-EN018
card_name: Reptilianne Vaskii
type: Effect Monster
rarity: Rare
attribute: Dark
subtype: Reptile
card_text:
  This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monsters with 0 ATK from anywhere on the field. Once per turn, you can select and destroy 1 face-up monster your opponent controls. There can only be 1 face-up Reptilianne Vaskii on the field.


card_number: ABPF-EN019
card_name: Oracle of the Sun
type: Effect Monster
rarity: Super Rare
attribute: Light
subtype: Spellcaster
card_text:
  If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. When this card on the field is destroyed and sent to the Graveyard, you can add to your hand 1 Fire Ant Ascator or 1 Supay from your Deck.


card_number: ABPF-EN020
card_name: Fire Ant Ascator
type: Tuner Monster
rarity: Common
attribute: Earth
subtype: Insect
card_text:
  When this card is destroyed by battle and sent to the Graveyard, you can select and Special Summon 1 Level 5 monster from your Graveyard. Its effect(s) is negated, and it is sent to the Graveyard during the End Phase of this turn.


card_number: ABPF-EN021
card_name: Weeping Idol
type: Effect Monster
rarity: Common
attribute: Dark
subtype: Rock
card_text:
  You can remove from play 1 Tuner monster in your Graveyard to Special Summon this card from your hand.


card_number: ABPF-EN022
card_name: Apocatequil
type: Effect Monster
rarity: Common
attribute: Light
subtype: Thunder
card_text:
  While this card is face-up on the field, it is Level 5 if you control a face-up Tuner Monster. When this card on the field is destroyed and sent to the Graveyard, you can select and Special Summon 1 Oracle of the Sun from your Graveyard.


card_number: ABPF-EN023
card_name: Supay
type: Tuner Monster
rarity: Common
attribute: Earth
subtype: Fiend/Tuner
card_text:
  When this card is sent from the field to the Graveyard by a card effect, you can Special Summon 1 Oracle of the Sun from your Deck. The ATK of that monster is doubled, and it returns to the owner's hand during the End Phase of that turn.


card_number: ABPF-EN024
card_name: Informer Spider
type: Effect Monster
rarity: Common
attribute: Earth
subtype: Insect
card_text:
  When this card is sent from the field to the Graveyard by a card effect, take control of 1 Defense Position monster your opponent controls.


card_number: ABPF-EN025
card_name: Koa'ki Meiru Urnight
type: Effect Monster
rarity: Ultra Rare
attribute: Earth
subtype: Beast-Warrior
card_text:
  During each of your End Phases, destroy this card unless you send 1 Iron Core of Koa'ki Meiru from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 Iron Core of Koa'ki Meiru in your hand to Special Summon 1 Level 4 or lower Koa'ki Meiru monster from your Deck, except Koa'ki Meiru Urnight.


card_number: ABPF-EN026
card_name: XX-Saber Garsem
type: Effect Monster
rarity: Rare
attribute: Earth
subtype: Beast
card_text:
  When this card on the field is destroyed and sent to the Graveyard by a card effect, add 1 X-Saber monster from your Deck to your hand. This card gains 200 ATK for each face-up X-Saber monster you control.


card_number: ABPF-EN027
card_name: Gravekeeper's Visionary
type: Effect Monster
rarity: Super Rare
attribute: Dark
subtype: Spellcaster
card_text:
  You can Normal Summon this card by Tributing 1 Gravekeeper's monster. This card gains 200 ATK for each Gravekeeper's monster in your Graveyard. If this face-up card on the field would be destroyed, you can discard 1 Gravekeeper's monster instead.


